Name | Salt and Sanctuary | ||
Developer | Ska Studios | ||
Publisher | Ska Studios | ||
Tags | |||
Release | 2016-05-17 | ||
Steam | 4,49€ 3,39£ 4,49$ / 75 % | ||
News | |||
Controls | Keyboard Mouse Full Controller Support | ||
Players online |  112  | ||
Steam Rating | Very Positive | ||
Steam store | |||
How long to Beat | |||
Main Story |  15 Hours  | ||
Main Story + Extras |  21 Hours  | ||
Completionist |  38 Hours  | ||
SteamSpy | |||
Peak CCU Yesterday |
| ||
Owners |  200,000 .. 500,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 1039 | ||
Average playtime (last 2 weeks) | 0 | ||
Median playtime (forever) | 941 | ||
Median playtime (last 2 weeks) | 0 | ||
Public Linux depots | Salt Linux [1.17 M] |
Wishlist Salt and Sacrifice now! |
.0.1.1 |
Another update has arrived!
For the full patch notes: https://steamcommunity.com/app/283640/discussions/1/5738190785830442726/ |
A quick follow-up for the Linux version; Windows and macOS were not affected! |
Hi everyone! |
The recent public beta is now over and the patch has been released. |
Here's what's happening: |
Hello again! |
Support this campaign now at MakeShip! |
Vigil: The Longest Night is out now, and I'm pleased to announce that not only does that game feature some sweet crossover Salt and Sanctuary content, but that owners of Salt and Sanctuary also receive a 10% discount! Vigil: The Longest Night will be available on Steam and Switch for on October 14 th 2020 and Vigil: The Longest https://store.steampowered.com/app/720560/Vigil_The_Longest_Night |
Implemented Russian, Polish |
Today's Deal: Save 60% on Salt and Sanctuary!* |
Today's Deal: Save 60% on Salt and Sanctuary!* |
1.0.0.7 |
1.0.0.7 |
1.0.0.6 |
1.0.0.6 |
Today's Deal: Save 33% on Salt and Sanctuary!* |
Hello everyone! We now have the option of poking holes in beta builds before we push an update live for everyone. The nature of software lends itself to sometimes breaking something when a fix is made and as much as we test a build, issues can get through. So, we'd like to get more eyes on builds before it's pushed as an update. |
Hello everyone! We now have the option of poking holes in beta builds before we push an update live for everyone. The nature of software lends itself to sometimes breaking something when a fix is made and as much as we test a build, issues can get through. So, we'd like to get more eyes on builds before it's pushed as an update. |
Hello everyone! James and Michelle are out at BitSummit this week, so they weren't able to get these notes out at the same time as the release. Here's what yesterday's download was all about: |
Hello everyone! James and Michelle are out at BitSummit this week, so they weren't able to get these notes out at the same time as the release. Here's what yesterday's download was all about: |
1.0.0.4 |
1.0.0.4 |
1.0.0.3 |
1.0.0.3 |
Welcome everyone! |
Welcome everyone! |