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Fixes/Patches
- fixed Options menu's tab bar slightly overlapping the Subvirtual title text
Additions/Improvements
- Changed the safety warning/agreement at startup. There is now a checkbox that won't show the warning/agreement again until it is updated - Added "About" section to Profile Panel as a tab. From here credits menu is linked, the Startup Safety Warning menu is linked, and external link to our webpage with some basic information about Zivraye's Universe is also linked - added "retry" button to the "VR Interface Not Found" error menu. This menu may show up if VR failed to start or the game started too fast or the VR headset has become disconnected before startup. The retry button should be used after ensuring VR is up and running and will detect the VR interface at this menu now instead of requiring the player to restart the game (as was the case before). Note: quit btn still available at this menu to exit & restart anyway if desirable
[ 2024-12-21 05:13:47 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
Story
The story of Subvirtual follows me, Zivraye Starr, through my internal struggles of creating the Magi-Router. A device used to communicate from my universe to many many others (including yours). The story follows my internal state through this process by taking you on an adventure analogous to the creation process its self. This sojourn will take you across all 7 background arenas (whether or not you have purchase the map pack) to enjoy the full campaign for free!
Gameplay
Subvirtual consists of cubes that form a subgrid. Cubes can be dug up (uncovered) using the VR shovel hand and flagged using the VR flag hand. Cubes uncovered, which are not bombs, will show either a number or will be blank. Blanks mean no bombs directly surround that cube; while numbers indicate how many bombs border that cube. Use this information to uncover all non-bomb locations and you win the match! GL HF!
If you enjoy logic & numbers, this is the game for you!
Game Modes
Campaign: Experience the story of Subvirtual while playing through 21 hand picked matches spread over 7 unique arenas (Map Pack purchase NOT required for Campaign).
Custom Game: this match type is the "classic" experience. It is the playstyle used in the campaign mode. Allows player selections of both subgrid size (smol/medium/large) as well as difficulty (easy/medium/hard)
Memory Test: this match type is, as the name suggest, a memory game. Cubes will flash in order, adding 1 cube per round, and the player mush recover (fill) cubes in the same order that was flashed.
Bomb Sniffer: Need a break from the other game modes? This match type is impossible to lose! The subgrid contains only 1 bomb! You win when you blow up!
Additional Features
Unlockables: level up to unlock configurable options for each part of the flag & shovel VR hands with different colors & shaders (with more shaders on the way). We're excited to see the custom combinations you come up with!
Distinct Arenas: all 7 of the arenas feature in the campaign present themselves with a distinct atmospheric vibe that gives each arena a unique sense of identity while you play. Which will be your favorite background aesthetic?
Atmospheric Music: Subvirtual's sound track was hand picked by Zivraye. The play method of each track is algorithmically determined. A few tracks play on all arenas, but most arenas have 2-4 songs unique to that arena.
Statistics: see how many cubes you have uncovered, games won, and more!
[c]
- OS: Ubuntu 18.04 LTS (Bionic Beaver)
- Processor: 4 core CPU @ 3.0 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: GeForce GTX 960 (Requires Vulkan Support)Network: Broadband Internet connection
- Storage: 2 GB available spaceVR Support: OpenXR. Requires Motion ControllersAdditional Notes: Vulkan Supported GPU Required
- Storage: 2 GB available space
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