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Added Game Mode Abyss: Testing a new game mode, No equips. All items spawn as shadows. Play once per day. New Special Modifiers for Elements - Shadow: Doesn't contribute to score. - Enchanted: When transmuted goes to the next higher tier (enchantment loses charge after transmutation) - Frozen: Elements frozen can't transmute for 2-3 turns. - Haunted: Moves randomly freezes adjacent pieces. - Plagued: Moves randomly can't transmutate next to it. - Cursed: 3x transmutations turn to dust, 4x+ breaks curse. - Sticky: Piece doesn't fall. - Burning: Turns into char. Changed the way Lustrous Coin works, now each piece has a 50% chance to become shiny. Voltbelt is now more lethal but lowered the % chance to %5 per transmutation. Added Burnt Char: To break this item you must do transmutations next to it. Added Return Potion: Moves the board back one step. Added Frost Dagger: When dropped freezes piece below it and after the piece loses it's frozen state breaks that item. Added War Hook: Brings the item below the item it is dropped on to the top of the stack. Added Rising Fall: Destroys all items in a X shaped angle. Added Wooden Broom: 50% chance to destroy elements that are tier 3 and below. Has 100% chance to destroy Vagrant Dust. Elements 9-12 can now be randomly selected in the equips again. Ability to change the speed of fade in/out for pieces. Fixed a bug when pressing Escape on various screens. Fixed a bug with Corrupted Seed. Removed "10 to 10000" puzzle. ːouroborosː
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