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Progress Update - 15/1-25
A few hickups here and there, but progress is going well. I've completely redone the entire tutorial-section once more, going from static and text-heavy to interactive and easy-to-follow! I've also added a release year:
If all goes well it should be ready for summer, but don't quote me on that. Until next time!
[ 2025-01-14 01:16:47 CET ] [ Original post ]
It's going well
A few hickups here and there, but progress is going well. I've completely redone the entire tutorial-section once more, going from static and text-heavy to interactive and easy-to-follow! I've also added a release year:
2025
If all goes well it should be ready for summer, but don't quote me on that. Until next time!
[ 2025-01-14 01:16:47 CET ] [ Original post ]
Progress Update - 29/12-24
All planned features are implemented and to my knowledge bug-free. I am satisfied with the current amount of features and since it's supposed to be a relaxing, interior desiging game I don't want the game to be too complicated, but who knows what the future might bring.
[olist] Redone UI for job objectives
Improved the tutorial
Added notifications when new jobs are available
Added "Help" in case you forget something in the game
Redone the entire saving system
[/olist]
[olist] Finalize shop content (90% done)
Content (create more jobs, properties and cities)
[/olist]
[ 2024-12-29 12:19:35 CET ] [ Original post ]
As of now
All planned features are implemented and to my knowledge bug-free. I am satisfied with the current amount of features and since it's supposed to be a relaxing, interior desiging game I don't want the game to be too complicated, but who knows what the future might bring.
This is the what's been done since last update (15/12-24):
[olist]
This is the current to-do list:
[olist]
[ 2024-12-29 12:19:35 CET ] [ Original post ]
Progress Update - 15/12-24
... is placed and it's soon time to start creating actual content to the game. Before doing so however, the UI for job objectives will need some revisiting.
[olist] Redo UI for job objectives (currently doing this)
Finalize shop content (90% done)
Improve tutorial (the tutorial exist, just need to improve it)
Content (create more jobs, properties and cities)
[/olist]
I will post an update once the UI for job objectives is finished!
[ 2024-12-15 12:09:17 CET ] [ Original post ]
The last corner stone ...
... is placed and it's soon time to start creating actual content to the game. Before doing so however, the UI for job objectives will need some revisiting.
This is the current to-do list:
[olist]
[ 2024-12-15 12:09:17 CET ] [ Original post ]
Interior Tales
Gearious Studios
Developer
Gearious Studios
Publisher
Coming soon
Release
Game News Posts:
3
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
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Take the role of an interior designer in a world in desperate need of creative touch. Bring your own and your clients' visions to life in this isometric and colorful simulation game.
BUILD YOUR REPUTATION
Start from humble beginnings in Central Point, and work your way up to designing grand mansions in Hillside. The better you perform, the more opportunities will come your way!TONS OF UNLOCKABLES
Each job offers something new to decorate with. Don't forget to explore the cities for hidden items and special decor pieces!ICONIC ISOMETRIC ARTSTYLE
Experience a 3D world in an isometric point of view, capturing the charm of classic games.RELAXING, YET REWARDING GAMEPLAY
Interior Tales offers a stress-free and forgiving gameplay experience while maintaining core simulation elements like an economy and progressive career development.MINIMAL SETUP
- OS: Ubuntu
- Processor: TBDMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: TBDNetwork: Broadband Internet connection
- Storage: 5 GB available space
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