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RELEASE CANDIDATE 1

Hey everyone! Today is the final update while The Short Trip is in testing before it releases tomorrow (unless, any major bugs are found). Here's the changelog: Additions: - Enemies now chase cars if the player isn't in their radius - Vehicles are now paintable with paint cans - Added gas siphon, a single-use item that siphons all gas out of any car - Vehicles require engines now, and each vehicle has their own unique engine. You can swap engines between vehicles at will - Added road progress bar to the bottom of the screen - Vehicles can be upgraded by finding upgrade parts of different qualities in POIs. The following stats can be upgraded (or downgraded, if you find a downgrade part): Max armor, max health, steering angle, max fuel, fuel burn rate, and engine power - Added 4 new buildings: Home, Streamlet, Circle, and Triangle - Added 2 new help menu popups. One for entering the car and seeing its controls, and one for being near the car to see the inventory controls - Added proper controller support - Added localization for the following languages: Arabic, Bulgarian, Chinese (Simplified), Chinese (Traditional), Czech, Danish, Dutch, English, Finnish, French, German, Greek, Hungarian, Italian, Japanese, Korean, Norwegian, Polish, Portuguese, Romanian, Russian, Spanish (Latin America), Spanish (Spain), Swedish, Thai, Turkish, Ukrainian, and Vietnamese. Changes: - Slightly increased chances of POI spawns - Cactus hitbox has been shrunk - Vehicle armor mechanics have changed slightly - Updated various buildings to use newer spawners - Made vehicle and headlamp lightbeams use hardlight - Main menu features an animated 3d red car - Made the "Slayer" achievement more consistent Fixes: - Weapons are no longer useable when carried by the mouse - Clothing colors now save properly - Medkits spawn now - Fixed bug in vehicle inventory behavior Thank you to everyone who's wishlisted, followed the game, followed me on Bluesky, joined the Discord, and generally showed support. It means a lot!


[ 2025-01-22 01:17:38 CET ] [ Original post ]

The Short Trip
oka4 Developer
oka4 Publisher
Coming soon Release
Game News Posts: 3
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
Public Linux Depots:
  • [0 B]

The Short Trip pays direct homage and inspiration from games like The Long Drive and Desert Bus, using the visual style of PICO-8 games, and being created in Godot.

In The Short Trip, you will drive vehicles until you reach the end of the road.
Items are intended to be rare, you must keep track of your food and thirst.
Sleeping is optional, but it's good to not drive at night, as night is pitch black.

Maintaining your vehicle is paramount, as crashes will slowly deteriorate your vehicle until it is inoperable. It will also burn fuel.
Inventory management is a core feature. You cannot hoard, so you must only take what you need.Taking too much will slow your vehicle down.

All vehicles come with upsides and downsides, which you will find through gameplay. All vehicles are viable, but some are better than others.

Death is permanent, there are no respawns.


MINIMAL SETUP
  • OS: Linus
RECOMMENDED SETUP
  • OS: Linus
GAMEBILLET

[ 6128 ]

17.99$ (28%)
2.10$ (92%)
16.96$ (15%)
8.89$ (11%)
13.34$ (11%)
8.49$ (15%)
2.61$ (74%)
17.49$ (56%)
1.95$ (80%)
50.96$ (15%)
16.97$ (15%)
3.93$ (80%)
17.79$ (11%)
12.71$ (15%)
9.90$ (34%)
6.22$ (11%)
12.42$ (17%)
4.09$ (18%)
11.04$ (15%)
8.89$ (11%)
8.44$ (16%)
16.79$ (16%)
16.96$ (15%)
4.24$ (15%)
25.47$ (15%)
16.79$ (16%)
15.75$ (65%)
5.33$ (11%)
3.34$ (16%)
26.69$ (11%)
GAMERSGATE

[ 1817 ]

9.0$ (64%)
14.99$ (25%)
5.0$ (50%)
20.82$ (40%)
1.0$ (90%)
13.12$ (47%)
18.0$ (55%)
10.58$ (47%)
2.5$ (50%)
10.2$ (74%)
27.99$ (30%)
4.0$ (80%)
6.82$ (47%)
5.0$ (75%)
8.99$ (10%)
1.13$ (77%)
8.69$ (57%)
13.39$ (33%)
4.21$ (72%)
3.83$ (74%)
34.99$ (50%)
6.82$ (51%)
10.91$ (22%)
14.99$ (25%)
13.6$ (66%)
1.0$ (80%)
12.74$ (58%)
7.0$ (65%)
4.5$ (77%)
4.5$ (77%)

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