Every 7 years, the prestigious King's Invitational is held in the nation of Lyssidia. Sponsors seek out only the most promising gladiator candidates to rise to the occasion. The prize? An audience with the king himself, as well as one wish that he MUST oblige, no matter what...
...or so the announcements claim.
In reality, very few newcomers make it to that stage, with event after event rigged to fall into the hands of those backed by an aristocracy with no intentions of allowing any threats to the status quo to pass...
...but what happens when someone is killed outside of the arena?

TURN-BASED COMBAT
10 playable characters with full voice acting and skill animation during battle!

Multiple boss fights that look really cool when they explode your whole party!
SOLVE MURDER(S)!
What's a murder mystery without a detective?
PLAYABLE CHARACTERS








This update contains story content for both Lincoln and Ryka!
SILVER SHIELD
After the events of her chapter 1, we turn back time a bit to see what her life was like before current events.
1 new story chapter
[/*]2 new sidequests
[/*]1 (?) hidden party member
[/*]
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45331858/349b4638099f43935df49e81f784bb1af1bc046b.png\"][/img]
RUSTED BLADE
Lincoln digs a little too deep into his shady employer\'s activitiesand has a really really bad day.
1 new story chapter
[/*]Visual update to the sewers (more detailed than the green box it used to be), as well as 3 new floors, 2 new enemy types, and 1 boss fight
[/*]
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45331858/82b8f4954c042356645e0ac4ebcc58009e807aeb.png\"][/img]
OTHER
20+ new Crowd Favors added to The Gauntlet, as well as a new difficulty system for those who have already cleared 1 run
[/*]1 new optional party member in Nathaniel\'s route
[/*]a new wander system in all routes with repeatable encounters (and some secret events if you\'re lucky)
[/*]
Thank you for playing, I hope you continue to enjoy CHI Project!
Lincoln\'s first story chapter is now available! And with it comes a new gameplay feature:\n
THE BILGES
Last update, I expressed concerns over implementing random encounters, believing it to be too repetitive, given how short this game currently is, so I\'ve made a compromise.\n\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45331858/7d6fe81979a297bc5ccd04b3c6ac45f308b473cd.png\"][/img]
The sewers introduced in Nathaniel\'s and Ryka\'s chapters now serve a gameplay purpose in Lincoln\'s! After completing a specific sidequest, you can now travel deeper! \n
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45331858/9c774ccedbc6c2989fe8b80f621c5f1d36ee0cc4.png\"][/img]
In the Bilges, there are two new party members exclusive to this sidequest you can unlock, as well as 4 possibly enemy types to encounter. on your travels \n\n\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45331858/ee040775d8929ca65ab88b41a016fba8719956c2.png\"][/img]\nThis sidequest is intended to be longer term content compared to other sidequests (complete with its own secret superboss), so stay tuned for future updates! \n\nThank you for playing, I hope you continue to enjoy CHI Project!
This update is a bit smaller than I would've liked story-wise, but hopefully the improvements to the overall experience make up for it.
REVAMPED SIMULATOR: "THE GAUNTLET"
The original VR simulator location was a bit of an afterthought, since I realized that there were no places to grind thanks to a lack of random encounters. I'm still hesitant to add random encounters at this point in time (it would require a lot of new enemy designs to make it not feel repetitive), but this should be a good compromise to get more mileage out of the turn-based RPG mechanics.THE GAUNTLET

Instead of rematching specific fights, entering The Gauntlet now puts you in a boss rush against familiar faces you've encountered during the story. These fights are tougher than their story versions, so be prepared.
In order to help the player confront these intimidating opponents, allow me to introduce:
NEW NPC

^Meet Cassola, a new shopkeeper that can be encountered in the revamped VR simulator. She's a snarky AI assistant that will sell you Crowd Favors.

The Crowd Favor system was introduced with Iron First Chapter 2, but it was heavily underutilized at the time, only being used by certain boss fights as a kind of modifier.
In the new update, you will be able to purchase Crowd Favors as a type of equipment, opening up new build possibilities. Additionally, while fighting in the Gauntlet's boss rush you will find Cassola in-between boss fights, and you can rent Crowd Favors to spice up your run.
You can also choose to rob her, but you might find it's more than you bargained for...
Thank you for playing,I hope you continue to enjoy CHI Project!
Check out the Kickstarter here ! There's an early bird bundle that includes higher tier items at a discount, but supplies are limited.
Becoming a Test Subject or higher will grant you access to new builds before the general public, allowing you to play early!

I've opened a pre-launch page for the games Kickstarter campaign , and it's slated to start December 17th!
Game development is time-consuming, which is difficult to juggle alongside the demands of everyday life. Crowdfunding would allow me to put my full attention onto CHI Project, cutting down the time required for release significantly.
Kickstarter Options
- Beta Builds - Get your hands on builds before release! Not only will it help make the final experience less buggy, but the wait until release will be less painful!
- Community Involvement - Dedicated backers can create their own character costumes, sidequests, and even boss fights to get themselves more immersed in the world! Plus, with enough support, the whole community can design an entire playable character by committee.
- And much more!
Of course, this requires a mutual trust between us. As a show of transparency, you can find a link to the demo here , which will give you a small taste of what's to come in the future (Steam demo coming soon!). All planned features will be building off of this foundation, and are entirely possible.
If you have any additional questions, you can ask them on Bluesky , Twitter , or Discord . I'll do my best to respond in a timely manner.
Thank you. - Caspore
Minimum Setup
- OS: Ubuntu 16.04+
- Processor: 2.0 Ghz 64-bit Intel-compatibleMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 2.0 GB
- Storage: 1 GB available space
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