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Star Ruler 2 Update - November 20th
We've completely overhauled the way research works, changing it over to a grid-based approach with different technologies spread around for you to research.
A new galaxy map has also arrived in this update. In The Expanse, players are located in between the remnant homeworld in one direction, and a vast expanse of uncharted space in the other. You will have to defeat strong remnant fleets in order to colonize new systems in the expanse, and each system cleared will reveal new systems with even more powerful remnants!
Planets can now have rings, and we've improved the aesthetics of stars and their coronas.
[ 2014-11-21 01:24:24 CET ] [ Original post ]
Good evening galaxy! Today brings another regular update to your Star Ruler 2 game. Read about some of the update's highlights below, or scroll down for a full detailed changelog. Interested in Multiplayer? Join our Dev-astation Friday multiplayer game.
Research Overhaul
We've completely overhauled the way research works, changing it over to a grid-based approach with different technologies spread around for you to research.
The Expanse
A new galaxy map has also arrived in this update. In The Expanse, players are located in between the remnant homeworld in one direction, and a vast expanse of uncharted space in the other. You will have to defeat strong remnant fleets in order to colonize new systems in the expanse, and each system cleared will reveal new systems with even more powerful remnants!
Graphics Improvements
Planets can now have rings, and we've improved the aesthetics of stars and their coronas.
Full Changelog
Added
- Added completely overhauled research system!
- Large maps will now start containing barren planets - planets without a resource - in order to keep resources scarce and the game playable. Can be controlled with the "Resource Scarcity" slider.
- Ships in move or attack orders now path around stars instead of moving or shooting through them.
- Added unlockable 'Emergency Supplies' and 'Self-Destruct Device' subsystems.
- Planets can now have rings.
- Added quickbar for pending auto-imports.
- Added Skip Drive and Ion Cannon as unlockable subsystems.
- Added new map: The Expanse. Full of remnants, it expands as you defeat their ever-stronger fleets.
Changed
- Bulkhead and Targeting Sensor now need to be unlocked through research.
- Improved the aesthetics of stars and coronas.
- Joining in progress no longer pauses the server while the player connects.
- When defense destinations are set, defense is distributed equally from all sources across all destinations.
Balanced
- Increased pressure from level 3 resources.
- Hydroconductors now give +40% labor generation.
Fixed
- Fix gate constructors being able to deploy without a maximum range.
- Various performance improvements related to memory garbage collection steps, should reduce lag spikes in large games.
- Animation was not properly threaded, leading to significantly reduced framerate in large galaxies.
- Various notifications in multiplayer were blank or incorrectly labelled.
- Fixed various issues with icons being rendered out of order.
- Attempt to fix shader issues with specific graphics cards.
AI
- The AI would not recognize its fleets if it upgraded their designs while the previous was being built.
- The AI will use partially finished fleets if immediately necessary.
- The AI has a basic understanding of Revenant parts.
- Improved the AI's logic regarding remnants and internal defense. Notably, it can deal with The Expanse.
- Improved the designs created by the AI.
[ 2014-11-21 01:24:24 CET ] [ Original post ]
Star Ruler 2
Blind Mind Studios
Developer
Blind Mind Studios
Publisher
2015-03-27
Release
Game News Posts:
29
🎹🖱️Keyboard + Mouse
Very Positive
(652 reviews)
The Game includes VR Support
Available DLCs:
- Star Ruler 2 - Wake of the Heralds
Star Ruler 2 is a massive scale 4X/RTS set in space. Explore dozens, hundreds, or even thousands of systems in a galaxy of your choosing, expand across its planets, exploit the resources you find, and ultimately exterminate any who stand in your way. The fate of your empire depends on your ability to master the economy, field a military, influence galactic politics, and learn what you can about the universe.
Games above 8 players or in galaxies of several hundred systems may exceed the capacity of a typical home connection. Consider playing very large games on LAN.
Galactic Economy
Colonize planets, each with one of dozens of resources, working in unison to create bustling centers of production. The resources you choose matter, and will guide your empire and its conflicts throughout the entire game.Custom Ships
Design ships that fit your needs, strategies, and tactics using our new 'blueprint painting' approach to ship design. Quickly and intuitively lay out the armor, weapons, engines, and internals of your vessels.Politics with Power
Diplomacy and influence gathering are reinvented as a core mechanic of the game, giving meaningful alternative options to players and serving as a platform of interaction both between players and AIs as well as humans in multiplayer. Harness your influence to annex territory, spy on enemies, aid allies, and more! You truly have the opportunity to affect the political landscape.Massive Scale
Running on our internally developed Starflare Engine, Star Ruler 2 is able to make full use of multi-core cpus, and runs on both 32 bit and 64 bit machines. The size of a galaxy is only limited by your hardware and ambitions!Intricate Research
Expand your knowledge through a grid of numerous technologies, big and small. Improve nearly every aspect of your empire.Complete Moddability
You can modify the gameplay, graphics, interface, and virtually every other facet of the game through scripts and data files, giving unprecedented freedom to the modding community to implement any feature they want. Use the in-game mod editor to add or change most content, and upload your mod to the Steam Workshop!Full Multiplayer
Star Ruler 2 features complete multiplayer support with up to 28 players and AIs in the same game.Games above 8 players or in galaxies of several hundred systems may exceed the capacity of a typical home connection. Consider playing very large games on LAN.
Cross-Platform Support
Star Ruler 2 supports both Windows and Linux, with all game features supported fully on and between both operating systems.MINIMAL SETUP
- OS: Linux
- Processor: SSE2 Capable processorMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: AMD or Nvidia Graphics card w/ 512MB RAM. OpenGL 2.1 SupportNetwork: Broadband Internet connection
- Storage: 600 MB available spaceAdditional Notes: Broadband required for internet play.
- OS: Linux
- Processor: Intel Core i7 or AMD Phenom IIMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GTX 460 w/ 1GB RAMNetwork: Broadband Internet connection
- Storage: 600 MB available space
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