Star Ruler 2 Update - February 20th
This update brings the introduction of 7 distinct races to play as, each with their own different lore. Alongside the Terrakin, sporting the regular Star Ruler 2 gameplay you're used to, the 6 other races each have their own unique gameplay elements to contest with.
A race of sentient flora, the Oko construct organic ships held together by Sinew. Their population does not live in cities, but instead overgrows the planet they are on as a whole.
Hoonan ships and settlements are all linked to a massive information network, requiring them to construct Mainframes in space. Fleets fight at increased strength near mainframes, but become significantly weaker when fighting far away from one.
The Feyh have a long tradition of worship and sacrifice, and must construct Altars to keep their population from becoming godless. Altars sacrifice the resources of the planet they're built on, but allow the feyh to live on their planets in greater numbers than any other race.
All the Mono were once a single mechanoid intelligence, stranded on a planet and with no memory of its creators or its purpose. Mono population must be constructed using labor, but does not need food or water and can freely move to other planets through hyperspace, without the need for colony ships.
The Saar are a race of missionaries, spreading their message of peace and acceptance to all who are willing to hear it - and some who are not. They can construct Star Temples, allowing them to convert the population living on nearby planets owned by other empires to their religion.
Fleeing the destruction of their homeworld's sun, the Nylli now consider themselves children of the stars, living in giant motherships and orbital habitats around the planets whose resources they exploit.
Added
[ 2015-02-20 20:25:06 CET ] [ Original post ]
A strange new Star Ruler 2 update is attempting to make first contact with humanity! As always, read about some of the highlights here, or scroll down for a full detailed changelog.
Distinct Races
This update brings the introduction of 7 distinct races to play as, each with their own different lore. Alongside the Terrakin, sporting the regular Star Ruler 2 gameplay you're used to, the 6 other races each have their own unique gameplay elements to contest with.
Oko
A race of sentient flora, the Oko construct organic ships held together by Sinew. Their population does not live in cities, but instead overgrows the planet they are on as a whole.
Hoonan
Hoonan ships and settlements are all linked to a massive information network, requiring them to construct Mainframes in space. Fleets fight at increased strength near mainframes, but become significantly weaker when fighting far away from one.
Feyh
The Feyh have a long tradition of worship and sacrifice, and must construct Altars to keep their population from becoming godless. Altars sacrifice the resources of the planet they're built on, but allow the feyh to live on their planets in greater numbers than any other race.
Mono
All the Mono were once a single mechanoid intelligence, stranded on a planet and with no memory of its creators or its purpose. Mono population must be constructed using labor, but does not need food or water and can freely move to other planets through hyperspace, without the need for colony ships.
Saar
The Saar are a race of missionaries, spreading their message of peace and acceptance to all who are willing to hear it - and some who are not. They can construct Star Temples, allowing them to convert the population living on nearby planets owned by other empires to their religion.
Nylli
Fleeing the destruction of their homeworld's sun, the Nylli now consider themselves children of the stars, living in giant motherships and orbital habitats around the planets whose resources they exploit.
Full Changelog
Added
- Add 'Hedge' card.
- Add 'Support Station' artifact.
- Added distinct races with various unique gameplay elements! The race selection menu will pop up whenever you try to start a new game.
- Some planets will now have one or more moons. Moon Bases can be built to extend the amount of space available to construct buildings on.
- Chat messages in multiplayer may now be sent to specific players / teams / allied / etc.
- Constructions in the build queue can now be reordered by dragging.
- Add 'Floating Continent' artifact.
- Build queues can now be set to repeat mode.
- FTL Crystals now have an extra special effect at level 5.
- Cyllium now has a special effect at level 4.
- Reduce money cost of FTL jammers but increase their FTL usage.
- Cost to use hyperdrive and fling now scales with the mass of the ship.
- Tweaked the costs of things in other FTL methods.
- Torpedo damage is now unspillable (cannot be lost by piercing through the entire ship).
- Muon cannon damage now completely ignores all Damage Resistance.
- Change the level up benefit effects for Allondium.
- Add a limited firing arc to hyperdense lasers.
- Added new Gate model.
- Fixed a crash caused by keybind reloading.
- Optimized some areas causing framerate losses on radeon cards.
- Fix ships firing weapons at asteroids.
- Fix ships being able to fire weapons while in FTL.
Star Ruler 2
Blind Mind Studios
Blind Mind Studios
2015-03-27
Strategy Singleplayer Multiplayer Coop
Game News Posts 29
🎹🖱️Keyboard + Mouse
Very Positive
(652 reviews)
http://starruler2.com
https://store.steampowered.com/app/282590 
The Game includes VR Support
Star Ruler 2 - Wake of the Heralds
Star Ruler 2 is a massive scale 4X/RTS set in space. Explore dozens, hundreds, or even thousands of systems in a galaxy of your choosing, expand across its planets, exploit the resources you find, and ultimately exterminate any who stand in your way. The fate of your empire depends on your ability to master the economy, field a military, influence galactic politics, and learn what you can about the universe.
Games above 8 players or in galaxies of several hundred systems may exceed the capacity of a typical home connection. Consider playing very large games on LAN.
Galactic Economy
Colonize planets, each with one of dozens of resources, working in unison to create bustling centers of production. The resources you choose matter, and will guide your empire and its conflicts throughout the entire game.Custom Ships
Design ships that fit your needs, strategies, and tactics using our new 'blueprint painting' approach to ship design. Quickly and intuitively lay out the armor, weapons, engines, and internals of your vessels.Politics with Power
Diplomacy and influence gathering are reinvented as a core mechanic of the game, giving meaningful alternative options to players and serving as a platform of interaction both between players and AIs as well as humans in multiplayer. Harness your influence to annex territory, spy on enemies, aid allies, and more! You truly have the opportunity to affect the political landscape.Massive Scale
Running on our internally developed Starflare Engine, Star Ruler 2 is able to make full use of multi-core cpus, and runs on both 32 bit and 64 bit machines. The size of a galaxy is only limited by your hardware and ambitions!Intricate Research
Expand your knowledge through a grid of numerous technologies, big and small. Improve nearly every aspect of your empire.Complete Moddability
You can modify the gameplay, graphics, interface, and virtually every other facet of the game through scripts and data files, giving unprecedented freedom to the modding community to implement any feature they want. Use the in-game mod editor to add or change most content, and upload your mod to the Steam Workshop!Full Multiplayer
Star Ruler 2 features complete multiplayer support with up to 28 players and AIs in the same game.Games above 8 players or in galaxies of several hundred systems may exceed the capacity of a typical home connection. Consider playing very large games on LAN.
Cross-Platform Support
Star Ruler 2 supports both Windows and Linux, with all game features supported fully on and between both operating systems.MINIMAL SETUP
- OS: Linux
- Processor: SSE2 Capable processorMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: AMD or Nvidia Graphics card w/ 512MB RAM. OpenGL 2.1 SupportNetwork: Broadband Internet connection
- Storage: 600 MB available spaceAdditional Notes: Broadband required for internet play.
- OS: Linux
- Processor: Intel Core i7 or AMD Phenom IIMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GTX 460 w/ 1GB RAMNetwork: Broadband Internet connection
- Storage: 600 MB available space
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