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Wake of the Heralds Release and v2.0.0 update!

Our first expansion, Star Ruler 2: Wake of the Heralds, is now officially out on steam! Purchase it for $9,99 from the steam store page.
Along with the release of the expansion, the base game has received an update to version 2.0.0 containing a number of fixes and improvements. You can read about some of the main changes to the game below: Graphics

  • Added a number of new post processing graphics options, including Bloom, Godrays and Chromatic Aberration.
  • Many many more improvements to shaders and and lighting to improve graphics quality
  • The visual surface of planets is now actually rendered to match the biome tile grid from the planet overlay. City lights will automatically appear where buildings are!
AI
  • The AI has received numerous improvements to how it plays the game. Please report any bugs you find in its new behavior!
  • You can now determine whether an AI is aggressive, passive and biased against humans separately from difficulty.
  • You can now set the particular ways an AI cheats and how much it cheats at them.
UI
  • The open tabs, quickbars, and camera location are now saved and restored when you load a game.
  • Improved the planet requirement UI on the bottom left of the planet overlay.
  • Added a Replace tool to the ship designer that replaces the subsystem you click on the design with the type of subsystem you have selected while keeping the same size.
Races & FTLs
  • Mechanoid population above 1 now provides 2 labor, but population above the maximum no longer provides any.
  • Tweaked the income values of mechanoid planets over population so they don't jump up and down as much.
  • Fling Beacons now cost FTL energy to construct and have a small FTL upkeep.
  • Tweaked the cost and duration of opening slipstreams based on the size of the generator.
Notable Fixes
  • Fixed exploit for exporting labor more than once.
  • Fixed exploit with Frugal trait where planets could be Level 2 without any tier 1 resources.
Note to Modders You will need to mark your mod as compatible with this version after you have update it to be so. To do this, either use the ingame Mod Editor to select a Compatibility value of 200, or add the following line to your modinfo.txt: Compatibility: 200 Any mods that haven't added this line will be automatically disabled on game start. Users can forcibly re-enable these mods if they want to, but are warned that the mods are incompatible and may break their game.


[ 2016-04-22 17:00:49 CET ] [ Original post ]

Wake of the Heralds Release and v2.0.0 update!

Our first expansion, Star Ruler 2: Wake of the Heralds, is now officially out on steam! Purchase it for $9,99 from the steam store page.
Along with the release of the expansion, the base game has received an update to version 2.0.0 containing a number of fixes and improvements. You can read about some of the main changes to the game below: Graphics

  • Added a number of new post processing graphics options, including Bloom, Godrays and Chromatic Aberration.
  • Many many more improvements to shaders and and lighting to improve graphics quality
  • The visual surface of planets is now actually rendered to match the biome tile grid from the planet overlay. City lights will automatically appear where buildings are!
AI
  • The AI has received numerous improvements to how it plays the game. Please report any bugs you find in its new behavior!
  • You can now determine whether an AI is aggressive, passive and biased against humans separately from difficulty.
  • You can now set the particular ways an AI cheats and how much it cheats at them.
UI
  • The open tabs, quickbars, and camera location are now saved and restored when you load a game.
  • Improved the planet requirement UI on the bottom left of the planet overlay.
  • Added a Replace tool to the ship designer that replaces the subsystem you click on the design with the type of subsystem you have selected while keeping the same size.
Races & FTLs
  • Mechanoid population above 1 now provides 2 labor, but population above the maximum no longer provides any.
  • Tweaked the income values of mechanoid planets over population so they don't jump up and down as much.
  • Fling Beacons now cost FTL energy to construct and have a small FTL upkeep.
  • Tweaked the cost and duration of opening slipstreams based on the size of the generator.
Notable Fixes
  • Fixed exploit for exporting labor more than once.
  • Fixed exploit with Frugal trait where planets could be Level 2 without any tier 1 resources.
Note to Modders You will need to mark your mod as compatible with this version after you have update it to be so. To do this, either use the ingame Mod Editor to select a Compatibility value of 200, or add the following line to your modinfo.txt: Compatibility: 200 Any mods that haven't added this line will be automatically disabled on game start. Users can forcibly re-enable these mods if they want to, but are warned that the mods are incompatible and may break their game.


[ 2016-04-22 17:00:49 CET ] [ Original post ]

Star Ruler 2
Blind Mind Studios Developer
Blind Mind Studios Publisher
2015-03-27 Release
Game News Posts: 29
🎹🖱️Keyboard + Mouse
Very Positive (652 reviews)
The Game includes VR Support
Available DLCs:
  • Star Ruler 2 - Wake of the Heralds
Star Ruler 2 is a massive scale 4X/RTS set in space. Explore dozens, hundreds, or even thousands of systems in a galaxy of your choosing, expand across its planets, exploit the resources you find, and ultimately exterminate any who stand in your way. The fate of your empire depends on your ability to master the economy, field a military, influence galactic politics, and learn what you can about the universe.

Galactic Economy

Colonize planets, each with one of dozens of resources, working in unison to create bustling centers of production. The resources you choose matter, and will guide your empire and its conflicts throughout the entire game.

Custom Ships

Design ships that fit your needs, strategies, and tactics using our new 'blueprint painting' approach to ship design. Quickly and intuitively lay out the armor, weapons, engines, and internals of your vessels.

Politics with Power

Diplomacy and influence gathering are reinvented as a core mechanic of the game, giving meaningful alternative options to players and serving as a platform of interaction both between players and AIs as well as humans in multiplayer. Harness your influence to annex territory, spy on enemies, aid allies, and more! You truly have the opportunity to affect the political landscape.

Massive Scale

Running on our internally developed Starflare Engine, Star Ruler 2 is able to make full use of multi-core cpus, and runs on both 32 bit and 64 bit machines. The size of a galaxy is only limited by your hardware and ambitions!

Intricate Research

Expand your knowledge through a grid of numerous technologies, big and small. Improve nearly every aspect of your empire.

Complete Moddability

You can modify the gameplay, graphics, interface, and virtually every other facet of the game through scripts and data files, giving unprecedented freedom to the modding community to implement any feature they want. Use the in-game mod editor to add or change most content, and upload your mod to the Steam Workshop!

Full Multiplayer

Star Ruler 2 features complete multiplayer support with up to 28 players and AIs in the same game.

Games above 8 players or in galaxies of several hundred systems may exceed the capacity of a typical home connection. Consider playing very large games on LAN.

Cross-Platform Support

Star Ruler 2 supports both Windows and Linux, with all game features supported fully on and between both operating systems.

MINIMAL SETUP
  • OS: Linux
  • Processor: SSE2 Capable processorMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: AMD or Nvidia Graphics card w/ 512MB RAM. OpenGL 2.1 SupportNetwork: Broadband Internet connection
  • Storage: 600 MB available spaceAdditional Notes: Broadband required for internet play.
RECOMMENDED SETUP
  • OS: Linux
  • Processor: Intel Core i7 or AMD Phenom IIMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: NVIDIA GTX 460 w/ 1GB RAMNetwork: Broadband Internet connection
  • Storage: 600 MB available space
GAMEBILLET

[ 6132 ]

4.45$ (78%)
8.27$ (17%)
7.50$ (75%)
7.97$ (20%)
9.74$ (35%)
7.64$ (15%)
2.67$ (79%)
12.84$ (79%)
8.27$ (17%)
13.60$ (66%)
3.36$ (83%)
8.25$ (17%)
8.39$ (16%)
4.85$ (71%)
5.00$ (80%)
15.99$ (73%)
12.00$ (60%)
16.52$ (17%)
38.21$ (15%)
4.09$ (80%)
2.99$ (40%)
12.99$ (35%)
33.17$ (17%)
12.44$ (17%)
4.20$ (79%)
5.77$ (17%)
2.70$ (70%)
16.59$ (17%)
7.50$ (70%)
18.25$ (17%)
GAMERSGATE

[ 2625 ]

19.8$ (67%)
0.37$ (63%)
20.82$ (40%)
0.45$ (85%)
1.76$ (91%)
9.99$ (50%)
0.86$ (57%)
1.67$ (83%)
14.87$ (40%)
8.8$ (65%)
2.69$ (91%)
3.75$ (85%)
6.79$ (32%)
2.0$ (80%)
4.0$ (60%)
3.75$ (62%)
0.51$ (74%)
5.0$ (90%)
7.5$ (75%)
1.0$ (80%)
5.0$ (75%)
2.7$ (86%)
37.49$ (25%)
5.4$ (82%)
2.0$ (80%)
4.95$ (67%)
5.0$ (75%)
10.0$ (75%)
11.69$ (10%)
0.88$ (82%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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