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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Stellaris 

 

Developer

 Paradox Development Studio 

 

Publisher

 Paradox Interactive 

 

Tags

 Strategy 

 

Simulation 

 

Singleplayer 

 

Multiplayer 

Release

 2016-05-09 

 

GameBillet

 33.97 /

 

 

Steam

 9,99€ 8,74£ 9,99$ / 75 % 

 

News

 504 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 12062 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/281990 

 

How long to Beat

Main Story

 18 Hours 

 

Main Story + Extras

 27 Hours 

 

Completionist

 40 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 2,000,000 .. 5,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 5376  

Average playtime (last 2 weeks)

 385 

Median playtime (forever)

 2822 

Median playtime (last 2 weeks)

 450 

Public Linux depots

 Linux [153.28 M] 


DLC

 Stellaris: Infinite Frontiers eBook 


 Stellaris: Plantoids Species Pack 


 Stellaris: Leviathans Story Pack 


 Stellaris: Utopia 


 Stellaris: Nova Edition Upgrade Pack 


 Stellaris: Galaxy Edition Upgrade Pack 


 Stellaris: Anniversary Portraits 


 Stellaris: Synthetic Dawn 


 Stellaris: Apocalypse 


 Stellaris: Humanoids Species Pack 


 Stellaris: Distant Stars Story Pack 


 Stellaris: MegaCorp 


 Stellaris: Ancient Relics Story Pack 


 Stellaris: Lithoids Species Pack 


 Stellaris: Federations 


 Stellaris: Necroids Species Pack 


 Stellaris: Nemesis 


 Stellaris: Aquatics Species Pack 


 Stellaris: Overlord 


 Stellaris: Toxoids Species Pack 




LINUX STREAMERS (55)
futureisopenbiffditlinuxlikeabossscork661
ozonedtwsplitshockvirusgamingonlinuxseiferfyu
beniwtvpipninafoxmuldzonlytworoads
gerasmuscanadianbluebeerhexdsldeadlinux
pnomolosmonochromagicdarwinsswaggersakuramboo
darkmavrikcorrgancypher0n3wyldphyr3
choub24linuxmindfreeman42xgjouersouslinux
jenshaesirsamsairobotmaster1nusuey
hamishtpbthebloodyironmonstannerdavidphysicscriminal
abyssusjgjm1976tatumkhamunlionheartv80
sagitario73from_gehenna_to_streamjaimejouercastsax850
Despotjoshdancing_ghostsiaspidemfuafoa
pip0uneoskudebananas369redstonelp2
jujut8disk1of5spookyzalost




Adams hotfix (1.6.1) released [checksum b38e]

Hi all,

The 1.6.1 hotfix has been out as an opt-in beta over the weekend. The results of that plus our internal testing showed that it didn't introduce any new critical issues, and confirmed that it fixed several broken things in 1.6.0, so we're pushing it live for all players now:


* Fixed AI never declaring war
* Fixed egalitarian faction unhappiness wrongly being generated by having robot "slave" Pops (Issue with xenophiles is known, we will address it)
* Fixed issue with AI empires switching ethics far too frequently
* Fixed a bug allowing you to terraform planets you don't own in contested space
* Fixed wrongly stacking "was enslaved" happiness modifiers
* Fixed graphical error with Ringworld skies
* Fixed issue with War in Heaven where total occupation would not equal 100% warscore, leading to neverending war
* Added back a couple of old diplomacy rooms and fixed black background on older ones
* Fixed not being able to construct spaceports around Ringworld sections
* Fixed wrong tooltip text on Armageddon bombardment stance
* Hive Minds can now properly use Full bombardment stance
* Fixed egalitarian faction issues appearing before you have any contact with alien empires and thus no ability to fulfill them
* Devouring Swarms now properly get -1000 opinion penalty due to being, well, Devouring Swarms
* Fixed a rare crash when planetary Pops are destroyed
* Fixed crash when rebels take over a planet and defect to another empire
* Fixed missing isolationist faction issue name
* Fixed numerous missing loc strings in languages other than English and Russian
* Can now properly rename civilian ships again
* Fixed missing animation for Armageddon bombardment
* Fixed event that was endlessly firing in the background
* Fixed an issue where Xenophobe fallen empire opinion penalty for frontier outposts was calculated strangely, leading to incorrect war declarations
* Fixed primitive enlightenment failing in the early game
* Reduced AI nonsensically replacing buildings in a wasteful way, disregarding tile resources


In order to get critical bug fixes in your hands with minimal delay, necessarily the patch had to be small. But rest assured, we will continue to attack the bug count as long as I'm here, and push updates to you when they're tested and safe.

As always, if you encounter any unexpected issues with this build, you can revert to a previous version:

Instructions on how to keep playing on older versions


[ 2017-05-16 10:20:09 CET ] [ Original post ]