TUXDB - LINUX GAMING AGGREGATE
by NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 9 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam ImageSteam Image
Dev Diary #126 - Sectors and Factions in 2.2


Sector Rework Sectors have always been a bit of a controversial feature. Even if you disregard arguments about the general level of competence of the sector AI, the fact that sectors effectively force the player to cede control over all but a few of their planets has never gone down well with certain players. In truth, the decision to force players to give planets to sectors was very much a result of the old tile system - because of the sheer amount of micromanagement that was involved in managing a large number of planets, it was decided that automation was necessary, and also to make that automation mandatory (barring mods) to effectively force players to not make themselves miserable by micromanaging the tiles of a hundred different worlds. With the planetary rework in the Le Guin update, we no longer feel that this mandatory automation is needed any longer, and so we've decided to rework the sector system entirely. Instead of being autonomous mini-economies, sectors are now administrative units in your empire, with their layout decided by galactic geography, with each sector corresponding to a cluster of stars in the galaxy. Sectors are automatically created when you colonize a planet in a previously uncolonized cluster, and your 'core sector' is simply the cluster in which your capital is located. All interfaces that are relevant to sectors and planets (such as the outliner) are now organized by collapsible sector entries, allowing for better overview and management of a large number of planets. As before, each sector can have a governor assigned to it, but sectors now automatically send all of their production to the empire stockpile instead of having their own fully realized economy. However, since we still want players to be able to offload some of the planetary management when controlling a large number of worlds, it is still possible to allocate resources to a Governor, who will use those resources to develop the planets under their control. This of course means that there is no longer any core sector limit, and anything that previously used to give a bonus to core sector planets has either been changed into a different bonus or removed altogether. (Note: Image is highly WIP and has missing elements)
Faction Happiness Rework Factions are also changing in Le Guin, though not to nearly the same degree as sectors. Most of the core mechanics of factions will remain the same, but Faction Happiness is being changed into something we call Faction Approval, measuring how much a Faction approves of your empire's policies. Where previously Factions would only give influence when above a 60% happiness threshold, Factions now always give some influence, with the amount scaling linearly to their Approval, so a 10% Approval faction will give only 1/10th of the influence that a 100% Approval faction gives you (the amount they give also still scales to their share of power in your empire). Faction Approval is also no longer directly applied to Pop Happiness, but rather will affect the happiness of Pops belonging to that faction at different thresholds, with small boosts to happiness at higher levels of approval and increasingly severe penalties to happiness at low levels of approval (effectively swapping the influence threshold for various happiness thresholds). This should mean that even small boosts to faction approval now directly translates into influence gain, and that factions almost always give *some* benefit, even if that benefit may be outweighed by the unhappiness and unrest they can cause. We're also hoping to have time to review the faction issues, tying them more directly to policies to make them easier to understand. For example, instead of demanding that all species have their rights manually set to Full Citizenship, the Xenophile faction might demand a certain empire-wide policy setting that forces the equal application of species rights across all species.
That's all for today! Next week we're continuing to talk about the Le Guin update, on the topic of Trade Value and Trade Routes.


[ 2018-09-20 11:42:41 CET ] [ Original post ]

Stellaris
Paradox Development Studio Developer
Paradox Interactive Publisher
2016-05-09 Release
GameBillet: 10.50 €
Game News Posts: 542
🎹🖱️Keyboard + Mouse
Very Positive (119848 reviews)
The Game includes VR Support
Public Linux Depots:
  • Linux [153.28 M]
Available DLCs:
  • Stellaris: Infinite Frontiers eBook
  • Stellaris: Plantoids Species Pack
  • Stellaris: Leviathans Story Pack
  • Stellaris: Utopia
  • Stellaris: Nova Edition Upgrade Pack
  • Stellaris: Galaxy Edition Upgrade Pack
  • Stellaris: Anniversary Portraits
  • Stellaris: Synthetic Dawn
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Stellaris: Distant Stars Story Pack
  • Stellaris: MegaCorp
  • Stellaris: Ancient Relics Story Pack
  • Stellaris: Lithoids Species Pack
  • Stellaris: Federations
  • Stellaris: Necroids Species Pack
  • Stellaris: Nemesis
  • Stellaris: Aquatics Species Pack
  • Stellaris: Overlord
  • Stellaris: Toxoids Species Pack
  • Stellaris: First Contact Story Pack
  • Stellaris: Galactic Paragons
  • Stellaris: Astral Planes
  • Stellaris: Expansion Subscription
  • Stellaris: The Machine Age
  • Stellaris: Cosmic Storms
  • Stellaris: Grand Archive
  • Stellaris: Rick the Cube Species Portrait
Explore a vast galaxy full of wonder! Paradox Development Studio, makers of the Crusader Kings and Europa Universalis series presents Stellaris, an evolution of the grand strategy genre with space exploration at its core.

Featuring deep strategic gameplay, a rich and enormously diverse selection of alien races and emergent storytelling, Stellaris has engaging challenging gameplay that rewards interstellar exploration as you traverse, discover, interact and learn more about the multitude of species you will encounter during your travels.

Etch your name across the cosmos by forging a galactic empire; colonizing remote planets and integrating alien civilizations. Will you expand through war alone or walk the path of diplomacy to achieve your goals?

Main Feature
  • Deep & Varied Exploration.
  • Enormous procedural galaxies, containing thousands of planets.
  • Explore Anomalies with your heroic Scientist leaders.
  • Infinitely varied races through customization and procedural generation.
  • Advanced Diplomacy system worthy of a Grand Strategy Game.
  • Ship Designer based on a vast array of technologies.
  • Stunning space visuals.

MINIMAL SETUP
  • OS: Ubuntu 20.04 x64
  • Processor: Intel iCore i3-530 or AMD FX-6350Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Nvidia GeForce GTX 460 or AMD ATI Radeon HD 5870 (1GB VRAM). or AMD Radeon RX Vega 11 or Intel HD Graphics 4600Network: Broadband Internet connection
  • Storage: 12 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 20.04 x64
  • Processor: Intel iCore i5-3570K or AMD Ryzen 5 2400GMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Nvidia GeForce GTX 560 Ti (1GB VRAM) or AMD Radeon R7 370 (2 GB VRAM)Network: Broadband Internet connection
  • Storage: 12 GB available space
GAMEBILLET

[ 6085 ]

16.52$ (17%)
4.00$ (80%)
7.76$ (78%)
12.74$ (15%)
2.00$ (50%)
8.78$ (12%)
15.75$ (65%)
18.39$ (8%)
12.74$ (15%)
2.50$ (75%)
11.03$ (8%)
3.59$ (76%)
10.00$ (50%)
12.60$ (58%)
19.97$ (20%)
3.36$ (83%)
26.09$ (13%)
16.99$ (15%)
3.00$ (80%)
8.47$ (15%)
4.25$ (57%)
4.27$ (79%)
1.47$ (87%)
2.70$ (86%)
16.89$ (16%)
4.12$ (17%)
2.96$ (85%)
6.67$ (78%)
12.42$ (17%)
12.59$ (37%)
GAMERSGATE

[ 3241 ]

4.34$ (71%)
18.89$ (37%)
3.3$ (83%)
4.5$ (70%)
41.99$ (40%)
9.99$ (50%)
5.0$ (75%)
17.99$ (28%)
2.32$ (85%)
4.05$ (73%)
8.0$ (60%)
28.89$ (28%)
4.88$ (62%)
3.92$ (74%)
2.25$ (85%)
2.23$ (75%)
4.5$ (77%)
7.19$ (28%)
14.99$ (25%)
0.75$ (85%)
12.49$ (50%)
35.99$ (28%)
1.5$ (85%)
2.25$ (89%)
10.2$ (66%)
1.67$ (83%)
2.25$ (77%)
3.05$ (69%)
2.04$ (66%)
3.0$ (70%)

FANATICAL BUNDLES

Time left:

8 days, 4 hours, 30 minutes


Time left:

14 days, 4 hours, 30 minutes


Time left:

11 days, 4 hours, 30 minutes


Time left:

11 days, 4 hours, 30 minutes


Time left:

11 days, 4 hours, 30 minutes


Time left:

11 days, 4 hours, 30 minutes


Time left:

11 days, 4 hours, 30 minutes


Time left:

11 days, 4 hours, 30 minutes


Time left:

11 days, 4 hours, 30 minutes


Time left:

11 days, 4 hours, 30 minutes


Time left:

11 days, 4 hours, 30 minutes


Time left:

11 days, 4 hours, 30 minutes


Time left:

11 days, 4 hours, 30 minutes


Time left:

11 days, 4 hours, 30 minutes


Time left:

11 days, 4 hours, 30 minutes


Time left:

36 days, 4 hours, 30 minutes


Time left:

16 days, 4 hours, 30 minutes


Time left:

8 days, 4 hours, 30 minutes


Time left:

43 days, 4 hours, 30 minutes


Time left:

32 days, 4 hours, 30 minutes


Time left:

29 days, 4 hours, 30 minutes


Time left:

37 days, 4 hours, 30 minutes


Time left:

39 days, 4 hours, 30 minutes


HUMBLE BUNDLES

Time left:

2 days, 22 hours, 30 minutes


Time left:

16 days, 22 hours, 30 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE