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Stellaris Dev Diary #187 - Post-mortem

Zaztls time had come. The Ritual of Elevation was soon to begin, and as she was inching ever closer to her own final destiny, she wondered Is this perhaps the start of a new life?. She couldnt help but to latch on to hope in her moment of dread, but she also knew the futility of the question. No Jeferian would ever know the answer to that question. Shumon ins-Beth was born, the newest individual to join the Pasharti species. ---------------
The result of dark experimentation by the Jeferians - the former owners of the planet Taralon - the Pashartians are the ultimate parasites. Originally a semi-sapient creature dwelling in the depths of Taralon's mountains, the Jeferians uplifted and augmented them to act as a subservient slave race. However, their uplifting was rather too effective, and they unleashed a monster. Horrified at the capabilities of their creation - which included the ability to absorb other sentient species and turn them into Pashartians - the Jeferians tried to shut down the experiment. However, a small group of uplifted Pashartians escaped. Over the years, they bided their time, managing not only to evade capture, but also gradually increase their numbers and develop a technological base to rival the Jeferians. Eventually, the Jeferians noticed that something was amiss, but by then they were powerless to resist. Soon the Pashartians had seized control of the planet, unleashing violent pogroms on their erstwhile oppressors - all the while further increasing their numbers. Now poised to take to the stars, the Pashartians stand ready to pursue what they see as their solemn duty - the conversion of all lesser life forms to their likeness. --------------- Hello everyone! Two weeks ago we announced the Necroids Species Pack, and today well be giving you more information about the gameplay aspects. But first, Ill take the opportunity to link the trailer once again, in case you missed it. https://www.youtube.com/watch?v=q0WbgYFvb5I&feature=emb_title For Necroids we wanted to add some new gameplay that would be available to many more different types of empires and species. Unlike Lithoids, these Civics and Origins will not require you to use a Necroid portrait. For Lithoids we felt like it made sense, but in this case we didnt want to impose any limitations on your imagination and creativity. Necroids gameplay includes:

  • Necrophage (Origin)
  • Memorialist (Civic)
  • Death Cult (Civic)
  • Reanimated Armies (Civic)

Necrophage is a new Origin that means that your primary species has a very hard time to procreate by themselves, but is instead dependent on transforming other Pops into themselves.
Necrophage Trait - live long and consume
Chamber of Elevation - when regular Uplifting isnt enough
Necrophytes - Hey, what does the necro part of my job title stand for anyway? --- In addition, there is also the Reanimated Armies civic that we showed in DD #185. This civic replaces the Military Academy with a Dread Encampment, and can recruit Undead Armies that are unaffected by morale.
Reanimated Armies - the ultimate in recycling.
Dread Encampment Building - wouldnt want to get caught dead here
Undead Army - its not wight how they work them to the bone, but they dont complain
Necromancer job - some say its a dead end job, but theyve made a grave mistake (Note: Above image includes the bonus from Ground Defense Planning) This civic has a few restrictions - no pacifists, and it conflicts with Citizen Service since it replaces the Military Academy. Some subtle differences exist between Soldiers granted by Military Academies and the Necromancers from Dread Encampments - theyre Specialist tier and provide more defense armies, provide some research benefits, and will summon additional defense armies under Martial Law instead of increasing Stability. --- That is all for this week! Next week well take a look at the art process and all the effort that goes into creating the Necroid portraits! Well be eagerly reading your responses, and remember that...
Jeff sees all


[ 2020-10-08 12:50:09 CET ] [ Original post ]

Stellaris
Paradox Development Studio Developer
Paradox Interactive Publisher
2016-05-09 Release
GameBillet: 10.50 €
Game News Posts: 542
🎹🖱️Keyboard + Mouse
Very Positive (119848 reviews)
The Game includes VR Support
Public Linux Depots:
  • Linux [153.28 M]
Available DLCs:
  • Stellaris: Infinite Frontiers eBook
  • Stellaris: Plantoids Species Pack
  • Stellaris: Leviathans Story Pack
  • Stellaris: Utopia
  • Stellaris: Nova Edition Upgrade Pack
  • Stellaris: Galaxy Edition Upgrade Pack
  • Stellaris: Anniversary Portraits
  • Stellaris: Synthetic Dawn
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Stellaris: Distant Stars Story Pack
  • Stellaris: MegaCorp
  • Stellaris: Ancient Relics Story Pack
  • Stellaris: Lithoids Species Pack
  • Stellaris: Federations
  • Stellaris: Necroids Species Pack
  • Stellaris: Nemesis
  • Stellaris: Aquatics Species Pack
  • Stellaris: Overlord
  • Stellaris: Toxoids Species Pack
  • Stellaris: First Contact Story Pack
  • Stellaris: Galactic Paragons
  • Stellaris: Astral Planes
  • Stellaris: Expansion Subscription
  • Stellaris: The Machine Age
  • Stellaris: Cosmic Storms
  • Stellaris: Grand Archive
  • Stellaris: Rick the Cube Species Portrait
Explore a vast galaxy full of wonder! Paradox Development Studio, makers of the Crusader Kings and Europa Universalis series presents Stellaris, an evolution of the grand strategy genre with space exploration at its core.

Featuring deep strategic gameplay, a rich and enormously diverse selection of alien races and emergent storytelling, Stellaris has engaging challenging gameplay that rewards interstellar exploration as you traverse, discover, interact and learn more about the multitude of species you will encounter during your travels.

Etch your name across the cosmos by forging a galactic empire; colonizing remote planets and integrating alien civilizations. Will you expand through war alone or walk the path of diplomacy to achieve your goals?

Main Feature
  • Deep & Varied Exploration.
  • Enormous procedural galaxies, containing thousands of planets.
  • Explore Anomalies with your heroic Scientist leaders.
  • Infinitely varied races through customization and procedural generation.
  • Advanced Diplomacy system worthy of a Grand Strategy Game.
  • Ship Designer based on a vast array of technologies.
  • Stunning space visuals.

MINIMAL SETUP
  • OS: Ubuntu 20.04 x64
  • Processor: Intel iCore i3-530 or AMD FX-6350Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Nvidia GeForce GTX 460 or AMD ATI Radeon HD 5870 (1GB VRAM). or AMD Radeon RX Vega 11 or Intel HD Graphics 4600Network: Broadband Internet connection
  • Storage: 12 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 20.04 x64
  • Processor: Intel iCore i5-3570K or AMD Ryzen 5 2400GMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Nvidia GeForce GTX 560 Ti (1GB VRAM) or AMD Radeon R7 370 (2 GB VRAM)Network: Broadband Internet connection
  • Storage: 12 GB available space
GAMEBILLET

[ 6085 ]

6.75$ (83%)
18.39$ (8%)
3.11$ (79%)
16.19$ (35%)
4.07$ (18%)
12.42$ (17%)
13.71$ (66%)
1.35$ (91%)
6.00$ (70%)
4.15$ (79%)
11.95$ (52%)
1.71$ (83%)
9.89$ (60%)
2.34$ (82%)
7.95$ (20%)
13.02$ (13%)
24.87$ (17%)
8.49$ (15%)
3.38$ (83%)
15.75$ (65%)
1.77$ (91%)
18.70$ (47%)
4.19$ (16%)
4.12$ (17%)
12.59$ (16%)
4.45$ (82%)
6.76$ (15%)
1.24$ (79%)
61.39$ (12%)
0.45$ (85%)
GAMERSGATE

[ 3241 ]

3.0$ (80%)
2.0$ (75%)
8.28$ (45%)
20.82$ (40%)
11.99$ (25%)
23.99$ (40%)
2.55$ (87%)
3.33$ (52%)
24.49$ (30%)
4.88$ (62%)
16.19$ (46%)
6.0$ (80%)
6.8$ (66%)
7.65$ (74%)
1.19$ (40%)
1.0$ (80%)
13.5$ (55%)
16.19$ (46%)
7.5$ (75%)
4.95$ (67%)
35.99$ (10%)
0.88$ (78%)
2.0$ (80%)
12.0$ (60%)
4.5$ (70%)
6.0$ (60%)
0.64$ (87%)
2.0$ (80%)
12.49$ (50%)
0.64$ (87%)

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