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written by MrFreake
Hello Stellaris Community!
This weeks Dev Diary comes to you with a little bit less of the future development and more of what weve been doing with the Custodian teams work. That means that well be sharing a little bit of information on the upcoming fixes for the 3.1.2 patch. Next week we should be back to the regular schedule of dev diaries that we know youre looking forward to; however, this week we want to continue the conversation from last week and provide details on the patch.
First off, we want to thank all of you for submitting your bug reports! Bug reports are extremely useful to us, and we want to thank our Community for dedicating their time to reporting issues in Lem. I just want to share a little context with you all for a moment:
On launch day we peaked at ~18k concurrent players on Steam, supposing each of those players plays one hour, thats 18 000 hours. Assuming a 40 hour work week, thats 450 workweeks. This isnt meant to make excuses, but just to put into context that our community does more playing in the hour after release than we could hope to accomplish in the time between the release of Nemesis and now.
With that being said, we have put together a patch for the 3.1.1 Lem Update! The Custodian team has spent the last week fixing issues raised by the community, and we hope to get this patch out to the larger community around the middle of next week (as long as there are no further issues).
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