Stellaris Dev Diary #236 - Happy Holidays and thanks for all the fish
Hmm. What happens if you try to add weapons to a Tiyanki? Oh
Assets wouldnt randomize their appearance during early development. Clone spies?
Working on pathfinding can be interesting at times.
QA testing bugs relating to Mechanist Origin + Agrarian Idyll Civic.
General pandemic mood.
Early Here Be Dragons work can lead to unexpected heroism. And as a little bit of a gift, heres some teaser images from things in development:
----- Thanks for this year! We will be back with our next dev diary on January 13th, and until then we wish you Happy Holidays and a Happy New Year!
[ 2021-12-09 15:09:44 CET ] [ Original post ]
Read in Russian on VK/
written by grekulf
Hello everyone!
We arent quite ready to show the things we are working on currently, but from the beginning of January well be back with more dev diaries to talk about things like the Unity rework or the new Situations system. For now, well be taking a hiatus until January 13th.
We want to instead take this opportunity to celebrate the year thats gone by and thank you all in the community for your continued support.
Looking back at the year:
- We released Nemesis and the 3.0 Dick Update, after Philip K Dick, which added the Intel system and Espionage Operations, among other things
- We released a number of updates to 3.0 with bug fixes and improvements following your valuable feedback
- We onboarded many new members to our team, which let us provide you with even more Stellaris updates
- We announced the Custodian Initiative and released the first Custodian patch with the 3.1 Lem Update (Stansilaw Lem) which features a lot of great improvements and new features
- We buffed the backlog for older DLC by adding new content to the Plantoids- and Humanoids Species Packs.
- We released 3.2 Herbert Update (after Frank Herbert) and the Aquatics Species Pack, which is the best-selling and best-reviewed species pack of all time (by a great margin). Most importantly, we added swolephins.
Hmm. What happens if you try to add weapons to a Tiyanki? Oh
Assets wouldnt randomize their appearance during early development. Clone spies?
Working on pathfinding can be interesting at times.
QA testing bugs relating to Mechanist Origin + Agrarian Idyll Civic.
General pandemic mood.
Early Here Be Dragons work can lead to unexpected heroism. And as a little bit of a gift, heres some teaser images from things in development:
----- Thanks for this year! We will be back with our next dev diary on January 13th, and until then we wish you Happy Holidays and a Happy New Year!
Stellaris
Paradox Development Studio
Paradox Interactive
2016-05-09
Strategy Simulation Singleplayer Multiplayer
GameBillet
8.91 /
€
Game News Posts 537
🎹🖱️Keyboard + Mouse
Very Positive
(119848 reviews)
https://www.stellaris.com/
https://store.steampowered.com/app/281990 
The Game includes VR Support
Linux [153.28 M]
Stellaris: Infinite Frontiers eBook
Stellaris: Plantoids Species Pack
Stellaris: Leviathans Story Pack
Stellaris: Utopia
Stellaris: Nova Edition Upgrade Pack
Stellaris: Galaxy Edition Upgrade Pack
Stellaris: Anniversary Portraits
Stellaris: Synthetic Dawn
Stellaris: Apocalypse
Stellaris: Humanoids Species Pack
Stellaris: Distant Stars Story Pack
Stellaris: MegaCorp
Stellaris: Ancient Relics Story Pack
Stellaris: Lithoids Species Pack
Stellaris: Federations
Stellaris: Necroids Species Pack
Stellaris: Nemesis
Stellaris: Aquatics Species Pack
Stellaris: Overlord
Stellaris: Toxoids Species Pack
Stellaris: First Contact Story Pack
Stellaris: Galactic Paragons
Stellaris: Astral Planes
Stellaris: Expansion Subscription
Stellaris: The Machine Age
Stellaris: Cosmic Storms
Stellaris: Grand Archive
Stellaris: Rick the Cube Species Portrait
Stellaris: Season 08 - Expansion Pass
Explore a vast galaxy full of wonder! Paradox Development Studio, makers of the Crusader Kings and Europa Universalis series presents Stellaris, an evolution of the grand strategy genre with space exploration at its core.
Featuring deep strategic gameplay, a rich and enormously diverse selection of alien races and emergent storytelling, Stellaris has engaging challenging gameplay that rewards interstellar exploration as you traverse, discover, interact and learn more about the multitude of species you will encounter during your travels.
Etch your name across the cosmos by forging a galactic empire; colonizing remote planets and integrating alien civilizations. Will you expand through war alone or walk the path of diplomacy to achieve your goals?
Main Feature
Featuring deep strategic gameplay, a rich and enormously diverse selection of alien races and emergent storytelling, Stellaris has engaging challenging gameplay that rewards interstellar exploration as you traverse, discover, interact and learn more about the multitude of species you will encounter during your travels.
Etch your name across the cosmos by forging a galactic empire; colonizing remote planets and integrating alien civilizations. Will you expand through war alone or walk the path of diplomacy to achieve your goals?
Main Feature
- Deep & Varied Exploration.
- Enormous procedural galaxies, containing thousands of planets.
- Explore Anomalies with your heroic Scientist leaders.
- Infinitely varied races through customization and procedural generation.
- Advanced Diplomacy system worthy of a Grand Strategy Game.
- Ship Designer based on a vast array of technologies.
- Stunning space visuals.
MINIMAL SETUP
- OS: Ubuntu 20.04 x64
- Processor: Intel iCore i3-530 or AMD FX-6350Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 460 or AMD ATI Radeon HD 5870 (1GB VRAM). or AMD Radeon RX Vega 11 or Intel HD Graphics 4600Network: Broadband Internet connection
- Storage: 12 GB available space
- OS: Ubuntu 20.04 x64
- Processor: Intel iCore i5-3570K or AMD Ryzen 5 2400GMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 560 Ti (1GB VRAM) or AMD Radeon R7 370 (2 GB VRAM)Network: Broadband Internet connection
- Storage: 12 GB available space
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