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The Next Steps as Overlords


written by Eladrin Hi all! Overlord's released! Thanks for playing it and providing so much feedback. As our AI programmer likes to say, "This is pretty good, but it can be even better!" and I want to talk about our short term plans on the Stellaris team. We're planning a hotfix in the short term that addresses primary issues as quickly as we can, and a larger update with more fixes in a few weeks. (The larger update includes localization, I'll talk more about that one in this week's dev diary.) A sneak peek of some of the things we're looking at for the hotfix include the following: Stellaris 3.4.3 Partial Sneak Peek [expand type=details]

  • Tweaked AI acceptance of resource contribution terms, making them more likely to accept harsher tithes/subsidies.
  • AI overlords and subjects will now be more likely to accept specialist subject types that disagree with their ethics.
  • Rebalance trade weights for specialist subject leaders.
  • Legacy Human portraits have been re-added as an option in empire creation.
  • Fixed a bug with Tracking not countering Evasion properly.
  • Subjects should no longer flip-flop between regular subject types and protectorate.
  • Subjects should no longer be able to cause their Overlord to declare war against themselves.
  • Fix for trade deals that are accepted and then canceled immediately.
  • Fixed it being possible for a Revolt Situation to start and immediately cancel. (They will now only start if the planet is calculated to be currently capable of succeeding the revolt)
  • Planets with Culture Shock can now only start a revolt situation after 8 years of unrest, rather than 1, as it could be quite hard to avoid a revolt on these planets.
  • Cleaned up some unclear language in the tooltip for Revolt Situation progress (the one describing what you can do about it) (This only affects English localization until the next patch.)
  • Diplomatic weight can no longer go negative.
  • Fix a crash connected with resettling last pop of species.
  • Fixed an issue where planet automation could not use resources from their local sector stockpile.
  • Planet automation will now check that the unemployed pops can work the jobs that the automation would build, e.g. preventing specialist job creation for slave pops.
  • Amenity job management can now activate even when there are no resources available for planet automation.
  • Progenitor Nest is no longer removed when terraforming a planet into a hive-world.
  • All resources provided for deficit bailouts now scale with the game year, instead of just those for the situation that completed.
  • Adjusted the amount of research given by merc dividends.
[/expand] This is not an exhaustive list of what will be in it, we've got a bunch of additional changes we're working on and investigating. It's a pretty long list for a hotfix, and to be completely honest, that's my fault. In our eagerness to get Overlord out to you in the best shape possible, I approved several changes and additions at the last minute that I really shouldn't have. Some of the threads have mentioned that we have some bugs in the launch version that weren't in the prerelease streams - that's completely accurate. One example is a change that we made on code freeze day that changed how AI acceptance of tithes and subsidies worked in order to close an exploit that we identified - I should have let the exploit ship, known issued it, and given the change a proper QA and balance pass rather than rushing it in. I'll do so in the future. Thank you for all the feedback, suggestions and bug reports. Please keep them coming. We'll get this set of fixes (and more!) out to you as quickly as we reasonably can while minimizing the risk of introducing more problems, and will continue to work on making Overlord the best Stellaris expansion since Utopia.


[ 2022-05-16 12:39:35 CET ] [ Original post ]

Stellaris
Paradox Development Studio Developer
Paradox Interactive Publisher
2016-05-09 Release
GameBillet: 33.97 €
Game News Posts: 545
🎹🖱️Keyboard + Mouse
Very Positive (122622 reviews)
The Game includes VR Support
Public Linux Depots:
  • Linux [153.28 M]
Available DLCs:
  • Stellaris: Infinite Frontiers eBook
  • Stellaris: Plantoids Species Pack
  • Stellaris: Leviathans Story Pack
  • Stellaris: Utopia
  • Stellaris: Nova Edition Upgrade Pack
  • Stellaris: Galaxy Edition Upgrade Pack
  • Stellaris: Anniversary Portraits
  • Stellaris: Synthetic Dawn
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Stellaris: Distant Stars Story Pack
  • Stellaris: MegaCorp
  • Stellaris: Ancient Relics Story Pack
  • Stellaris: Lithoids Species Pack
  • Stellaris: Federations
  • Stellaris: Necroids Species Pack
  • Stellaris: Nemesis
  • Stellaris: Aquatics Species Pack
  • Stellaris: Overlord
  • Stellaris: Toxoids Species Pack
  • Stellaris: First Contact Story Pack
  • Stellaris: Galactic Paragons
  • Stellaris: Astral Planes
  • Stellaris: Expansion Subscription
  • Stellaris: The Machine Age
  • Stellaris: Cosmic Storms
  • Stellaris: Grand Archive
  • Stellaris: Rick the Cube Species Portrait
Explore a vast galaxy full of wonder! Paradox Development Studio, makers of the Crusader Kings and Europa Universalis series presents Stellaris, an evolution of the grand strategy genre with space exploration at its core.

Featuring deep strategic gameplay, a rich and enormously diverse selection of alien races and emergent storytelling, Stellaris has engaging challenging gameplay that rewards interstellar exploration as you traverse, discover, interact and learn more about the multitude of species you will encounter during your travels.

Etch your name across the cosmos by forging a galactic empire; colonizing remote planets and integrating alien civilizations. Will you expand through war alone or walk the path of diplomacy to achieve your goals?

Main Feature
  • Deep & Varied Exploration.
  • Enormous procedural galaxies, containing thousands of planets.
  • Explore Anomalies with your heroic Scientist leaders.
  • Infinitely varied races through customization and procedural generation.
  • Advanced Diplomacy system worthy of a Grand Strategy Game.
  • Ship Designer based on a vast array of technologies.
  • Stunning space visuals.

MINIMAL SETUP
  • OS: Ubuntu 20.04 x64
  • Processor: Intel iCore i3-530 or AMD FX-6350Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Nvidia GeForce GTX 460 or AMD ATI Radeon HD 5870 (1GB VRAM). or AMD Radeon RX Vega 11 or Intel HD Graphics 4600Network: Broadband Internet connection
  • Storage: 12 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 20.04 x64
  • Processor: Intel iCore i5-3570K or AMD Ryzen 5 2400GMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Nvidia GeForce GTX 560 Ti (1GB VRAM) or AMD Radeon R7 370 (2 GB VRAM)Network: Broadband Internet connection
  • Storage: 12 GB available space
GAMEBILLET

[ 6105 ]

33.17$ (17%)
16.59$ (17%)
20.74$ (17%)
8.47$ (15%)
12.38$ (17%)
10.73$ (17%)
7.11$ (11%)
10.73$ (17%)
16.57$ (17%)
25.46$ (15%)
17.79$ (11%)
5.73$ (18%)
2.40$ (84%)
12.44$ (17%)
8.47$ (15%)
13.19$ (18%)
16.99$ (15%)
12.88$ (14%)
16.97$ (15%)
33.99$ (-127%)
21.47$ (14%)
11.74$ (22%)
4.09$ (18%)
16.97$ (15%)
12.44$ (17%)
5.03$ (16%)
12.43$ (17%)
17.79$ (11%)
52.74$ (12%)
17.79$ (11%)
GAMERSGATE

[ 1061 ]

2.55$ (83%)
0.94$ (81%)
9.0$ (70%)
15.29$ (49%)
0.85$ (91%)
19.13$ (62%)
12.74$ (36%)
1.49$ (79%)
1.28$ (87%)
5.78$ (66%)
3.28$ (84%)
3.61$ (79%)
1.28$ (91%)
14.29$ (43%)
8.49$ (58%)
4.59$ (74%)
4.16$ (40%)
1.58$ (95%)
1.28$ (91%)
5.0$ (50%)
7.79$ (61%)
2.0$ (90%)
1.7$ (91%)
9.49$ (50%)
4.25$ (83%)
8.99$ (10%)
3.83$ (62%)
0.85$ (91%)
4.34$ (71%)
1.5$ (92%)

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