written by Eladrin
Hi all! Overlord's released!
Thanks for playing it and providing so much feedback.
As our AI programmer likes to say, "This is pretty good, but it can be even better!" and I want to talk about our short term plans on the Stellaris team.
We're planning a hotfix in the short term that addresses primary issues as quickly as we can, and a larger update with more fixes in a few weeks. (The larger update includes localization, I'll talk more about that one in this week's dev diary.)
A sneak peek of some of the things we're looking at for the hotfix include the following:
Stellaris 3.4.3 Partial Sneak Peek
[expand type=details]
- Tweaked AI acceptance of resource contribution terms, making them more likely to accept harsher tithes/subsidies.
- AI overlords and subjects will now be more likely to accept specialist subject types that disagree with their ethics.
- Rebalance trade weights for specialist subject leaders.
- Legacy Human portraits have been re-added as an option in empire creation.
- Fixed a bug with Tracking not countering Evasion properly.
- Subjects should no longer flip-flop between regular subject types and protectorate.
- Subjects should no longer be able to cause their Overlord to declare war against themselves.
- Fix for trade deals that are accepted and then canceled immediately.
- Fixed it being possible for a Revolt Situation to start and immediately cancel. (They will now only start if the planet is calculated to be currently capable of succeeding the revolt)
- Planets with Culture Shock can now only start a revolt situation after 8 years of unrest, rather than 1, as it could be quite hard to avoid a revolt on these planets.
- Cleaned up some unclear language in the tooltip for Revolt Situation progress (the one describing what you can do about it) (This only affects English localization until the next patch.)
- Diplomatic weight can no longer go negative.
- Fix a crash connected with resettling last pop of species.
- Fixed an issue where planet automation could not use resources from their local sector stockpile.
- Planet automation will now check that the unemployed pops can work the jobs that the automation would build, e.g. preventing specialist job creation for slave pops.
- Amenity job management can now activate even when there are no resources available for planet automation.
- Progenitor Nest is no longer removed when terraforming a planet into a hive-world.
- All resources provided for deficit bailouts now scale with the game year, instead of just those for the situation that completed.
- Adjusted the amount of research given by merc dividends.
[ 2022-05-16 12:39:35 CET ] [ Original post ]
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- Stellaris: Infinite Frontiers eBook
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- Stellaris: Nova Edition Upgrade Pack
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Featuring deep strategic gameplay, a rich and enormously diverse selection of alien races and emergent storytelling, Stellaris has engaging challenging gameplay that rewards interstellar exploration as you traverse, discover, interact and learn more about the multitude of species you will encounter during your travels.
Etch your name across the cosmos by forging a galactic empire; colonizing remote planets and integrating alien civilizations. Will you expand through war alone or walk the path of diplomacy to achieve your goals?
Main Feature
- Deep & Varied Exploration.
- Enormous procedural galaxies, containing thousands of planets.
- Explore Anomalies with your heroic Scientist leaders.
- Infinitely varied races through customization and procedural generation.
- Advanced Diplomacy system worthy of a Grand Strategy Game.
- Ship Designer based on a vast array of technologies.
- Stunning space visuals.
- OS: Ubuntu 20.04 x64
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- Storage: 12 GB available space
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