Stellaris Dev Diary #262 - Ringworlds, Reliquaries, Relics, and More
One of the things going into Fornax is something weve wanted for a very long time on PC - a Megastructure section in the Outliner.
As shown here, the Megastructures section will list all megastructures within your territory, including ruined ones as well as Gateway Sites (but not completed gateways, as that would be too much clutter). Never again will you lose track of where you left that Gateway Site or Ruined Sentry Array!
We talked about some accessibility improvement goals before the summer, and some of them are going into Fornax.
When enabled, Mouse Side Button Mode allows Mouse 4 and Mouse 5 to toggle pause state and galactic/system views. Page Up and Page Down will also now adjust the camera zoom level. Other accessibility improvement projects are ongoing for future updates. I hope to have text to speech available in an Open Beta later on in the year for the 3.6 Orion update.
The Caravansary Caravan Coalition will now reward their most loyal patrons with Golden Tiyanki status. Those who have purchased a sufficient number of Reliquaries will now be granted the honor of being able to purchase as many as they like, directly for credits, with no more cooldowns for their best customers.
Good luck, the Galatron is waiting! (This should make a couple of related achievements significantly less painful to acquire. They do eventually get pretty expensive, however.)
Continuing from last week, here are the rest of the new Species Pack achievements we're planning for Fornax. Aquatics:
Holy Water - Drench a Fallen Empires holy world.
There Be Dragons - Have at least 13 dragons you own in your capital system. Necroids:
With Great Power - As a Necrophage, do not invade any pre-ftl civilisations until you defeat the crisis OR have at least 10 observation stations around pre-ftl worlds.
Recent History - As a Memorialist empire, have Galactic Memorials on five tomb worlds that did not start the game as tomb worlds. Lithoids:
Room for Desert - Consume another empires desert homeworld.
Can You Smell What the Lithoids are Cooking? - As a Lithoid empire, keep another Lithoid pop as Livestock or Process them. Plantoids:
Growing Like Weeds - As a budding species that does not have the Clone Army origin, achieve a base organic pop assembly of at least 10/month on your capital.
Tend the Garden - Become the custodian of Wenkwort Artem, designating it a resort world with a Ranger Lodge and all original blockers present. Humanoids:
Directive 67 - As a Clone Soldier empire, denounce a Spiritualist fallen empire as a crisis in the Galactic Community then destroy them, without blowing up their final planet. (We're so mean to the Spiritualist Fallen Empire!)
Destroy the People of Earth! - As the Commonwealth of Man, destroy the United Nations of Earth with your ruler being a human with a symbiotic brainslug, without blowing up their final planet. We also have one more being added to Synthetic Dawn:
Machine Supremacy - Win the game as a machine uprising. Now Ill turn it over to Iggy for an update on Relics.
Hello everyone! I am Iggy and I am back to show you the fruit of our collaboration from back earlier in the summer. Firstly we reviewed some of the feedback about the untouched relics so please enjoy even more relics with enhanced flavor and fewer pain points.
The Khans Throne now grants you access to the Satrapy Subject Preset letting you extort fleet capacity from your subject. Also the Defragmentor will now have a usage for non-robot empires granting 10% energy upkeep reduction to all jobs buildings and districts.
And finally the Head of Zarqlan now has the spiritualist ethics attraction locked to the active, and the size of the fleet increases with activation, up to a max after 5 uses. Also due to popular demand the head will now spawn for the AI instead of the player 25% of the time and the AI will colonize holy worlds when they possess the relic. Further Changes to Already Balanced Relics:
Next week is PDXCon at Mnchenbryggeriet here in Stockholm, but well still have a dev diary taking a peek at some of the content coming out with Fornax. If you come visit us at the convention, well have Fornax up and running, a Stellaris Q&A Panel where we'll be taking questions from the audience, and Im planning on holding a small workshop where well reveal how our summer experiments have gone. There are still a few tickets left if you're in the area. See you next week!
[ 2022-08-25 11:19:36 CET ] [ Original post ]
written by Eladrin
Hello again!
This week were going to look at some more things that are going into the upcoming Stellaris 3.5 Fornax release.
Megastructures in the Outliner
One of the things going into Fornax is something weve wanted for a very long time on PC - a Megastructure section in the Outliner.
As shown here, the Megastructures section will list all megastructures within your territory, including ruined ones as well as Gateway Sites (but not completed gateways, as that would be too much clutter). Never again will you lose track of where you left that Gateway Site or Ruined Sentry Array!
Accessibility Improvements
We talked about some accessibility improvement goals before the summer, and some of them are going into Fornax.
When enabled, Mouse Side Button Mode allows Mouse 4 and Mouse 5 to toggle pause state and galactic/system views. Page Up and Page Down will also now adjust the camera zoom level. Other accessibility improvement projects are ongoing for future updates. I hope to have text to speech available in an Open Beta later on in the year for the 3.6 Orion update.
Golden Tiyanki Status
The Caravansary Caravan Coalition will now reward their most loyal patrons with Golden Tiyanki status. Those who have purchased a sufficient number of Reliquaries will now be granted the honor of being able to purchase as many as they like, directly for credits, with no more cooldowns for their best customers.
Good luck, the Galatron is waiting! (This should make a couple of related achievements significantly less painful to acquire. They do eventually get pretty expensive, however.)
More Achievements
Continuing from last week, here are the rest of the new Species Pack achievements we're planning for Fornax. Aquatics:
Holy Water - Drench a Fallen Empires holy world.
There Be Dragons - Have at least 13 dragons you own in your capital system. Necroids:
With Great Power - As a Necrophage, do not invade any pre-ftl civilisations until you defeat the crisis OR have at least 10 observation stations around pre-ftl worlds.
Recent History - As a Memorialist empire, have Galactic Memorials on five tomb worlds that did not start the game as tomb worlds. Lithoids:
Room for Desert - Consume another empires desert homeworld.
Can You Smell What the Lithoids are Cooking? - As a Lithoid empire, keep another Lithoid pop as Livestock or Process them. Plantoids:
Growing Like Weeds - As a budding species that does not have the Clone Army origin, achieve a base organic pop assembly of at least 10/month on your capital.
Tend the Garden - Become the custodian of Wenkwort Artem, designating it a resort world with a Ranger Lodge and all original blockers present. Humanoids:
Directive 67 - As a Clone Soldier empire, denounce a Spiritualist fallen empire as a crisis in the Galactic Community then destroy them, without blowing up their final planet. (We're so mean to the Spiritualist Fallen Empire!)
Destroy the People of Earth! - As the Commonwealth of Man, destroy the United Nations of Earth with your ruler being a human with a symbiotic brainslug, without blowing up their final planet. We also have one more being added to Synthetic Dawn:
Machine Supremacy - Win the game as a machine uprising. Now Ill turn it over to Iggy for an update on Relics.
Relic Updates
Hello everyone! I am Iggy and I am back to show you the fruit of our collaboration from back earlier in the summer. Firstly we reviewed some of the feedback about the untouched relics so please enjoy even more relics with enhanced flavor and fewer pain points.
The Khans Throne now grants you access to the Satrapy Subject Preset letting you extort fleet capacity from your subject. Also the Defragmentor will now have a usage for non-robot empires granting 10% energy upkeep reduction to all jobs buildings and districts.
And finally the Head of Zarqlan now has the spiritualist ethics attraction locked to the active, and the size of the fleet increases with activation, up to a max after 5 uses. Also due to popular demand the head will now spawn for the AI instead of the player 25% of the time and the AI will colonize holy worlds when they possess the relic. Further Changes to Already Balanced Relics:
- The Psionic Archive now allows Gestalt Empires to find Psionic Theory which in turn will grant them access to Zro Mining.
- The Brood Queen will now grant a stacking empire modifier to swarm type weapons (Missiles and Strike Craft) for each use and will also spawn the Carrier variant on use.
- The Pox Sample will increase the likelihood that you find Biological Technologies
- The Omnicodex now gives +25 relation with non robot empires if you are a robot one.
- The Reality Perforator active modifiers now last 2-5 years instead of 1-5 years
Next Week and PDXCon
Next week is PDXCon at Mnchenbryggeriet here in Stockholm, but well still have a dev diary taking a peek at some of the content coming out with Fornax. If you come visit us at the convention, well have Fornax up and running, a Stellaris Q&A Panel where we'll be taking questions from the audience, and Im planning on holding a small workshop where well reveal how our summer experiments have gone. There are still a few tickets left if you're in the area. See you next week!
Stellaris
Paradox Development Studio
Paradox Interactive
2016-05-09
Strategy Simulation Singleplayer Multiplayer
GameBillet
8.91 /
€
Game News Posts 537
🎹🖱️Keyboard + Mouse
Very Positive
(119848 reviews)
https://www.stellaris.com/
https://store.steampowered.com/app/281990 
The Game includes VR Support
Linux [153.28 M]
Stellaris: Infinite Frontiers eBook
Stellaris: Plantoids Species Pack
Stellaris: Leviathans Story Pack
Stellaris: Utopia
Stellaris: Nova Edition Upgrade Pack
Stellaris: Galaxy Edition Upgrade Pack
Stellaris: Anniversary Portraits
Stellaris: Synthetic Dawn
Stellaris: Apocalypse
Stellaris: Humanoids Species Pack
Stellaris: Distant Stars Story Pack
Stellaris: MegaCorp
Stellaris: Ancient Relics Story Pack
Stellaris: Lithoids Species Pack
Stellaris: Federations
Stellaris: Necroids Species Pack
Stellaris: Nemesis
Stellaris: Aquatics Species Pack
Stellaris: Overlord
Stellaris: Toxoids Species Pack
Stellaris: First Contact Story Pack
Stellaris: Galactic Paragons
Stellaris: Astral Planes
Stellaris: Expansion Subscription
Stellaris: The Machine Age
Stellaris: Cosmic Storms
Stellaris: Grand Archive
Stellaris: Rick the Cube Species Portrait
Stellaris: Season 08 - Expansion Pass
Explore a vast galaxy full of wonder! Paradox Development Studio, makers of the Crusader Kings and Europa Universalis series presents Stellaris, an evolution of the grand strategy genre with space exploration at its core.
Featuring deep strategic gameplay, a rich and enormously diverse selection of alien races and emergent storytelling, Stellaris has engaging challenging gameplay that rewards interstellar exploration as you traverse, discover, interact and learn more about the multitude of species you will encounter during your travels.
Etch your name across the cosmos by forging a galactic empire; colonizing remote planets and integrating alien civilizations. Will you expand through war alone or walk the path of diplomacy to achieve your goals?
Main Feature
Featuring deep strategic gameplay, a rich and enormously diverse selection of alien races and emergent storytelling, Stellaris has engaging challenging gameplay that rewards interstellar exploration as you traverse, discover, interact and learn more about the multitude of species you will encounter during your travels.
Etch your name across the cosmos by forging a galactic empire; colonizing remote planets and integrating alien civilizations. Will you expand through war alone or walk the path of diplomacy to achieve your goals?
Main Feature
- Deep & Varied Exploration.
- Enormous procedural galaxies, containing thousands of planets.
- Explore Anomalies with your heroic Scientist leaders.
- Infinitely varied races through customization and procedural generation.
- Advanced Diplomacy system worthy of a Grand Strategy Game.
- Ship Designer based on a vast array of technologies.
- Stunning space visuals.
MINIMAL SETUP
- OS: Ubuntu 20.04 x64
- Processor: Intel iCore i3-530 or AMD FX-6350Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 460 or AMD ATI Radeon HD 5870 (1GB VRAM). or AMD Radeon RX Vega 11 or Intel HD Graphics 4600Network: Broadband Internet connection
- Storage: 12 GB available space
- OS: Ubuntu 20.04 x64
- Processor: Intel iCore i5-3570K or AMD Ryzen 5 2400GMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 560 Ti (1GB VRAM) or AMD Radeon R7 370 (2 GB VRAM)Network: Broadband Internet connection
- Storage: 12 GB available space
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