Stellaris Dev Diary #279 / Stellaris Dog Diary #2 - 3.6.1, Holiday Beta and More
We have a handful of additional changes that arent ready to go live yet, but with the massive success of the Orion Combat Open Beta, were looking at putting a build with a few potentially riskier changes up on the Steam beta branch. The final list of the changes planned for it are still being discussed internally. Changes were considering include significant refactoring to AI acceptance, especially those related to loyalty, economy, and subject : overlord relationships, an economic change which caps cost reductions to -90%, updates to how certain leviathans (cough Hrozgar cough) behave in combat, and its possible that we will include a major rework to parts of galaxy generation (fixing many issues with static galaxies). This update is planned to go up onto the stellaris_test branch sometime within the next two weeks, and well leave the branch up until 3.7 goes live.
Over this holiday season, we will be holding #MODJAM2022, our second-ever Mod Jam! Are you a modder? Do you like winning stuff? Well, you can go here for more information and to sign up! For the rest of you, modders will have 3 weeks to make... something. We're not going to tell you what it is yet, the modders won't even know what it is until the working time begins. During the three weeks, be sure to keep an eye on Stellaris social media, the forums, Reddit, and Steam, because we'll be posting teasers of what the modders have been working on! At the end of the three weeks, on or around January 10th, we'll release the Mod Jam mod, and you'll get to play and vote on your favorite! The winning modders (by Community Vote) will win some cool prizes from our sponsors at ROG! Get more info about the Mod Jam here! Sign up here!
Ive been told that Im obligated to keep pestering the QA Director for pictures of Tofu until Canis Minor ships, so here you go.
Next week well have a review of the year before we head off for our winter breaks, with a glimpse at what the spring will bring. See you then!
[ 2022-12-08 12:00:02 CET ] [ Original post ]
written by Eladrin
Hello again!
Another relatively short dev diary this time, as were scrambling to get a few things done before the looming holidays finally arrive.
This week we released a small update, 3.6.1, to address the following issues:
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#################### VERSION 3.6.1 ######################
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Bugfixes
- Fixed DLC being listed as corrupted in the launcher due to checksum mismatch.
- Added missing French scripted localization.
- Fixed adjective generator in the empire creator not working for some languages.
- Several ship sizes that lacked role definitions now have them.
- AI will no longer rent mercenary reinforcement fleets enroute to the main fleet.
- Fixed graphical artifact appearing in the ship browser.
- Fixed overlapping portraits sometimes appearing in the first contact view.
- Fixed subjects being able to become the federation president in arena combat successions.
- Empty fleet templates generated automatically will now be cleared after a set amount of time.
- Machine uprisings can now spawn fleets with all unlocked ship types.
- Fixed mechanical fallen empires missing part of their ringworlds.
- Pre-FTL civilizations should now generate defensive armies.
- Prevented AI Cyborg Hivemind empires from assimilating already cyborg hivemind pops, which could get them stuck in endless assimilation.
- Blocked pops with the Psionic trait to also receive the Latent Psionic trait.
- Gateway Sites and Ruined Gateways show up in outliner.
- Juggernauts now have the same base maximum speed as Battleships and Titans.
- Fixed a crash when older custom names contained certain special characters <3
- Fixed crash when overwriting e.g. certain pop jobs or districts individually
- Fixed is_ringworld trigger being overwritten by a scripted trigger
I See What You Said There
We have a handful of additional changes that arent ready to go live yet, but with the massive success of the Orion Combat Open Beta, were looking at putting a build with a few potentially riskier changes up on the Steam beta branch. The final list of the changes planned for it are still being discussed internally. Changes were considering include significant refactoring to AI acceptance, especially those related to loyalty, economy, and subject : overlord relationships, an economic change which caps cost reductions to -90%, updates to how certain leviathans (cough Hrozgar cough) behave in combat, and its possible that we will include a major rework to parts of galaxy generation (fixing many issues with static galaxies). This update is planned to go up onto the stellaris_test branch sometime within the next two weeks, and well leave the branch up until 3.7 goes live.
All I Want for the Holidays is a Mod Jam
Over this holiday season, we will be holding #MODJAM2022, our second-ever Mod Jam! Are you a modder? Do you like winning stuff? Well, you can go here for more information and to sign up! For the rest of you, modders will have 3 weeks to make... something. We're not going to tell you what it is yet, the modders won't even know what it is until the working time begins. During the three weeks, be sure to keep an eye on Stellaris social media, the forums, Reddit, and Steam, because we'll be posting teasers of what the modders have been working on! At the end of the three weeks, on or around January 10th, we'll release the Mod Jam mod, and you'll get to play and vote on your favorite! The winning modders (by Community Vote) will win some cool prizes from our sponsors at ROG! Get more info about the Mod Jam here! Sign up here!
And Pictures of Someone Elses Dog
Ive been told that Im obligated to keep pestering the QA Director for pictures of Tofu until Canis Minor ships, so here you go.
Next week well have a review of the year before we head off for our winter breaks, with a glimpse at what the spring will bring. See you then!
Stellaris
Paradox Development Studio
Paradox Interactive
2016-05-09
Strategy Simulation Singleplayer Multiplayer
GameBillet
8.91 /
€
Game News Posts 537
🎹🖱️Keyboard + Mouse
Very Positive
(119848 reviews)
https://www.stellaris.com/
https://store.steampowered.com/app/281990 
The Game includes VR Support
Linux [153.28 M]
Stellaris: Infinite Frontiers eBook
Stellaris: Plantoids Species Pack
Stellaris: Leviathans Story Pack
Stellaris: Utopia
Stellaris: Nova Edition Upgrade Pack
Stellaris: Galaxy Edition Upgrade Pack
Stellaris: Anniversary Portraits
Stellaris: Synthetic Dawn
Stellaris: Apocalypse
Stellaris: Humanoids Species Pack
Stellaris: Distant Stars Story Pack
Stellaris: MegaCorp
Stellaris: Ancient Relics Story Pack
Stellaris: Lithoids Species Pack
Stellaris: Federations
Stellaris: Necroids Species Pack
Stellaris: Nemesis
Stellaris: Aquatics Species Pack
Stellaris: Overlord
Stellaris: Toxoids Species Pack
Stellaris: First Contact Story Pack
Stellaris: Galactic Paragons
Stellaris: Astral Planes
Stellaris: Expansion Subscription
Stellaris: The Machine Age
Stellaris: Cosmic Storms
Stellaris: Grand Archive
Stellaris: Rick the Cube Species Portrait
Stellaris: Season 08 - Expansion Pass
Explore a vast galaxy full of wonder! Paradox Development Studio, makers of the Crusader Kings and Europa Universalis series presents Stellaris, an evolution of the grand strategy genre with space exploration at its core.
Featuring deep strategic gameplay, a rich and enormously diverse selection of alien races and emergent storytelling, Stellaris has engaging challenging gameplay that rewards interstellar exploration as you traverse, discover, interact and learn more about the multitude of species you will encounter during your travels.
Etch your name across the cosmos by forging a galactic empire; colonizing remote planets and integrating alien civilizations. Will you expand through war alone or walk the path of diplomacy to achieve your goals?
Main Feature
Featuring deep strategic gameplay, a rich and enormously diverse selection of alien races and emergent storytelling, Stellaris has engaging challenging gameplay that rewards interstellar exploration as you traverse, discover, interact and learn more about the multitude of species you will encounter during your travels.
Etch your name across the cosmos by forging a galactic empire; colonizing remote planets and integrating alien civilizations. Will you expand through war alone or walk the path of diplomacy to achieve your goals?
Main Feature
- Deep & Varied Exploration.
- Enormous procedural galaxies, containing thousands of planets.
- Explore Anomalies with your heroic Scientist leaders.
- Infinitely varied races through customization and procedural generation.
- Advanced Diplomacy system worthy of a Grand Strategy Game.
- Ship Designer based on a vast array of technologies.
- Stunning space visuals.
MINIMAL SETUP
- OS: Ubuntu 20.04 x64
- Processor: Intel iCore i3-530 or AMD FX-6350Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 460 or AMD ATI Radeon HD 5870 (1GB VRAM). or AMD Radeon RX Vega 11 or Intel HD Graphics 4600Network: Broadband Internet connection
- Storage: 12 GB available space
- OS: Ubuntu 20.04 x64
- Processor: Intel iCore i5-3570K or AMD Ryzen 5 2400GMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 560 Ti (1GB VRAM) or AMD Radeon R7 370 (2 GB VRAM)Network: Broadband Internet connection
- Storage: 12 GB available space
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