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3.13.1 patch released (checksum e6fd)
Balance
[ 2024-09-24 08:00:58 CET ] [ Original post ]
Dear Stellaris Fans,
The team has produced a bugfix and balance patch following our 3.13 + Cosmic Storms release September 10th.
3.13.1 is now available for download. Please find the patch notes below, identical to what was posted earlier by Eladrin.
3.13.1 Patch Notes
Balance
- Added free pop to first blocker for planetscapers
- Decreased Storm Creation costs and buffed Astrometeorology job
- Stormriders and Subterranean get less devastation from storms
- Scientist governors now also reduce devastation from storms
- The Nexus Storm of 2211 will no longer happen. (Nexus Storms have been removed from the Early Game storm pool.)
- A Fallen Empire cannot ask for a scientist that is exploring an Astral Rift
- Added traits to hired marauder leaders
- Added victory score to the two new precursor relics
- All starting council positions are also filled without Galactic Paragons
- Fixed a spelling error in the event Stormbound Sighted
- Fixed empire designs with different randomized names sometimes preventing each other from spawning in galaxy generation.
- Fixed machine name lists using ruler names for all non-envoy leaders.
- Fixed randomly generated rulers not using regnal names when they should.
- Fixed the concept tooltip for Storm Riders in the Storm Chasers origin tooltip
- Fixed the handling of scientist heirs in the Stormfall event Cosmic Shapes
- Fixes to Unique planets from Cosmic Storms:
- Unique planets from Cosmic Storms can no longer spawn in the starting cluster of an empire
- Reduced the size of the unique planets from Cosmic Storms
- Fixing Rick the Cube tooltip in the additional content being misleading
- Payload Padding technology now properly apply its effects
- Removed Double Jobs for Gestalts on Ecumenopolis
- Solar storm orbital resource modifiers now applying correctly
- The Crimson Crawlers: Cooked Consumption planet modifier now has a yellow border
- The Storm Touched trait is made available for individual machines
- The Strip Mine Planet decision is only allowed once per planet
- adAkkaria chain actually ends now when its over
- Added a job weight to Storm Dancers so that pops actually want to work the job
- Allow proper switching between corporate and non corporate planetscapers civic
- Fixed descriptions for the special projects Stabilize the Collision and Harmonize the Collision
- Fixed the secrets of the new precursors
- Fixing resetlement cost modifiers not being capped by minimum economic modifier mult define
- Made militarist empires with imperialist factions less likely to become vassals
- Made the Irradiated Wasteland planet modifier produce +10% physics research
- Planetscapers on Ocean Paradise will now get their blockers as promised
- Removed the mention of sector automation from the planet designation tooltip
- Saturated Filters can now be removed by the one who conquered the planet
- Tempest Invocator storm placement will now be canceled if you lose the selected Scientist.
- The Tempest Invocator's range is now centered on the selected Scientist's location.
- Voidforged may not access Geo-Engineering Inc anymore
- Fix to Initiate Storm replacing Sustain Storm if you have the Galactic Weather Control Ascension Perk
- Several Tempest Invocator fixes
- Changed cosmic storm spawn cooldown scale to prevent CTD
- Fixed CTD in fleet manager when reinforcing fleets with ships without fleet size
- Fixed CTD when in-game music player has no permission to write to playlist file
- Added regnal_second_names_female and regnal_second_names_male to namelists.
- Added use_regnal_name to effects that create leaders.
- Fixed randomly generated empires in static galaxies having missing data if the player empire is randomly generated.
- Removed ruler_names from namelists and added regnal_full_names. When generating regnal names, non-regnal full names will no longer be used if a regnal name is available, but if no regnal name is available, normal names will be used.
[ 2024-09-24 08:00:58 CET ] [ Original post ]
Stellaris
Paradox Development Studio
Developer
Paradox Interactive
Publisher
2016-05-09
Release
GameBillet:
10.50 €
Game News Posts:
542
🎹🖱️Keyboard + Mouse
Very Positive
(119848 reviews)
The Game includes VR Support
Public Linux Depots:
- Linux [153.28 M]
Available DLCs:
- Stellaris: Infinite Frontiers eBook
- Stellaris: Plantoids Species Pack
- Stellaris: Leviathans Story Pack
- Stellaris: Utopia
- Stellaris: Nova Edition Upgrade Pack
- Stellaris: Galaxy Edition Upgrade Pack
- Stellaris: Anniversary Portraits
- Stellaris: Synthetic Dawn
- Stellaris: Apocalypse
- Stellaris: Humanoids Species Pack
- Stellaris: Distant Stars Story Pack
- Stellaris: MegaCorp
- Stellaris: Ancient Relics Story Pack
- Stellaris: Lithoids Species Pack
- Stellaris: Federations
- Stellaris: Necroids Species Pack
- Stellaris: Nemesis
- Stellaris: Aquatics Species Pack
- Stellaris: Overlord
- Stellaris: Toxoids Species Pack
- Stellaris: First Contact Story Pack
- Stellaris: Galactic Paragons
- Stellaris: Astral Planes
- Stellaris: Expansion Subscription
- Stellaris: The Machine Age
- Stellaris: Cosmic Storms
- Stellaris: Grand Archive
- Stellaris: Rick the Cube Species Portrait
Explore a vast galaxy full of wonder! Paradox Development Studio, makers of the Crusader Kings and Europa Universalis series presents Stellaris, an evolution of the grand strategy genre with space exploration at its core.
Featuring deep strategic gameplay, a rich and enormously diverse selection of alien races and emergent storytelling, Stellaris has engaging challenging gameplay that rewards interstellar exploration as you traverse, discover, interact and learn more about the multitude of species you will encounter during your travels.
Etch your name across the cosmos by forging a galactic empire; colonizing remote planets and integrating alien civilizations. Will you expand through war alone or walk the path of diplomacy to achieve your goals?
Main Feature
Featuring deep strategic gameplay, a rich and enormously diverse selection of alien races and emergent storytelling, Stellaris has engaging challenging gameplay that rewards interstellar exploration as you traverse, discover, interact and learn more about the multitude of species you will encounter during your travels.
Etch your name across the cosmos by forging a galactic empire; colonizing remote planets and integrating alien civilizations. Will you expand through war alone or walk the path of diplomacy to achieve your goals?
Main Feature
- Deep & Varied Exploration.
- Enormous procedural galaxies, containing thousands of planets.
- Explore Anomalies with your heroic Scientist leaders.
- Infinitely varied races through customization and procedural generation.
- Advanced Diplomacy system worthy of a Grand Strategy Game.
- Ship Designer based on a vast array of technologies.
- Stunning space visuals.
MINIMAL SETUP
- OS: Ubuntu 20.04 x64
- Processor: Intel iCore i3-530 or AMD FX-6350Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 460 or AMD ATI Radeon HD 5870 (1GB VRAM). or AMD Radeon RX Vega 11 or Intel HD Graphics 4600Network: Broadband Internet connection
- Storage: 12 GB available space
- OS: Ubuntu 20.04 x64
- Processor: Intel iCore i5-3570K or AMD Ryzen 5 2400GMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 560 Ti (1GB VRAM) or AMD Radeon R7 370 (2 GB VRAM)Network: Broadband Internet connection
- Storage: 12 GB available space
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