Oh, and there are jokes.(3)
(1) May not be lovable
(2) May not be first
(3) May not be funny
Features
- Concentrate your way through 101 levels of fiendish puzzle-solving, death-defying and controller-throwing.
- Choose your own route through the game's non-linear map. Have you got stuck? No worries! Just go and play a different level.
- Love an extra-hard challenge? Replay levels against the clock to get the fastest time you can. Are you quick enough to get S rank on every level? (I'm not.)
- A really funky adaptive music score that gets excited when you do well and chills out if you’re stuck, to help you concentrate.
- Laugh along with up to ten jokes! Look, I'm going to keep saying that it's funny. You'll come around eventually.
Hi there!
Today we've released our first update for Binaries, v1.0.1. As the version number suggests, this is just a small bunch of quick fixes and changes, bigger updates will come later (also we really couldn't pass up the opportunity to use a nice binary number like 101).
So what's in this update?
- Jump is now also bound on up buttons & keys.
- Instant restart - you can press the restart button during play, rather than having to pause the game first.
- Restart is now mapped to the Y / Triangle face button on joypads, so that it's as far from the jump button as it can be to avoid accidental presses.
- There's an in-level death counter. This has been asked for a lot by streaming audiences, and who are we to deny them their fun? Whenever you die the level name in the top right will be replaced by a death counter for a short while. This number's also shown on the pause and level complete screens.
- A bunch of little bug fixes.
If you have any features you'd like to see in future updates be sure to let us know in the Steam community discussion.
Cheers,
Tony (the main Ant)
Hi there!
Today we've released our first update for Binaries, v1.0.1. As the version number suggests, this is just a small bunch of quick fixes and changes, bigger updates will come later (also we really couldn't pass up the opportunity to use a nice binary number like 101).
So what's in this update?
- Jump is now also bound on up buttons & keys.
- Instant restart - you can press the restart button during play, rather than having to pause the game first.
- Restart is now mapped to the Y / Triangle face button on joypads, so that it's as far from the jump button as it can be to avoid accidental presses.
- There's an in-level death counter. This has been asked for a lot by streaming audiences, and who are we to deny them their fun? Whenever you die the level name in the top right will be replaced by a death counter for a short while. This number's also shown on the pause and level complete screens.
- A bunch of little bug fixes.
If you have any features you'd like to see in future updates be sure to let us know in the Steam community discussion.
Cheers,
Tony (the main Ant)
Minimum Setup
- OS: Ubuntu 16.04 LTS
- Processor: 2.0 GHz Dual Core ProcessorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: GeForce 8800 or equivalent
- Storage: 500 MB available space
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