Hi there!
Today we've released our first update for Binaries, v1.0.1. As the version number suggests, this is just a small bunch of quick fixes and changes, bigger updates will come later (also we really couldn't pass up the opportunity to use a nice binary number like 101).
So what's in this update?
Jump is now also bound on up buttons & keys.
Instant restart - you can press the restart button during play, rather than having to pause the game first.
Restart is now mapped to the Y / Triangle face button on joypads, so that it's as far from the jump button as it can be to avoid accidental presses.
There's an in-level death counter. This has been asked for a lot by streaming audiences, and who are we to deny them their fun? Whenever you die the level name in the top right will be replaced by a death counter for a short while. This number's also shown on the pause and level complete screens.
A bunch of little bug fixes.
Thanks for your fantastic support and feedback on Binaries, it's been really great to watch you play, read your comments, and see your reviews. Ant Workshop is a tiny developer and it's you lovely people who keep us going.
If you have any features you'd like to see in future updates be sure to let us know in the Steam community discussion.
Cheers,
Tony (the main Ant)
Hi there!
Today we've released our first update for Binaries, v1.0.1. As the version number suggests, this is just a small bunch of quick fixes and changes, bigger updates will come later (also we really couldn't pass up the opportunity to use a nice binary number like 101).
So what's in this update?
Jump is now also bound on up buttons & keys.
Instant restart - you can press the restart button during play, rather than having to pause the game first.
Restart is now mapped to the Y / Triangle face button on joypads, so that it's as far from the jump button as it can be to avoid accidental presses.
There's an in-level death counter. This has been asked for a lot by streaming audiences, and who are we to deny them their fun? Whenever you die the level name in the top right will be replaced by a death counter for a short while. This number's also shown on the pause and level complete screens.
A bunch of little bug fixes.
Thanks for your fantastic support and feedback on Binaries, it's been really great to watch you play, read your comments, and see your reviews. Ant Workshop is a tiny developer and it's you lovely people who keep us going.
If you have any features you'd like to see in future updates be sure to let us know in the Steam community discussion.
Cheers,
Tony (the main Ant)
Test your reflexes and awareness as you simultaneously guide two lovable(1) balls through 101 brightly coloured challenges in the world's first(2) concentration platform game. Control both at the same time using the same set of controls - when one moves left so does the other - and watch out for hazards colour matching the little tykes.
Oh, and there are jokes.(3)
(1) May not be lovable
(2) May not be first
(3) May not be funny
Features
Concentrate your way through 101 levels of fiendish puzzle-solving, death-defying and controller-throwing.
Choose your own route through the game's non-linear map. Have you got stuck? No worries! Just go and play a different level.
Love an extra-hard challenge? Replay levels against the clock to get the fastest time you can. Are you quick enough to get S rank on every level? (I'm not.)
A really funky adaptive music score that gets excited when you do well and chills out if you’re stuck, to help you concentrate.
Laugh along with up to ten jokes! Look, I'm going to keep saying that it's funny. You'll come around eventually.