Here there everyone! We released an update to the game fixing some issues, and changing a few things for a smoother gameplay experience!
Here's the changelog:
New Features:
Steam Cloud should be working for the Demo.
New Options menu with Old School filter.
The Credits Bus now honks upon spawning.
Map Name is now shown in the Pause Menu.
Added 2 Camera Zones to Clubmorial Tower.
Audio & Visual feedback on Idle Warpers in the Clubmorial Tower.
Changes:
The First Jump should feel less floaty and a bit faster.
Camera now has a bigger distance in Zoom mode 3.
Fixed a typo in one of the place names.
Coins now take a split second before being able to be collected when coming out of boxes.
Bug Fixes:
Fixed First Person Camera on moving platforms.
Fixed infinite horizontal distance when spamming B.
Fixed falling softlock next to the bus.
Wall Jumps should not be spamming anymore during certain situations.
Fixed Star Booster material showing the water above it.
Kero Quest 64 is a Collectathon 3D Platformer inspired by other games in the genre, especially those from the late 90s. You take control of Kero, a blue frog seeking to stop a prince from abusing his newly gained powers by collecting Magical Shards around the kingdom.
A Big World
In this game, you must find your way through 20+ Open Levels, each with its own retro 3D aesthetic. On your quest to gain Magical Shards, you will collect various things such as Gold Coins and Costumes for Kero to wear.
Features
Simple controls with some advanced movement options.
Simple, light-hearted story that can be enjoyed by anyone.