Overview
Kero Quest 64 is a Collectathon 3D Platformer inspired by other games in the genre, especially those from the late 90s. You take control of Kero, a blue frog seeking to stop a prince from abusing his newly gained powers by collecting Magical Shards around the kingdom.

A Big World
In this game, you must find your way through 20+ Open Levels, each with its own retro 3D aesthetic. On your quest to gain Magical Shards, you will collect various things such as Gold Coins and Costumes for Kero to wear.

Features
Simple controls with some advanced movement options.
Simple, light-hearted story that can be enjoyed by anyone.
Retro graphics inspired by the late 90s.
Over 20 levels to explore.
A variety of things to collect in every level.
Optional content such as costumes to unlock.

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45356855/cd57f0afbf452abcdae8a99a11b9ebeb15123d1c.png\"][/img]
Greetings to all our fellow frog enthusiasts!
[p align=\"start\"]Some of you may have already seen some of our latest Demo, courtesy of Twitch streamers and Frog Con 2025. This Demo has previously been exclusive to only a select few, but as of today it is now available to the public![/p][p align=\"start\"]Rather than exploring any of the areas seen in the previous Demo, you\'ll instead be visiting the idyllic shores of Neapin Bay a popular location for holiday goers across the country of Bunnabaria. Neapin Bay is our fourth main course, and we feel it\'s a much more accurate representation of how the full game will look and feel.[/p][p align=\"start\"]Your trip to Neapin Bay includes the following:[/p]Eight new Shards to collect
[/*]A short trip through one of Goldonia\'s busiest gatherings of motor vehicles
[/*]A wide range of new NPC\'s to talk to and/or annoy
[/*]Completely reworked Planegulls, now with extra fear equipped
[/*]Many easter eggs for those who are savvy enough to seek them out
[/*]New enemies; Croconuts, Breaddles and maybe more...?
[/*]Completely reworked animations for all characters, especially our beloved blue froggy
[/*]A new range of settings to help you customise your experience
[/*]
Ho ho ho! Happy Holidays to you all! We are still working on polishing the Demo so it's better, and today is Update time!
New Features:
- Limited-time ???
- Added Speedrun Timer in the Options menu.
- You can now launch yourself forward at great speeds by jumping after sliding for a bit.
Changes:
- Optional Purple Coins now show up with a different icon in the Pause Menu.
- Star boosters now look better and are more animated!
Bug Fixes:
- Fixed the Credits Bus playing music for a few seconds after the Honk when entering it.
Here there everyone! We released an update to the game fixing some issues, and changing a few things for a smoother gameplay experience!
Here's the changelog:
New Features:
- Steam Cloud should be working for the Demo.
- New Options menu with Old School filter.
- The Credits Bus now honks upon spawning.
- Map Name is now shown in the Pause Menu.
- Added 2 Camera Zones to Clubmorial Tower.
- Audio & Visual feedback on Idle Warpers in the Clubmorial Tower.
Changes:
- The First Jump should feel less floaty and a bit faster.
- Camera now has a bigger distance in Zoom mode 3.
- Fixed a typo in one of the place names.
- Coins now take a split second before being able to be collected when coming out of boxes.
Bug Fixes:
- Fixed First Person Camera on moving platforms.
- Fixed infinite horizontal distance when spamming B.
- Fixed falling softlock next to the bus.
- Wall Jumps should not be spamming anymore during certain situations.
- Fixed Star Booster material showing the water above it.
- Prevent climbing ledges if a ceiling is above.
Minimum Setup
- Memory: 4 GB RAMStorage: 1 GB available space
- Storage: 1 GB available space
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