1.0 Beta and Weekly Update #33
[ 2016-05-27 21:30:09 CET ] [ Original post ]
It is finally happening! The 1.0 beta is now live and I'm looking for players to sign up to join! 1.0 Beta Sign-ups The 1.0 beta contains all of the 1.0 features including: Steam Achievements, Lore Book, 4th boss, and a new ore and equipment tier. With the official 1.0 release we'll also be adding in Steam trading cards as well. In addition to the 1.0 beta, I've put together another weekly update with a bunch of changes and bug fixes!
Changelog
Changes
- Keys no longer drop from animals
- Lowered drop rate of keys from monsters and animals
- Decreased items in dungeon treasure chests and added keys to their loot pool
- Changed scrapper algorithm so it now produces significantly less scraps especially for materials
- Balanced Dungeoneer dungeon costs so that good modifiers cost significantly more
- Changed mattock's potential stat attributes to have higher values
- Changed Battle Cry and Berserk to work off a flat value making them much more effective at lower levels
- Agmore Sword, Artisan Broadsword, and Sylic Blade now upgrade from their proper items
- Spirit Drain spear's main attribute can now vary based off the item's quality
- Limiting items craft with unique materials to only have one crafted at a time (equipment)
- Dependent stat attributes such as '15% of DEF to HP' now automatically adjusts when the dependent stat changes
- Increased the cost of the map icons up to 500
- Berserk status effect is now removed when a character with it is loaded
Bug Fixes
- Resolving crash in multiplayer when a new inventory bag is acquired
- Resolved an issue where a screen tear would appear across the screen on some GPUs
- Resolved issue with teleporting resulting in the character getting stuck
- Resolved an issue with tiles not rendering properly
- Resolving issue with Syle breath skill not working
- Resolved issue with Focus skill not affecting critical damage correctly
- Fixing graphical issue with imbuing chamber animations
- Fixing small styling issue with craft UI
- Resolved an issue where player's could craft multiple items while only consuming one of a unique item
- Fix standalone help text regarding world size during creation
- Modding: Resolved issue with content overloading not fully replacing the original content
Crea
Siege Games
Siege Games
2016-06-09
Action Indie RPG Adventure Singleplayer Coop
Game News Posts 74
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive
(1070 reviews)
http://www.playcrea.com
https://store.steampowered.com/app/280520 
The Game includes VR Support
Crea Linux [158.73 M]
Embark on an adventure with what little you have and discover what the world of Crea has to offer. Through each action, improve your talents and master many skills. Through each victory, grow in strength and shape yourself. Through each inquiry, unlock new items to craft and build. Through each expedition, explore new realms and uncover Crea’s lore.
- Level up by defeating enemies
- Learn over 80 skills through the talent system
- Loot and craft powerful gear with unique attributes
- Discover the world’s expansive mythos and history
- Defeat challenging original monsters each with their own attacks
- Survive by timing shield blocks and dodge rolling
- Vanquish by your weapon of choice: Sword, Spear, Bow, or Magic
- Challenge massive bosses and prepare to die
- Research materials to discover their crafting capabilities
- Find old recipe scrolls scattered throughout the world
- Upgrade equipment to carry over their stats
- Use chaos crafting (minigame) to create even more powerful items
- Explore massive procedurally generated worlds
- Quickly teleport through the use of Way Crystals, Way Shards and Rifts
- Delve into dungeons that not only look different but play different every time
- Travel to completely new Realms beyond the bounds of the main world
- Built from the ground up with modding in mind
- All gameplay logic and content exposed in Python
- Easily create new content or entirely new gameplay systems
- Learn from extensive modding tutorials and API documentation
- Join in on the Development Streams
- Track progress and what’s planned on the Roadmap
- Get the latest development news on Twitter
MINIMAL SETUP
- OS: Ubuntu 12.04 x64 LTS or later
- Processor: 1.7+ GHz or betterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 256+MB and OpenGL 2.1 compatible GPU and 1024x768 resolutionNetwork: Broadband Internet connection
- Storage: 256 MB available space
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