Hello everyone! Time for a status update! Thanks to everyone I now know just about every issue in Crea. It is just a matter of fixing them. Thank you for your ongoing support and patience!
Windows 32-bit vs 64-bit
Yesterday I discovered that the 64-bit version was bringing more to the table than I knew. Many players are running into lag issues where they weren't before 1.0.2. This is likely due to 64-bit GPU drivers typically being better than 32-bit. Some players are unable to play the 32-bit version of Crea on their 64-bit machines. Because of this I will be switching back to the 64-bit as the default version.
However, this will likely now break Crea for some players that can only play on the 32-bit build. After spending a large chunk of yesterday working with a player (Thanks Jambles!) we concluded that this was
likely caused by not having the latest GPU drivers.
If you can no longer play Crea but could before then be sure your drivers are updated and you restart. If you still are running into issues then please post in the forums and include your computer specs and crea.log file. After doing this you can
switch to the win32 beta branch where you should be able to play once more. Sorry for the inconvenience!
Performance Issues
What was thought to be one issue is actually at least 3. I have pinned down one of the causes for performance issues and am fixing it now. I also have a partial fix in the works for the UI performance issues and will be digging into that more soon. The last issue where the framerate dramatically drops to 1 after just a short while of playing is being investigated. What I know so far is that it is something (maybe Steam?) not playing well with Crea.
Multiplayer Issues
I am going to really try to get to some of these today. Top priority are the crashes but I do know about all of them. Stay tuned!
Also do not use Server-Side characters since that is causing issues for many people. (will be fixed soon)
Exploding Homepoint
This is a really bad issue caused by extremely unfortunate timing. I believe that if the game tries to load up the homepoint at the exact moment it is trying to unload it then things get very confused. I will be investigating this very soon since it is such a severe/high impact bug. In the meantime you can
restore your backup files. I'm really sorry guys!
Other Issues
I do know about basically all of the issues now and will be working towards getting them all fixed in time but keep supplying us with data. Kelley is helping out in the forums collecting data and replying to everyone. Be nice to her!
Development Streaming
If you want to watch the bugs get fixed; connect with other players; have any doubts I am working or just want to see how real the struggle is, then you can join the
development livestream where I am streaming basically all day everyday.
Update? When?
I plan to push another update much later today. Watch the announcements for it.
Mini Changelog
- Doubled the distance that you can use items from nearby treasure chests
- Changed quiver description to clarify its use
- Removed split platform graphic
- Balanced bosses more so they don't completely scale to your level
- Resolved issue with boss levels sometimes being higher than they should
- Resolved issue with crafting surface modifiers causing issues with saving while in the player's trash
- Resolved issue with backslash in a name would break character or world selection
[ 2016-06-14 18:57:25 CET ] [ Original post ]