Status Update
Yesterday I discovered that the 64-bit version was bringing more to the table than I knew. Many players are running into lag issues where they weren't before 1.0.2. This is likely due to 64-bit GPU drivers typically being better than 32-bit. Some players are unable to play the 32-bit version of Crea on their 64-bit machines. Because of this I will be switching back to the 64-bit as the default version. However, this will likely now break Crea for some players that can only play on the 32-bit build. After spending a large chunk of yesterday working with a player (Thanks Jambles!) we concluded that this was likely caused by not having the latest GPU drivers. If you can no longer play Crea but could before then be sure your drivers are updated and you restart. If you still are running into issues then please post in the forums and include your computer specs and crea.log file. After doing this you can switch to the win32 beta branch where you should be able to play once more. Sorry for the inconvenience!
What was thought to be one issue is actually at least 3. I have pinned down one of the causes for performance issues and am fixing it now. I also have a partial fix in the works for the UI performance issues and will be digging into that more soon. The last issue where the framerate dramatically drops to 1 after just a short while of playing is being investigated. What I know so far is that it is something (maybe Steam?) not playing well with Crea.
I am going to really try to get to some of these today. Top priority are the crashes but I do know about all of them. Stay tuned! Also do not use Server-Side characters since that is causing issues for many people. (will be fixed soon)
This is a really bad issue caused by extremely unfortunate timing. I believe that if the game tries to load up the homepoint at the exact moment it is trying to unload it then things get very confused. I will be investigating this very soon since it is such a severe/high impact bug. In the meantime you can restore your backup files. I'm really sorry guys!
I do know about basically all of the issues now and will be working towards getting them all fixed in time but keep supplying us with data. Kelley is helping out in the forums collecting data and replying to everyone. Be nice to her!
If you want to watch the bugs get fixed; connect with other players; have any doubts I am working or just want to see how real the struggle is, then you can join the development livestream where I am streaming basically all day everyday.
I plan to push another update much later today. Watch the announcements for it.
[ 2016-06-14 18:57:25 CET ] [ Original post ]
Hello everyone! Time for a status update! Thanks to everyone I now know just about every issue in Crea. It is just a matter of fixing them. Thank you for your ongoing support and patience!
Windows 32-bit vs 64-bit
Yesterday I discovered that the 64-bit version was bringing more to the table than I knew. Many players are running into lag issues where they weren't before 1.0.2. This is likely due to 64-bit GPU drivers typically being better than 32-bit. Some players are unable to play the 32-bit version of Crea on their 64-bit machines. Because of this I will be switching back to the 64-bit as the default version. However, this will likely now break Crea for some players that can only play on the 32-bit build. After spending a large chunk of yesterday working with a player (Thanks Jambles!) we concluded that this was likely caused by not having the latest GPU drivers. If you can no longer play Crea but could before then be sure your drivers are updated and you restart. If you still are running into issues then please post in the forums and include your computer specs and crea.log file. After doing this you can switch to the win32 beta branch where you should be able to play once more. Sorry for the inconvenience!
Performance Issues
What was thought to be one issue is actually at least 3. I have pinned down one of the causes for performance issues and am fixing it now. I also have a partial fix in the works for the UI performance issues and will be digging into that more soon. The last issue where the framerate dramatically drops to 1 after just a short while of playing is being investigated. What I know so far is that it is something (maybe Steam?) not playing well with Crea.
Multiplayer Issues
I am going to really try to get to some of these today. Top priority are the crashes but I do know about all of them. Stay tuned! Also do not use Server-Side characters since that is causing issues for many people. (will be fixed soon)
Exploding Homepoint
This is a really bad issue caused by extremely unfortunate timing. I believe that if the game tries to load up the homepoint at the exact moment it is trying to unload it then things get very confused. I will be investigating this very soon since it is such a severe/high impact bug. In the meantime you can restore your backup files. I'm really sorry guys!
Other Issues
I do know about basically all of the issues now and will be working towards getting them all fixed in time but keep supplying us with data. Kelley is helping out in the forums collecting data and replying to everyone. Be nice to her!
Development Streaming
If you want to watch the bugs get fixed; connect with other players; have any doubts I am working or just want to see how real the struggle is, then you can join the development livestream where I am streaming basically all day everyday.
Update? When?
I plan to push another update much later today. Watch the announcements for it.
Mini Changelog
- Doubled the distance that you can use items from nearby treasure chests
- Changed quiver description to clarify its use
- Removed split platform graphic
- Balanced bosses more so they don't completely scale to your level
- Resolved issue with boss levels sometimes being higher than they should
- Resolved issue with crafting surface modifiers causing issues with saving while in the player's trash
- Resolved issue with backslash in a name would break character or world selection
Crea
Siege Games
Siege Games
2016-06-09
Action Indie RPG Adventure Singleplayer Coop
Game News Posts 74
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive
(1070 reviews)
http://www.playcrea.com
https://store.steampowered.com/app/280520 
The Game includes VR Support
Crea Linux [158.73 M]
Embark on an adventure with what little you have and discover what the world of Crea has to offer. Through each action, improve your talents and master many skills. Through each victory, grow in strength and shape yourself. Through each inquiry, unlock new items to craft and build. Through each expedition, explore new realms and uncover Crea’s lore.
- Level up by defeating enemies
- Learn over 80 skills through the talent system
- Loot and craft powerful gear with unique attributes
- Discover the world’s expansive mythos and history
- Defeat challenging original monsters each with their own attacks
- Survive by timing shield blocks and dodge rolling
- Vanquish by your weapon of choice: Sword, Spear, Bow, or Magic
- Challenge massive bosses and prepare to die
- Research materials to discover their crafting capabilities
- Find old recipe scrolls scattered throughout the world
- Upgrade equipment to carry over their stats
- Use chaos crafting (minigame) to create even more powerful items
- Explore massive procedurally generated worlds
- Quickly teleport through the use of Way Crystals, Way Shards and Rifts
- Delve into dungeons that not only look different but play different every time
- Travel to completely new Realms beyond the bounds of the main world
- Built from the ground up with modding in mind
- All gameplay logic and content exposed in Python
- Easily create new content or entirely new gameplay systems
- Learn from extensive modding tutorials and API documentation
- Join in on the Development Streams
- Track progress and what’s planned on the Roadmap
- Get the latest development news on Twitter
MINIMAL SETUP
- OS: Ubuntu 12.04 x64 LTS or later
- Processor: 1.7+ GHz or betterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 256+MB and OpenGL 2.1 compatible GPU and 1024x768 resolutionNetwork: Broadband Internet connection
- Storage: 256 MB available space
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