Hiring C++ Programmer and Pixel Artist
You heard it right! Siege Games is hiring! Crea being released is merely the next step in development and I would love to find some amazing people to be part of that; specifically a generalist (C++) programmer and a pixel artist. I am looking for truly passionate individuals with high work ethics, a love for games (especially RPGs) and a craving for delicious burritos. You would be working with me (@JassonMcMorris) in some future office in Portland, OR. You must be willing to relocate and work full time. Payment will be a decent indie salary with some revenue share. After reading the description below if you are interested then you can apply by emailing me at jasson@siegegames.com . Be sure to include a resume, a portfolio/code samples, you favorite games of all time and what game(s) you are currently playing. If you have any questions you are more than welcome to ask through email, twitter, or you can even join my development livestream.
Ultimately I’m looking for someone to help share the workload and be a partner-in-crime with me. Responsibilities would include a wide range of skills such as: engine development (C++), gameplay implementation (python), designing new content, and working with players to resolve issues. You must have advanced experience in at least C++ with a high standard for code quality.
Crea’s current artist, (@KelleyMcMorris), is looking to move on from Crea and focus on her freelance work. You would be the sole artist working on Crea and would have to be able to replicate the established style. The work would involve visually design, create and animating various items, blocks, monsters, bosses, and so on. A huge plus would be willingness to take a lead on wearing the community management hat as well.
[ 2016-06-29 22:08:36 CET ] [ Original post ]
Siege Games is Hiring
You heard it right! Siege Games is hiring! Crea being released is merely the next step in development and I would love to find some amazing people to be part of that; specifically a generalist (C++) programmer and a pixel artist. I am looking for truly passionate individuals with high work ethics, a love for games (especially RPGs) and a craving for delicious burritos. You would be working with me (@JassonMcMorris) in some future office in Portland, OR. You must be willing to relocate and work full time. Payment will be a decent indie salary with some revenue share. After reading the description below if you are interested then you can apply by emailing me at jasson@siegegames.com . Be sure to include a resume, a portfolio/code samples, you favorite games of all time and what game(s) you are currently playing. If you have any questions you are more than welcome to ask through email, twitter, or you can even join my development livestream.
Generalist Programmer
Ultimately I’m looking for someone to help share the workload and be a partner-in-crime with me. Responsibilities would include a wide range of skills such as: engine development (C++), gameplay implementation (python), designing new content, and working with players to resolve issues. You must have advanced experience in at least C++ with a high standard for code quality.
Pixel Artist
Crea’s current artist, (@KelleyMcMorris), is looking to move on from Crea and focus on her freelance work. You would be the sole artist working on Crea and would have to be able to replicate the established style. The work would involve visually design, create and animating various items, blocks, monsters, bosses, and so on. A huge plus would be willingness to take a lead on wearing the community management hat as well.
Crea
Siege Games
Siege Games
2016-06-09
Action Indie RPG Adventure Singleplayer Coop
Game News Posts 74
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive
(1070 reviews)
http://www.playcrea.com
https://store.steampowered.com/app/280520 
The Game includes VR Support
Crea Linux [158.73 M]
Embark on an adventure with what little you have and discover what the world of Crea has to offer. Through each action, improve your talents and master many skills. Through each victory, grow in strength and shape yourself. Through each inquiry, unlock new items to craft and build. Through each expedition, explore new realms and uncover Crea’s lore.
- Level up by defeating enemies
- Learn over 80 skills through the talent system
- Loot and craft powerful gear with unique attributes
- Discover the world’s expansive mythos and history
- Defeat challenging original monsters each with their own attacks
- Survive by timing shield blocks and dodge rolling
- Vanquish by your weapon of choice: Sword, Spear, Bow, or Magic
- Challenge massive bosses and prepare to die
- Research materials to discover their crafting capabilities
- Find old recipe scrolls scattered throughout the world
- Upgrade equipment to carry over their stats
- Use chaos crafting (minigame) to create even more powerful items
- Explore massive procedurally generated worlds
- Quickly teleport through the use of Way Crystals, Way Shards and Rifts
- Delve into dungeons that not only look different but play different every time
- Travel to completely new Realms beyond the bounds of the main world
- Built from the ground up with modding in mind
- All gameplay logic and content exposed in Python
- Easily create new content or entirely new gameplay systems
- Learn from extensive modding tutorials and API documentation
- Join in on the Development Streams
- Track progress and what’s planned on the Roadmap
- Get the latest development news on Twitter
MINIMAL SETUP
- OS: Ubuntu 12.04 x64 LTS or later
- Processor: 1.7+ GHz or betterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 256+MB and OpenGL 2.1 compatible GPU and 1024x768 resolutionNetwork: Broadband Internet connection
- Storage: 256 MB available space
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