1.4 In Development
Since 1.3 has landed we have been hard at work on the next big update for Crea. This update is going to feature some massive changes that everyone will love. First, we are finally adding some brand spanking new content. This will include doubling the shields, a new biome and several new monsters. Beyond content, we have completely reworked the toolbar once again and are doing a huge overhaul on how equipment works.
No one likes the current toolbar and at best those familiar with it have come to tolerate it. The reason the current iteration (roughly v5) has existed for so long is simply because I could not come up with a better solution. Thanks to Josh and Jonatan we were able to tackle the design and make something that feels great. The primary challenge has been trying to make the toolbar serve two different game modes (build and combat). The current version took this literally but that resulted in many inconsistencies in the controls making the learning curve extremely steep and always a pain to use.
In the new version (above), the toolbar has been simplified down to a single toolbar. Everything is press to use making skills as quick as ever to use along with everyone else. Placeable items such as blocks and furniture will go into a placement mode nearly identical to when you grab it from your inventory. While placing items from your toolbar you can quickly change to another by either a key press or with the mouse scrollwheel. In case you were ever worried about toolbar space, put those worries aside because now you can instantly change between four different toolbars with ctrl+1-4. Outside of placement mode, you can either have your weapons out (currently "W") or you can have your tool and offhand out (currently "Q"). We made switching between these separate keys so that you can always get to exactly what you want in a single button press. The weapons/tool are still usable with left/right mouse buttons and switching your weapon loadout is still Tab. Of course all of these keys are completely rebindable even including the toolbar numbers.
This next major update is bringing some substantial changes to equipment. Upgrading your equipment is being completely removed in favor of a much more juicy feature: ECHANTMENTS! Through enchantments you will be able to customize your equipment while crafting to however you like - that is of course once you find the right enchantments. More details on enchantments will be in a future announcement as we get a bit closer to 1.4 release. (or you can just join the devstream)
What equipment attributes are your favorite? Do you have any attributes you'd love to see?
[ 2017-05-15 17:54:48 CET ] [ Original post ]
Greetings!
Since 1.3 has landed we have been hard at work on the next big update for Crea. This update is going to feature some massive changes that everyone will love. First, we are finally adding some brand spanking new content. This will include doubling the shields, a new biome and several new monsters. Beyond content, we have completely reworked the toolbar once again and are doing a huge overhaul on how equipment works.
Toolbar Redesign
No one likes the current toolbar and at best those familiar with it have come to tolerate it. The reason the current iteration (roughly v5) has existed for so long is simply because I could not come up with a better solution. Thanks to Josh and Jonatan we were able to tackle the design and make something that feels great. The primary challenge has been trying to make the toolbar serve two different game modes (build and combat). The current version took this literally but that resulted in many inconsistencies in the controls making the learning curve extremely steep and always a pain to use.
In the new version (above), the toolbar has been simplified down to a single toolbar. Everything is press to use making skills as quick as ever to use along with everyone else. Placeable items such as blocks and furniture will go into a placement mode nearly identical to when you grab it from your inventory. While placing items from your toolbar you can quickly change to another by either a key press or with the mouse scrollwheel. In case you were ever worried about toolbar space, put those worries aside because now you can instantly change between four different toolbars with ctrl+1-4. Outside of placement mode, you can either have your weapons out (currently "W") or you can have your tool and offhand out (currently "Q"). We made switching between these separate keys so that you can always get to exactly what you want in a single button press. The weapons/tool are still usable with left/right mouse buttons and switching your weapon loadout is still Tab. Of course all of these keys are completely rebindable even including the toolbar numbers.
Equipment Overhaul
This next major update is bringing some substantial changes to equipment. Upgrading your equipment is being completely removed in favor of a much more juicy feature: ECHANTMENTS! Through enchantments you will be able to customize your equipment while crafting to however you like - that is of course once you find the right enchantments. More details on enchantments will be in a future announcement as we get a bit closer to 1.4 release. (or you can just join the devstream)
Feedback
What equipment attributes are your favorite? Do you have any attributes you'd love to see?
Crea
Siege Games
Siege Games
2016-06-09
Action Indie RPG Adventure Singleplayer Coop
Game News Posts 74
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive
(1070 reviews)
http://www.playcrea.com
https://store.steampowered.com/app/280520 
The Game includes VR Support
Crea Linux [158.73 M]
Embark on an adventure with what little you have and discover what the world of Crea has to offer. Through each action, improve your talents and master many skills. Through each victory, grow in strength and shape yourself. Through each inquiry, unlock new items to craft and build. Through each expedition, explore new realms and uncover Crea’s lore.
- Level up by defeating enemies
- Learn over 80 skills through the talent system
- Loot and craft powerful gear with unique attributes
- Discover the world’s expansive mythos and history
- Defeat challenging original monsters each with their own attacks
- Survive by timing shield blocks and dodge rolling
- Vanquish by your weapon of choice: Sword, Spear, Bow, or Magic
- Challenge massive bosses and prepare to die
- Research materials to discover their crafting capabilities
- Find old recipe scrolls scattered throughout the world
- Upgrade equipment to carry over their stats
- Use chaos crafting (minigame) to create even more powerful items
- Explore massive procedurally generated worlds
- Quickly teleport through the use of Way Crystals, Way Shards and Rifts
- Delve into dungeons that not only look different but play different every time
- Travel to completely new Realms beyond the bounds of the main world
- Built from the ground up with modding in mind
- All gameplay logic and content exposed in Python
- Easily create new content or entirely new gameplay systems
- Learn from extensive modding tutorials and API documentation
- Join in on the Development Streams
- Track progress and what’s planned on the Roadmap
- Get the latest development news on Twitter
MINIMAL SETUP
- OS: Ubuntu 12.04 x64 LTS or later
- Processor: 1.7+ GHz or betterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 256+MB and OpenGL 2.1 compatible GPU and 1024x768 resolutionNetwork: Broadband Internet connection
- Storage: 256 MB available space
GAMEBILLET
[ 5951 ]
GAMERSGATE
[ 3198 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB