"The Enchanted" (v1.4) Update Released
I'm excited to announce that the latest update for Crea, The Enchanted (v1.4), is now out! With this update comes equipment enchantments, equipment redesign, huge combat changes, new content, visual enhancements, and much more! https://www.youtube.com/watch?v=AM73HgcKKoU
Enchant equipment while crafting or later through the new Enchanter NPC to customize your equipment however you like. Enchantments are scattered throughout Crea and offer a wide range of attributes allowing for countless possibilities.
There were many changes made to equipment to better support enchanting. Equipment no longer requires upgrading and accessories are no longer split up into many levels. Earlier gear level requirements were lowered, high level bows scaled back and many more changes.
Attack combos are now immediately available to characters as well as being able to move with shields and bows. Even more impactful is that monsters are now staggered briefly when hit making attack combos even more important. Blocking attacks with a shields consumes much less stamina and you can even regenerate stamina while holding a shield up. Additionally all skills cast times, cooldowns, and stamina usage have been significantly reduced to help make combat a bit more engaging.
A brand new biome was added, the mangrove, which is named after the amazing trees you'll find there. An entire family of slimes have also moved into Crea and can be found throughout it. The number of shields have nearly been doubled giving many more options and higher level shields. There are also some new higher level treasure chests to loot not to mention their expanded inventory space!
A new graphics setting, "Beautiful", was added which brings bloom and illumination to Crea making certain items pop. This feature is a bit intensive so if you're running into performance issues definitely try the "Fast" option.
We've also spent some time making visual improvements to many other things such as water splashes and bouncing loot.
We are always taking player feedback and this update is packed with it. We have once more reworked the toolbar giving players even more power in a simpler design.
Speaking of power, new characters are now able to ledge grab from the get go and place ground blocks on top of backwall blocks. More prominent notifications are displayed when unlocking bosses and the effects for defeating the bosses for the first time. This list goes on and on and you can check it out along with all of the other changes and bug fixes we made in the full 1.4 changelog.
I will continue to focus on fixing issues for v1.4 meanwhile Jonatan has already begun work on the next update (v1.5). In it you can look forward to better character customizations, dungeon improvements and whatever else we get our hands on.
[ 2017-06-17 19:02:43 CET ] [ Original post ]
The Enchanted
I'm excited to announce that the latest update for Crea, The Enchanted (v1.4), is now out! With this update comes equipment enchantments, equipment redesign, huge combat changes, new content, visual enhancements, and much more! https://www.youtube.com/watch?v=AM73HgcKKoU
Enchantments
Enchant equipment while crafting or later through the new Enchanter NPC to customize your equipment however you like. Enchantments are scattered throughout Crea and offer a wide range of attributes allowing for countless possibilities.
Equipment Redesign
There were many changes made to equipment to better support enchanting. Equipment no longer requires upgrading and accessories are no longer split up into many levels. Earlier gear level requirements were lowered, high level bows scaled back and many more changes.
Honing Combat
Attack combos are now immediately available to characters as well as being able to move with shields and bows. Even more impactful is that monsters are now staggered briefly when hit making attack combos even more important. Blocking attacks with a shields consumes much less stamina and you can even regenerate stamina while holding a shield up. Additionally all skills cast times, cooldowns, and stamina usage have been significantly reduced to help make combat a bit more engaging.
OMG! Content
A brand new biome was added, the mangrove, which is named after the amazing trees you'll find there. An entire family of slimes have also moved into Crea and can be found throughout it. The number of shields have nearly been doubled giving many more options and higher level shields. There are also some new higher level treasure chests to loot not to mention their expanded inventory space!
Visual Enhancements
A new graphics setting, "Beautiful", was added which brings bloom and illumination to Crea making certain items pop. This feature is a bit intensive so if you're running into performance issues definitely try the "Fast" option.
We've also spent some time making visual improvements to many other things such as water splashes and bouncing loot.
Much More
We are always taking player feedback and this update is packed with it. We have once more reworked the toolbar giving players even more power in a simpler design.
Speaking of power, new characters are now able to ledge grab from the get go and place ground blocks on top of backwall blocks. More prominent notifications are displayed when unlocking bosses and the effects for defeating the bosses for the first time. This list goes on and on and you can check it out along with all of the other changes and bug fixes we made in the full 1.4 changelog.
Moving Forward
I will continue to focus on fixing issues for v1.4 meanwhile Jonatan has already begun work on the next update (v1.5). In it you can look forward to better character customizations, dungeon improvements and whatever else we get our hands on.
Crea
Siege Games
Siege Games
2016-06-09
Action Indie RPG Adventure Singleplayer Coop
Game News Posts 74
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive
(1070 reviews)
http://www.playcrea.com
https://store.steampowered.com/app/280520 
The Game includes VR Support
Crea Linux [158.73 M]
Embark on an adventure with what little you have and discover what the world of Crea has to offer. Through each action, improve your talents and master many skills. Through each victory, grow in strength and shape yourself. Through each inquiry, unlock new items to craft and build. Through each expedition, explore new realms and uncover Crea’s lore.
- Level up by defeating enemies
- Learn over 80 skills through the talent system
- Loot and craft powerful gear with unique attributes
- Discover the world’s expansive mythos and history
- Defeat challenging original monsters each with their own attacks
- Survive by timing shield blocks and dodge rolling
- Vanquish by your weapon of choice: Sword, Spear, Bow, or Magic
- Challenge massive bosses and prepare to die
- Research materials to discover their crafting capabilities
- Find old recipe scrolls scattered throughout the world
- Upgrade equipment to carry over their stats
- Use chaos crafting (minigame) to create even more powerful items
- Explore massive procedurally generated worlds
- Quickly teleport through the use of Way Crystals, Way Shards and Rifts
- Delve into dungeons that not only look different but play different every time
- Travel to completely new Realms beyond the bounds of the main world
- Built from the ground up with modding in mind
- All gameplay logic and content exposed in Python
- Easily create new content or entirely new gameplay systems
- Learn from extensive modding tutorials and API documentation
- Join in on the Development Streams
- Track progress and what’s planned on the Roadmap
- Get the latest development news on Twitter
MINIMAL SETUP
- OS: Ubuntu 12.04 x64 LTS or later
- Processor: 1.7+ GHz or betterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 256+MB and OpenGL 2.1 compatible GPU and 1024x768 resolutionNetwork: Broadband Internet connection
- Storage: 256 MB available space
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