Greetings adventurers! It has been awhile since we spoke last and I'm excited to bring good news - Housewarming (v1.5) is now available!
In Housewarming the focus has been on improving building and adding an incentive to construct a base. You will also find many new home items and several new monsters to fend off.
NPC Housing
After learning how resourceful adventurers are the NPCs immediately started making requests. Now they want their own room and will even request items to furnish it. Upon completing these requests they will give you various bonuses through their services such as a discount. Get to building!
Building Upgrades
With the focus on building this update I wanted to make the experience easier and more enjoyable. A placement grid has been added so you can easily see how things line up while building. Speaking of lining things up, item placement will now snap to the grid (this can be turned off in the settings). Grass is also automatically replaced when attempting to build on it.
More Item and Monsters
Tons of new building related items have been added such as fences, scaffolding and stone furniture. Build away but be wary for there are new creatures lurking about. Most of these will be familiar as they are variations of existing monsters but be careful for their attacks do vary. Oh and be watchful for monsters sense have been heightened and will gravitate towards players now.
More!
Several other changes and bug fixes have been made as well. You can view the 1.5 changelog here.
Moving Forward
To squelch any concerns, I will be continuing Crea development for the forseeable furture. I will be attempting to balance working on Crea as well as this new secret project I started with Jonatan. During this time updates will be a little slower than before but please still look forward to them. Thank you for your continued support!
Greetings adventurers! It has been awhile since we spoke last and I'm excited to bring good news - Housewarming (v1.5) is now available!
In Housewarming the focus has been on improving building and adding an incentive to construct a base. You will also find many new home items and several new monsters to fend off.
NPC Housing
After learning how resourceful adventurers are the NPCs immediately started making requests. Now they want their own room and will even request items to furnish it. Upon completing these requests they will give you various bonuses through their services such as a discount. Get to building!
Building Upgrades
With the focus on building this update I wanted to make the experience easier and more enjoyable. A placement grid has been added so you can easily see how things line up while building. Speaking of lining things up, item placement will now snap to the grid (this can be turned off in the settings). Grass is also automatically replaced when attempting to build on it.
More Item and Monsters
Tons of new building related items have been added such as fences, scaffolding and stone furniture. Build away but be wary for there are new creatures lurking about. Most of these will be familiar as they are variations of existing monsters but be careful for their attacks do vary. Oh and be watchful for monsters sense have been heightened and will gravitate towards players now.
More!
Several other changes and bug fixes have been made as well. You can view the 1.5 changelog here.
Moving Forward
To squelch any concerns, I will be continuing Crea development for the forseeable furture. I will be attempting to balance working on Crea as well as this new secret project I started with Jonatan. During this time updates will be a little slower than before but please still look forward to them. Thank you for your continued support!
Crea
Siege Games
Siege Games
2016-06-09
Action Indie RPG Adventure Singleplayer Coop
Game News Posts 74
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive
(1070 reviews)
http://www.playcrea.com
https://store.steampowered.com/app/280520 
The Game includes VR Support
Crea Linux [158.73 M]
- Level up by defeating enemies
- Learn over 80 skills through the talent system
- Loot and craft powerful gear with unique attributes
- Discover the world’s expansive mythos and history
- Defeat challenging original monsters each with their own attacks
- Survive by timing shield blocks and dodge rolling
- Vanquish by your weapon of choice: Sword, Spear, Bow, or Magic
- Challenge massive bosses and prepare to die
- Research materials to discover their crafting capabilities
- Find old recipe scrolls scattered throughout the world
- Upgrade equipment to carry over their stats
- Use chaos crafting (minigame) to create even more powerful items
- Explore massive procedurally generated worlds
- Quickly teleport through the use of Way Crystals, Way Shards and Rifts
- Delve into dungeons that not only look different but play different every time
- Travel to completely new Realms beyond the bounds of the main world
- Built from the ground up with modding in mind
- All gameplay logic and content exposed in Python
- Easily create new content or entirely new gameplay systems
- Learn from extensive modding tutorials and API documentation
- Join in on the Development Streams
- Track progress and what’s planned on the Roadmap
- Get the latest development news on Twitter
- OS: Ubuntu 12.04 x64 LTS or later
- Processor: 1.7+ GHz or betterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 256+MB and OpenGL 2.1 compatible GPU and 1024x768 resolutionNetwork: Broadband Internet connection
- Storage: 256 MB available space
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