Magnificent Mechanisms Update Released!
Thanks to the Syle Manipulator it is now possible to connect items together and create complex automated systems. When a device sends a signal it has a power level which the receiving item can react to in different ways. It can be as simple as a light changing color based on the power level to as complex as a series of logic gates with conditional logic based on the power level. Automatically open doors, easily move water, and even transfer items in treasure chests. The power is now yours.
The original dungeon concept had some great ideas but ultimately had some fatal flaws. I took dungeons back to the drawing board and now they are better than ever. Every sector you advance through includes multiple threats including monsters, traps and environmental hazards. Progress towards the end and you will now be greeted by a boss and a reward if you claim victory.
With the extended development time I took the opportunity to beef up multiplayer. Bandwidth usage has been reduced by roughly 90% meaning less lag for everyone. The HUD has received a facelift and along with it ally vitals will now be displayed below yours. Target yourself or your ally by the portrait or hovering over your ally character - ally targeting has been fixed!
Full Changelog: https://steamcommunity.com/app/280520/discussions/0/3216031607501136699/
[ 2018-12-17 03:32:58 CET ] [ Original post ]
I am extremely happy to announce that Crea's latest update, Magnificent Mechanisms, is now officially released. It started out as an innocent update but slowly grew into the beast of an update it is today. So what exactly does this Magnificent Mechanisms bring?
Mechanical Wiring System
Thanks to the Syle Manipulator it is now possible to connect items together and create complex automated systems. When a device sends a signal it has a power level which the receiving item can react to in different ways. It can be as simple as a light changing color based on the power level to as complex as a series of logic gates with conditional logic based on the power level. Automatically open doors, easily move water, and even transfer items in treasure chests. The power is now yours.
Completely redesigned dungeons
The original dungeon concept had some great ideas but ultimately had some fatal flaws. I took dungeons back to the drawing board and now they are better than ever. Every sector you advance through includes multiple threats including monsters, traps and environmental hazards. Progress towards the end and you will now be greeted by a boss and a reward if you claim victory.
Multiplayer Enhancements
With the extended development time I took the opportunity to beef up multiplayer. Bandwidth usage has been reduced by roughly 90% meaning less lag for everyone. The HUD has received a facelift and along with it ally vitals will now be displayed below yours. Target yourself or your ally by the portrait or hovering over your ally character - ally targeting has been fixed!
Full Changelog: https://steamcommunity.com/app/280520/discussions/0/3216031607501136699/
Happy holidays everyone!
Crea
Siege Games
Siege Games
2016-06-09
Action Indie RPG Adventure Singleplayer Coop
Game News Posts 74
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive
(1070 reviews)
http://www.playcrea.com
https://store.steampowered.com/app/280520 
The Game includes VR Support
Crea Linux [158.73 M]
Embark on an adventure with what little you have and discover what the world of Crea has to offer. Through each action, improve your talents and master many skills. Through each victory, grow in strength and shape yourself. Through each inquiry, unlock new items to craft and build. Through each expedition, explore new realms and uncover Crea’s lore.
- Level up by defeating enemies
- Learn over 80 skills through the talent system
- Loot and craft powerful gear with unique attributes
- Discover the world’s expansive mythos and history
- Defeat challenging original monsters each with their own attacks
- Survive by timing shield blocks and dodge rolling
- Vanquish by your weapon of choice: Sword, Spear, Bow, or Magic
- Challenge massive bosses and prepare to die
- Research materials to discover their crafting capabilities
- Find old recipe scrolls scattered throughout the world
- Upgrade equipment to carry over their stats
- Use chaos crafting (minigame) to create even more powerful items
- Explore massive procedurally generated worlds
- Quickly teleport through the use of Way Crystals, Way Shards and Rifts
- Delve into dungeons that not only look different but play different every time
- Travel to completely new Realms beyond the bounds of the main world
- Built from the ground up with modding in mind
- All gameplay logic and content exposed in Python
- Easily create new content or entirely new gameplay systems
- Learn from extensive modding tutorials and API documentation
- Join in on the Development Streams
- Track progress and what’s planned on the Roadmap
- Get the latest development news on Twitter
MINIMAL SETUP
- OS: Ubuntu 12.04 x64 LTS or later
- Processor: 1.7+ GHz or betterMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 256+MB and OpenGL 2.1 compatible GPU and 1024x768 resolutionNetwork: Broadband Internet connection
- Storage: 256 MB available space
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