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Hello. over the weekend, I worked on the following fixes and updates: - Added aim assist functionality for gamepad play - Fixed an issue where resurrected characters couldnt move. - Resolved a problem where key bindings wouldnt apply until restarting the game. - Fixed corpses not disappearing when moving to the next room. - Addressed broken Chinese font issues. - Title and ending narrations can now be skipped. - Fixed the boss HP bar transparency issue. - Prevented silver from falling out of the map when objects are destroyed. - Ensured volume settings save properly. - Fixed various UI visibility issues. Currently investigating and planning fixes for: - Weapon upgrades resetting unexpectedly. - Achievements not unlocking. - A problem where progress cannot continue even after defeating all enemies. - Characters occasionally floating in mid-air. - Enemies spawning in odd locations or getting stuck in Chapter 3. - Fixing the issue where ultimate and artifact rotation buttons do not work. The following issues will be addressed, but they may take some time as they require major changes to the game system: - Fixing the issue where playing with another character requires starting completely from the beginning. - Checkpoint saves near the Seraph. - Gamepad support on macOS. - PlayStation controller layout adjustments. - Improving awkward controls and unnatural animations.
[ 2025-01-20 05:08:45 CET ] [ Original post ]
Nunholy has been released! If you encounter any issues during gameplay, please send a message to csw0019@gmail.com or contact us on X. Thank you for patiently waiting.
[ 2025-01-17 02:20:41 CET ] [ Original post ]
All preparations for Nunholy have been completed and its now ready for release. However, the build review I submitted on December 22 is still not finished, and Ive put in an inquiry to find out whats causing the delay. If the review isnt completed by tomorrow, the release may inevitably be delayed slightly.. That said, as soon as the review is finished, I can release it immediately, so I dont expect it to be delayed for more than a week. Because of the year-end and New Year holidays, I should have submitted the build for review soonerthis was my mistake. Ill make every effort to release it as quickly as possible. Im terribly sorry to everyone who has been waiting.
[ 2025-01-03 03:37:22 CET ] [ Original post ]
The release date for Nunholy has been confirmed. (This has not yet been reflected on the Steam page.) While I had planned to release it by October as previously announced, internal testing has led me to the conclusion that about two more months of polishing are needed. I sincerely apologize to those who have been waiting, and I will ensure that the game is ready for release on January 4th.
[ 2024-10-25 10:56:57 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
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Nunholy is a nun action roguelike game where you explore dungeons and hunt vampires.
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As players defeat vampires, they can choose to absorb their power or sell it to upgrade their equipment. Whether to borrow the strength of vampires or rely solely on human abilities in battle is up to you.
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Vampires are classified into various ranks based on their strength, such as Knight, Baron, Viscount, and Duke. Hunt down the strongest vampires and strive to become an S-rank hunter.
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In the dungeons, you will find merchants such as witches, prisoners, and undertakers who don't care about your identity as long as you have money. Meet and trade with them.
- OS: Ubuntu
- Processor: Dual Core 2.4 GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: AMD: HD 6570
- Storage: 2 GB available space
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