New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Interstellaria | |
Developer | Coldrice Games LLC | |
Publisher | Chucklefish | | |
Tags | Indie Strategy RPG Simulation Singleplayer | | |
Release | 2015-07-17 | |
Steam | 9,99€ 6,99£ 9,99$ / 0 % |
News | 35 |
Controls | Keyboard Mouse |
Players online |  0  |
Steam Rating | Mixed |
Steam store |  https://store.steampowered.com/app/280360  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  20,000 .. 50,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 296 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 365 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Linux Content [183.2 M]
|
DLC | Interstellaria OST
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LINUX STREAMERS (0)
Version 1.02 now live as well |
II wanted to upload a quick build of what I was working on now so you guys didn't think I forgot about you!
-FIXED-
-Asteroids will no longer destroy the enemy probe during the tutorial
-killing the enemy probe during the tutorial without scanning no longer locks out the tutorial.
-Removed the locked door on your home town -there's not much to see but I know people wanted to look.
-Fixed a few achievement triggers
-There will not always be the correct stations when you return from Trenzalore to your ship for the next part of the tutorial
-Added arrows to Nav/Tactical/Scan stations during the tutorial
-Fixed a bug where stations would stay on even if there wasn't enough power for them (as long as they were in use)
-Fixed a bug where enemy scanning effect, while paused, would play a sound non-stop
-Fixed a number of typos in dialogue
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[ 2015-07-19 03:16:17 CET ] [ Original post ] |