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Name

 Interstellaria 

 

Developer

 Coldrice Games LLC 

 

Publisher

 Chucklefish 

 

Tags

 Indie 

 Strategy 

 

RPG 

 

Simulation 

 

Singleplayer 

Release

 2015-07-17 

 

Steam

 9,99€ 6,99£ 9,99$ / 0 % 

 

News

 35 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 0 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/280360 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 20,000 .. 50,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 296  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 365 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Linux Content [183.2 M] 


DLC

 Interstellaria OST 




LINUX STREAMERS (0)




Oh Hey, v1.06f is up and running!

Here's the low down for what's new!

-NEW-
-Quest log now starts at the most current quest item
-Crew hunger/sleep/bored cooldowns have been extended. As a result they take longer to need food or sleep or entertainment.
-As a result of the above fix, medical stations heal slightly faster
-new trait - radioactive (turns your crewmen green, very very slightly damages a crewman sometimes)
-new Lighting bolt gun, somewhere out there
-Other crew will come to the aid of a crewmen in combat within 2 or 3 tiles, unless being specifically moved by the player
-Mouse wheel support added for the various menus. Everything should work smoothly, but if I missed anything let me know.

-FIXED-
-Fixed a bug where enemy ship armor repair amounts were much too fast/high
-Escape now closes menus properly
-Fixed a bug where sell all sold all but 1
-Nano pods should no longer continue while paused
- Fixed a visual bug with boarding ships
-Fixed a bug where, on Trenzalore, a single rank insignia was floating around
-Cargo pods no longer overlap each other causing issues.
-You should no longer get popped out of your ship when a ship station is on the edge of the ship
-death beams should no longer be mislabed when they drop off an enemy ship


[ 2015-08-24 08:27:47 CET ] [ Original post ]

Oh Hey, v1.06f is up and running!

Here's the low down for what's new!

-NEW-
-Quest log now starts at the most current quest item
-Crew hunger/sleep/bored cooldowns have been extended. As a result they take longer to need food or sleep or entertainment.
-As a result of the above fix, medical stations heal slightly faster
-new trait - radioactive (turns your crewmen green, very very slightly damages a crewman sometimes)
-new Lighting bolt gun, somewhere out there
-Other crew will come to the aid of a crewmen in combat within 2 or 3 tiles, unless being specifically moved by the player
-Mouse wheel support added for the various menus. Everything should work smoothly, but if I missed anything let me know.

-FIXED-
-Fixed a bug where enemy ship armor repair amounts were much too fast/high
-Escape now closes menus properly
-Fixed a bug where sell all sold all but 1
-Nano pods should no longer continue while paused
- Fixed a visual bug with boarding ships
-Fixed a bug where, on Trenzalore, a single rank insignia was floating around
-Cargo pods no longer overlap each other causing issues.
-You should no longer get popped out of your ship when a ship station is on the edge of the ship
-death beams should no longer be mislabed when they drop off an enemy ship


[ 2015-08-24 08:27:47 CET ] [ Original post ]