First, thanks to everyone who stopped by our display at PAX in Seattle last weekend! It was great to be able to talk to players in person as well as show the game to new people. Don't worry, it wasn't all play time. I have some new things for everyone!' --NEW-- -All crew guns have been "normalized" to match the game progression. This means that many weapons had their damage output reduced, some increased, and many didn't change. -Re-balanced the costs of ships, and some stations -Crewmen will continue traveling to a point instead of stopping/going when you click the same point multiple times -Reduced the chance to get items from destroying enemy ships -Adjusted the chance to have stations damaged, fires, or hull leaks -You now travel faster on the star map -Added an Anoa Long Gun -Guns use their bigger sprite when being purchased --FIXED-- -Fixed a bug where hotkeys were enabled while renaming ships or crew -fixed a bug where installing guns could cause a crash -Fixed enemy ship repair rates being WAYYY too fast -using your scroll wheel to toggle through your ships should no longer freak out when said ship is also shaking from an attack -Disabled fast forward when taking off, should curb most issues with taking off and automatically responding "yes" to leaving crew behind
[ 2015-09-08 07:27:30 CET ] [ Original post ]
First, thanks to everyone who stopped by our display at PAX in Seattle last weekend! It was great to be able to talk to players in person as well as show the game to new people. Don't worry, it wasn't all play time. I have some new things for everyone!' --NEW-- -All crew guns have been "normalized" to match the game progression. This means that many weapons had their damage output reduced, some increased, and many didn't change. -Re-balanced the costs of ships, and some stations -Crewmen will continue traveling to a point instead of stopping/going when you click the same point multiple times -Reduced the chance to get items from destroying enemy ships -Adjusted the chance to have stations damaged, fires, or hull leaks -You now travel faster on the star map -Added an Anoa Long Gun -Guns use their bigger sprite when being purchased --FIXED-- -Fixed a bug where hotkeys were enabled while renaming ships or crew -fixed a bug where installing guns could cause a crash -Fixed enemy ship repair rates being WAYYY too fast -using your scroll wheel to toggle through your ships should no longer freak out when said ship is also shaking from an attack -Disabled fast forward when taking off, should curb most issues with taking off and automatically responding "yes" to leaving crew behind
[ 2015-09-08 07:27:30 CET ] [ Original post ]
- Linux Content [183.2 M]
- Interstellaria OST
Command a fleet of vessels wandering the galaxy for adventure and profit! You’ll be forced to make tough decisions as you face hostile starships, crippling space anomalies, and intriguing aliens. When your fleet faces certain doom, should you direct your crew to make critical repairs, or report to their stations and boost your fleet?
Land your flagship on an alien world, allowing your crew to gather valuable resources for you— but be sure to equip them with powerful armor and weapons! It’s a dangerous universe out there, and although many helpful creatures will trade or share valuable information with you, many more will attack on sight!
Features
- Tactical crew management. Direct crewmen to put out fires, or repair damaged equipment. Posting them to their station boosts your fleet's speed and combat abilities.
- Customize your ship with helpful stations. Allocate power to important systems or simply outfit your ship with lasers and put all power into weapons!
- Your crew eats, sleeps, and needs entertainment. Each one develops unique traits throughout the game that help or hurt the mission. Various outfits and weapons can be found to customize them further.
- Fleet-based combat. Instead of controlling a single ship, you control multiple ships each with their own crew.
- Fully explorable galaxy, no areas are off limits. Each region has unique ships, aliens, and mysteries to find.
- Land your ships on planets! Each world is a new experience and has special rewards for you and your crew.
- Featuring an all-original soundtrack from the incredibly popular chiptune musician Chipzel.
- OS: Ubuntu 12.04 LTS. fully updated
- Processor: 2 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 1024x768 minimum resolution. OpenGL 2.0 Support. and recommended dedicated graphics card with 128 MB of RAM
- Storage: 200 MB available space
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