





Very excited to bring you guys another build. Remember, I do my best to read/consider feedback regularly so don't be afraid to post in the steam forums! I may not be able to implement all ideas due to conflicts, scope, or balance, but I do read them all! PLANET PROGRESS SAVE/RESPAWN -This is a bit more of a bigger mechanic. Levels you visit will now stay saved for 20 minutes, and will respawn after that. It may increase in the future, but I'd like to see it played first before I change it. NEW CREW GUNS -Bashien Flash Gun -Suna Seed Dart -Kaidun Dynamite -Kursha Stun Prod Several maps will change over time now, with more to come. New Random Event The prices of all the crew guns have been adjusted Pathfinding should feel a lot "quicker" --BUGS FIXED-- -Fixed a game crash in a human space encounter -Fixed a bug where ships would "flip" nonstop during combat -Fixed a bug where crew would try to face an enemy on a ledge and then fall off it -Fixed a floating resources -Fixed a bug where crewmen would not be entertained by leaving the ship Now what is to come: There will be a slight gap in updates in the next month with some bigger things on the horizon, so I wanted to warn the players ahead of time! *I have additional content which I am very excited about, but do not want to itemize here until it's complete. *New/Shorter Tutorial *Overhaul of UI It is mostly UI and Tutorial will take a bit longer than past updates. It's asked about a lot, and it's just one of those things that is a bit more time consuming but has been on our radar!
[ 2015-09-28 00:02:51 CET ] [ Original post ]
Very excited to bring you guys another build. Remember, I do my best to read/consider feedback regularly so don't be afraid to post in the steam forums! I may not be able to implement all ideas due to conflicts, scope, or balance, but I do read them all! PLANET PROGRESS SAVE/RESPAWN -This is a bit more of a bigger mechanic. Levels you visit will now stay saved for 20 minutes, and will respawn after that. It may increase in the future, but I'd like to see it played first before I change it. NEW CREW GUNS -Bashien Flash Gun -Suna Seed Dart -Kaidun Dynamite -Kursha Stun Prod Several maps will change over time now, with more to come. New Random Event The prices of all the crew guns have been adjusted Pathfinding should feel a lot "quicker" --BUGS FIXED-- -Fixed a game crash in a human space encounter -Fixed a bug where ships would "flip" nonstop during combat -Fixed a bug where crew would try to face an enemy on a ledge and then fall off it -Fixed a floating resources -Fixed a bug where crewmen would not be entertained by leaving the ship Now what is to come: There will be a slight gap in updates in the next month with some bigger things on the horizon, so I wanted to warn the players ahead of time! *I have additional content which I am very excited about, but do not want to itemize here until it's complete. *New/Shorter Tutorial *Overhaul of UI It is mostly UI and Tutorial will take a bit longer than past updates. It's asked about a lot, and it's just one of those things that is a bit more time consuming but has been on our radar!
[ 2015-09-28 00:02:51 CET ] [ Original post ]
- Linux Content [183.2 M]
- Interstellaria OST
Command a fleet of vessels wandering the galaxy for adventure and profit! You’ll be forced to make tough decisions as you face hostile starships, crippling space anomalies, and intriguing aliens. When your fleet faces certain doom, should you direct your crew to make critical repairs, or report to their stations and boost your fleet?
Land your flagship on an alien world, allowing your crew to gather valuable resources for you— but be sure to equip them with powerful armor and weapons! It’s a dangerous universe out there, and although many helpful creatures will trade or share valuable information with you, many more will attack on sight!
Features
- Tactical crew management. Direct crewmen to put out fires, or repair damaged equipment. Posting them to their station boosts your fleet's speed and combat abilities.
- Customize your ship with helpful stations. Allocate power to important systems or simply outfit your ship with lasers and put all power into weapons!
- Your crew eats, sleeps, and needs entertainment. Each one develops unique traits throughout the game that help or hurt the mission. Various outfits and weapons can be found to customize them further.
- Fleet-based combat. Instead of controlling a single ship, you control multiple ships each with their own crew.
- Fully explorable galaxy, no areas are off limits. Each region has unique ships, aliens, and mysteries to find.
- Land your ships on planets! Each world is a new experience and has special rewards for you and your crew.
- Featuring an all-original soundtrack from the incredibly popular chiptune musician Chipzel.
- OS: Ubuntu 12.04 LTS. fully updated
- Processor: 2 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 1024x768 minimum resolution. OpenGL 2.0 Support. and recommended dedicated graphics card with 128 MB of RAM
- Storage: 200 MB available space
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