It's been worth the wait folks! Promise! new Interstellaria patch is live!
The new UI should be a LOT easier to work with for everyone. Things are much more clear, multiple menus can be opened at once, and more importantly the UI behaves better with different resolutions than the previous version.
In addition to the new UI, there should be a few new NPC's to talk to, some new items hiding throughout the game, as well as a new ship purchasable early on. It's all very exciting!
As the developer I would also like to address and apologize for the length of time it took to complete the patch. A lot of people are surprised to discover that Interstellaria is a solo dev project - just me (coldrice). As you can imagine, there is a LOT that goes into a game, and that's a LOT being done by a single person. I work a regular full time job and support a family as well as making games, so my progress is not quite as fast as bigger teams. It's not an excuse however! It just means it takes me a bit longer to get things turned around to where I want it. I make Interstellaria because I love Interstellaria, not really for any other reason.
An additional factor to the delay is the extent of the update. The original plan was a superficial/readability update for the UI. Instead, the entire UI system was taken out and replaced with something far more flexible. This should make it easier to extend, or if needed easier to remove bugs. Hopefully you guys like it!
Thanks for holding on guys!
[ 2016-08-29 08:13:55 CET ] [ Original post ]
It's been worth the wait folks! Promise! new Interstellaria patch is live!
The new UI should be a LOT easier to work with for everyone. Things are much more clear, multiple menus can be opened at once, and more importantly the UI behaves better with different resolutions than the previous version.
In addition to the new UI, there should be a few new NPC's to talk to, some new items hiding throughout the game, as well as a new ship purchasable early on. It's all very exciting!
As the developer I would also like to address and apologize for the length of time it took to complete the patch. A lot of people are surprised to discover that Interstellaria is a solo dev project - just me (coldrice). As you can imagine, there is a LOT that goes into a game, and that's a LOT being done by a single person. I work a regular full time job and support a family as well as making games, so my progress is not quite as fast as bigger teams. It's not an excuse however! It just means it takes me a bit longer to get things turned around to where I want it. I make Interstellaria because I love Interstellaria, not really for any other reason.
An additional factor to the delay is the extent of the update. The original plan was a superficial/readability update for the UI. Instead, the entire UI system was taken out and replaced with something far more flexible. This should make it easier to extend, or if needed easier to remove bugs. Hopefully you guys like it!
Thanks for holding on guys!
[ 2016-08-29 08:13:55 CET ] [ Original post ]
- Linux Content [183.2 M]
- Interstellaria OST
Command a fleet of vessels wandering the galaxy for adventure and profit! You’ll be forced to make tough decisions as you face hostile starships, crippling space anomalies, and intriguing aliens. When your fleet faces certain doom, should you direct your crew to make critical repairs, or report to their stations and boost your fleet?
Land your flagship on an alien world, allowing your crew to gather valuable resources for you— but be sure to equip them with powerful armor and weapons! It’s a dangerous universe out there, and although many helpful creatures will trade or share valuable information with you, many more will attack on sight!
Features
- Tactical crew management. Direct crewmen to put out fires, or repair damaged equipment. Posting them to their station boosts your fleet's speed and combat abilities.
- Customize your ship with helpful stations. Allocate power to important systems or simply outfit your ship with lasers and put all power into weapons!
- Your crew eats, sleeps, and needs entertainment. Each one develops unique traits throughout the game that help or hurt the mission. Various outfits and weapons can be found to customize them further.
- Fleet-based combat. Instead of controlling a single ship, you control multiple ships each with their own crew.
- Fully explorable galaxy, no areas are off limits. Each region has unique ships, aliens, and mysteries to find.
- Land your ships on planets! Each world is a new experience and has special rewards for you and your crew.
- Featuring an all-original soundtrack from the incredibly popular chiptune musician Chipzel.
- OS: Ubuntu 12.04 LTS. fully updated
- Processor: 2 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 1024x768 minimum resolution. OpenGL 2.0 Support. and recommended dedicated graphics card with 128 MB of RAM
- Storage: 200 MB available space
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