





V1.09c IS LIVE, CAPTAIN!
[ 2020-02-25 08:08:38 CET ] [ Original post ]
Good evening, Captains. I come to you with a meaty update. This is the second in a series of a planned patches that will address critical bugs and playability issues. With the Coldrice Games discord in full swing, I have been able to continue to push on development for the game with updates to the optimizations of the game as well as several quality of life needs. I have some new smaller projects on the horizon as well which I hope will bring in funds to further push Interstellaria. Without extra comment, I will also add that Interestellaria is no longer being published by Chucklefish. WHATS NEW
- Dramatically overhauled the "tile" management system of the game, allowing for incredibly fast loading of planets.
- Added a percentage on screen when loading a planet
- Pathfinding has been dramatically optimized. Should be almost instantaneous in most areas, and very fast in the others.
- When fighting in space, enemies will no long "BLOCK EXIT," instead every encounter has a timer to leave based on how many enemies there are.
- You can now access the full fleet inventory even when on a planet
- In order to work with UNITY, putting mod images must be done in the interstellaria_data/resources/mods folder
- Crewmen can no longer harvest when inventory is full
- Ulu has been made more navigable
- Adjusted oloke to only require the death of one giant lizard
- Adjusted the description of ships so that their stats match properly when purchasing
- Removed some invisible blocks here and there
- Slightly renamed some items, adjusted text for others.
- Made some adjustments to run speed
- Fixed a bug where race specific dialogue wasn't coming up.
- Fixed a bug with bulk buying
- Fixed a bug where you could apply repair plates to destroyed ships
- Fixed bugs with the reload and return feature
- Fixed a bug with power armor
- Fixed a bug with poison or sticky effects
- Fixed a bug where repair all charged money but didn't repair ship
- Fixed a bug where you could install a stacked station, losing them.
- Fixed a bug where damaged pod event didn't give you a crewman
- Fixed a crash with distress signal event.
- Fixed a bug where you could put a stock of weapons into a weapon slot
- Fixed a bug where the landing screen would clip the planet graphics/texts
- Fixed a bug where you could take off from trenzalore without repairing.
- Fixed some bugs with rogue queen's attack
- Fixed a bug where you could get a hull leak on the freighter that can't be reached.
- Fixed some bugs with achievements
- Fixed a bug where you could click the starmap through combat screen
- Fixed NPC issues at the casino
- Fixed NPC issues on Tharkad
- Fixed some naming issues with Robar and Kere
- Fixed a bug where if the player loses to the General and reloads, the game proceeds as if you won
- Fixed a bug with background NPC hair
- Fixed a bug where you could walk off the size of anskad
- Fixed a bug where opening a menu when taking off makes them freeze
- Fixed a bug with the wormhole event
- Fixed a bug that allowed infinite items when crew window is open
- Fixed a crash with some ships
- Fixed a crash with landing on asteroids
- Fixed a crash when returning to Aibit Nest
- fixed a crash on derelict stations
- fixed a crash on stores in kaidun space and anoa space
- fixed a bug where you could edit stations on destroyed ships
[ 2020-02-25 08:08:38 CET ] [ Original post ]
Interstellaria
Coldrice Games LLC
Developer
Chucklefish
Publisher
2015-07-17
Release
Game News Posts:
35
🎹🖱️Keyboard + Mouse
Mixed
(351 reviews)
The Game includes VR Support
Public Linux Depots:
- Linux Content [183.2 M]
Available DLCs:
- Interstellaria OST
Interstellaria is a real time space-exploration sim and crew management game.
Command a fleet of vessels wandering the galaxy for adventure and profit! You’ll be forced to make tough decisions as you face hostile starships, crippling space anomalies, and intriguing aliens. When your fleet faces certain doom, should you direct your crew to make critical repairs, or report to their stations and boost your fleet?
Land your flagship on an alien world, allowing your crew to gather valuable resources for you— but be sure to equip them with powerful armor and weapons! It’s a dangerous universe out there, and although many helpful creatures will trade or share valuable information with you, many more will attack on sight!
Command a fleet of vessels wandering the galaxy for adventure and profit! You’ll be forced to make tough decisions as you face hostile starships, crippling space anomalies, and intriguing aliens. When your fleet faces certain doom, should you direct your crew to make critical repairs, or report to their stations and boost your fleet?
Land your flagship on an alien world, allowing your crew to gather valuable resources for you— but be sure to equip them with powerful armor and weapons! It’s a dangerous universe out there, and although many helpful creatures will trade or share valuable information with you, many more will attack on sight!
Features
- Tactical crew management. Direct crewmen to put out fires, or repair damaged equipment. Posting them to their station boosts your fleet's speed and combat abilities.
- Customize your ship with helpful stations. Allocate power to important systems or simply outfit your ship with lasers and put all power into weapons!
- Your crew eats, sleeps, and needs entertainment. Each one develops unique traits throughout the game that help or hurt the mission. Various outfits and weapons can be found to customize them further.
- Fleet-based combat. Instead of controlling a single ship, you control multiple ships each with their own crew.
- Fully explorable galaxy, no areas are off limits. Each region has unique ships, aliens, and mysteries to find.
- Land your ships on planets! Each world is a new experience and has special rewards for you and your crew.
- Featuring an all-original soundtrack from the incredibly popular chiptune musician Chipzel.
MINIMAL SETUP
- OS: Ubuntu 12.04 LTS. fully updated
- Processor: 2 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 1024x768 minimum resolution. OpenGL 2.0 Support. and recommended dedicated graphics card with 128 MB of RAM
- Storage: 200 MB available space
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