An unlimited survival mode has been added to the game, along with significant optimization in preparation for the multiplayer version of the project.
Changes in version 0.4.0:
- The technical part of the project has been completely refactored, which should improve optimization and the smoothness of the game.
- Released an unlimited mode that allows you to test your favorite tactics and build combinations in a fight with an unlimited number of spawning enemies.
- A new tower upgrade mechanic has been added to the unlimited mode, changing the approach to obtaining attacking items and upgrades. Upgrading the tower unlocks access to more expensive types of spells.
- Added new types of enemies in unlimited mode.
- The level balance in the campaign and the cost of attacking crystals and upgrades have been revised. The following have been adjusted: Flame, Poisonous Projectiles, and gold income-related upgrades.
- Introduced a new upgrade Passive Income, which gives +5 gold per second for each upgrade level.
Multiplayer Mode
- The first stable connection tests for two players in competition mode and performance tests have been conducted.
- The game logic has been completely redesigned with future network functionality in mind.
- Next month, we will be ready to present the multiplayer mode in public testing.
New abilities will be added in the upcoming patch, stay tuned and share your impressions of the game in the comments pengy_love
[ 2025-01-25 18:15:38 CET ] [ Original post ]
- The balance of levels has been improved, specifically: Levels 4, 8, and 14 are now more balanced.
- Some unit pathing issues that caused them to get stuck have been fixed.
- Pop-up hints have been added to inactive purchase buttons for offensive crystals.
- Tutorial information has been added to the first level.
- The ability unlock order for level completion has been revised. Frost Arrow is now available in the fire biome, and Silver Storm has been moved to later stages of the game. Other ability unlocks have also been adjusted for a smoother experience.
- Abilities rewarded for level completion now include pop-up hints.
- Plant poison resistance has been reduced.
- Upgrades are now displayed at the bottom of the screen, and the offensive crystal stats panel is now always visible.
[ 2025-01-14 03:40:35 CET ] [ Original post ]
Dear players and users, we are pleased to announce that the game Survivor Challenge TD is finally launching in early access! https://store.steampowered.com/app/2443170/Survivor_Challenge_TD/ [previewyoutube=Bb5FbqW4A8M;full][/previewyoutube] Let us share a bit about our future plans:
- Fixing bugs and errors - this is our team's top priority
- Implementing an additional unlimited survival mode where you can test various ability combinations
- Adding more customization options to the game, including tower customization
- Expanding the variety of enemies and abilities
[ 2025-01-13 03:58:44 CET ] [ Original post ]
We are excited to share our progress on the new biome for the game. It's a snowy valley where you'll encounter:
[previewyoutube=hgldNsrbZhk;full][/previewyoutube]
- New types of enemies
- Unique abilities and upgrades
- Picturesque winter landscapes
- Add the project to your wishlist so you won't miss the release!
[ 2024-06-16 08:34:05 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
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Defeat the Enemies
Hold out until the boss arrives and defeat him to complete the level!- Buy abilities to attack enemies
- Combine elements to gain maximum power
- Find successful combos and builds
- Complete levels to unlock new abilities
Elemental Variants
- OS: SteamOS 3 (Arch-based)
- Processor: Zen 2 4c/8t. 2.43.5 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 8 RDNA 2 CUs. 1.6GHz
- Storage: 500 MB available space
- OS: SteamOS 3 (Arch-based)
- Processor: Zen 2 4c/8t. 2.4-3.5GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Zen 2 4c/8t. 2.4-3.5GHz
- Storage: 500 MB available space
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