Hello, Today we are pleased to release the first update for Chapter 2 with the following changelog: - Fixed Achievements (all unlockable now) - Improved navigation (NavMesh and Clickmesh adjusted) - Adjusted click objects (size and position) - Integrated/added step sounds - Various animations adjusted/added - No clicking through info screens (slate) - Closing of cocktail page - Background tavern adjusted - Cocktail book: Missing textures fixed - Missing music in Isle_Harbor and Isle_Street fixed - Added missing shadow in Isle_Harbor - Underground_Camp: Background fixes, animations added - Various dialog fixes - Examine of Grump and Zloff fixed - Added graphics in chemistry corner - Sounds in city_street added - Animations in isle_harbor adjusted - Ape animations adjusted - Sounds in isle_hall added - Critter sounds added - Sounds in city_tavern added - Sounds in city_street added - Missing speech files added - Visual state of pan inventory icon adapts to content - Nate can’t pick up Mojito any more - Critter can pick up Mojito only once - Critter can now repeatedly try to take the blanket - Zoom in on prisoner during hand signs - Postcard text fixed - Improved performance when using the postcard - Info screens (recipe) can now be closed anytime - Bugfix when repeatedly glueing on posters - Fixed recipe list of magic ink - Various text corrections
[ 2014-10-18 10:57:51 CET ] [ Original post ]
🎮 Full Controller Support
- The Book of Unwritten Tales 2 Linux [237.26 M]
The Tale
A few years have passed since our heroes heroically defeated the arch-witch Mortroga. And their lives, like the lives of most people in Aventásia, are still in turmoil. The War of the Two Towers is over, but the wounds it left upon the land are still bleeding.
The gnome Wilbur Weathervane is struggling with his new job as a teacher at the reopened School for Wizardry and Witchcraft. His magic wand is having a mind of its own and an assassination plot against the arch-mage overshadows the first democratic elections in Seastone.
Faced with political intrigues that threaten the delicate balance of peace, Wilbur is in dire need of his old friends. But the elf princess Ivo and the adventurer Nate have, after a brief romantic interlude, gone their separate ways.
Ivo has returned to her gilded cage in the elf kingdom, overprotected by her controlling mother.
Nate along with his trusty companion Critter has been taken prisoner on the flying island of his arch-enemy the Red Pirate.
But fate does not rest. A darkness has fallen upon the land, or rather, a pinkness. A magic force is turning mighty beasts into fluffy plush puppies and towering castles into oversized dollhouses. Can Aventásia be saved?
Key Features
- A new adventure from KING Art, the creators of The Book of Unwritten Tales, The Critter Chronicles and The Raven – Legacy of a Master Thief
- A fantasy story with over 20 hours of pointing and clicking
- The trademark BoUT-humor, lovingly spoofing LotR, Game of Thrones, Harry Potter, Discworld, The Hobbit, WoW and more
- Hundreds of weird, yet oddly logical puzzles
- The well-proven "Multi-Character-Gameplay"
- The established four playable characters Wilbur, Nate, Ivo and Critter
- An ensemble of quirky characters, both well-established and brand-new
- Projection Mapping technology unites the merits of 2D and 3D styles and technique
- An epic soundtrack with all the classics and many new compositions
Kickstarter-powered Extra Features
Thanks to the support of our fans on Kickstarter, The Book of Unwritten Tales 2 features:
- Optional Side-Quests: Similar to RPGs the game features optional puzzle chains aside the main puzzles, that you can choose to solve, but don´t have to
- Extra Outfits: For solving side-quests you not only receive achievements, but also unique outfits that the playable characters can equip
- Orchestra recordings: For the first time most of Benny Oschmann´s much-loved score for the game was recorded with a live orchestra
- Processor: 2.0 GHz CPUMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce 8 Series or higher/ATI X1600 or higher (Pixel Shader 3.0)
- Storage: 13 GB available space
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