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Happy Halloween Everybody! We've got some killer discounts for you this Halloween across all of our Steam titles including Soul Axiom, Master Reboot, Inifnity Runner and Gravity Badgers!
Soul Axiom - 30% Off
http://store.steampowered.com/app/279900/
Master Reboot - 75% Off
http://store.steampowered.com/app/251850/
Infinity Runner - 75% Off
http://store.steampowered.com/app/279920/
Gravity Badgers - 90% Off
http://store.steampowered.com/app/267060/
Happy Halloween Everybody! We've got some killer discounts for you this Halloween across all of our Steam titles including Soul Axiom, Master Reboot, Inifnity Runner and Gravity Badgers!
Soul Axiom - 30% Off
http://store.steampowered.com/app/279900/
Master Reboot - 75% Off
http://store.steampowered.com/app/251850/
Infinity Runner - 75% Off
http://store.steampowered.com/app/279920/
Gravity Badgers - 90% Off
http://store.steampowered.com/app/267060/
The time has come for us to release our first major update since the launch of the game. As some of you may know, Infinity Runner is making its way to next-gen consoles, which means the Steam version will have all the new features (and more) available for those builds. So read on and find out what’s new in this slick, sci-fi action runner! … UNLEASH THE BEAST!!
The time has come for us to release our first major update since the launch of the game. As some of you may know, Infinity Runner is making its way to next-gen consoles, which means the Steam version will have all the new features (and more) available for those builds. So read on and find out whats new in this slick, sci-fi action runner! UNLEASH THE BEAST!!
Soul Axiom has been really well received since its early access launch, here's what people are saying: “The game is so worth getting and I totally recommend it to everyone! The atmosphere, the graphics, the music are simply addictive, amazing and so beautiful and full of details. I can’t find any reason why someone shouldn’t get it!” 9/10 – Grab The Games “Keep an eye on Soul Axiom, as it’s shaping up to be an awe-inspiring and compelling journey with shades of TRON and Bioshock”. Hardcore Gamer “Loving the game so far and look forward to seeing the final product. It's a game that pushes you on, and will only get better with time. The different puzzles using your different abilities are sure to get harder as you progress, and the premise has kept me entranced”. Gamr Review Why not get involved with the ongoing development of Soul Axiom and help shape the final game. We will also give the Top Contributors a mention in the game credits for the full game release! http://store.steampowered.com/app/279900
Soul Axiom has been really well received since its early access launch, here's what people are saying: The game is so worth getting and I totally recommend it to everyone! The atmosphere, the graphics, the music are simply addictive, amazing and so beautiful and full of details. I cant find any reason why someone shouldnt get it! 9/10 Grab The Games Keep an eye on Soul Axiom, as its shaping up to be an awe-inspiring and compelling journey with shades of TRON and Bioshock. Hardcore Gamer Loving the game so far and look forward to seeing the final product. It's a game that pushes you on, and will only get better with time. The different puzzles using your different abilities are sure to get harder as you progress, and the premise has kept me entranced. Gamr Review Why not get involved with the ongoing development of Soul Axiom and help shape the final game. We will also give the Top Contributors a mention in the game credits for the full game release! http://store.steampowered.com/app/279900
The day is here, SOUL AXIOM early access version has arrived! Originally we planned for the early access version of the game to feature the first Chapter of the adventure only, with 5 locations to explore. We are pleased to say that we’ve squeezed in some Chapter Two content for you to demo as well containing a new player ability to supplement the new game mechanic introduced in Chapter One. These levels are fully playable and will introduce you to the new game mechanics/abilities but there are areas of these levels that we are still working on to add that extra polish. The game won't be totally bug-free either and if you're experiencing an issue or have suggestions for improvements then your feedback is vital to help us fix it. The PC version has been continuously tested and should be the most robust version. As well as PC we have included Mac & Linux support although these platforms have not been fully tested so you may encounter more problems with these builds. We want to make Soul Axiom the best it can be and being able to have feedback from the community whilst we are developing the title will be invaluable to us. This really is your chance to influence the end product and play a part in the game design process. In the next few weeks we will be releasing the complete version of Chapter Two, implementing achievements as well as addressing any issues encountered or improvements requested by the community. Thank you for supporting our games and if you like them then you gonna love Soul Axiom so head on over and get involved with Soul Axiom early access and be part of the team! http://store.steampowered.com/app/279900 Wales Interactive Team
The day is here, SOUL AXIOM early access version has arrived! Originally we planned for the early access version of the game to feature the first Chapter of the adventure only, with 5 locations to explore. We are pleased to say that weve squeezed in some Chapter Two content for you to demo as well containing a new player ability to supplement the new game mechanic introduced in Chapter One. These levels are fully playable and will introduce you to the new game mechanics/abilities but there are areas of these levels that we are still working on to add that extra polish. The game won't be totally bug-free either and if you're experiencing an issue or have suggestions for improvements then your feedback is vital to help us fix it. The PC version has been continuously tested and should be the most robust version. As well as PC we have included Mac & Linux support although these platforms have not been fully tested so you may encounter more problems with these builds. We want to make Soul Axiom the best it can be and being able to have feedback from the community whilst we are developing the title will be invaluable to us. This really is your chance to influence the end product and play a part in the game design process. In the next few weeks we will be releasing the complete version of Chapter Two, implementing achievements as well as addressing any issues encountered or improvements requested by the community. Thank you for supporting our games and if you like them then you gonna love Soul Axiom so head on over and get involved with Soul Axiom early access and be part of the team! http://store.steampowered.com/app/279900 Wales Interactive Team
We've had to delay release of the early access version of Soul Axiom until December 1st. This is down to a couple of factors, firstly the Halloween Sale and secondly, the abundance of game releases over the coming weeks both impacting our visibility on the Steam store. http://store.steampowered.com/app/279900 We're pleased to say that the game is looking great and this gives us some extra time to add that added polish and extra content to the Early Access version. Check out the Teaser Trailer Here: https://www.youtube.com/watch?v=MwLGONj0IKc Thank you all for the support for the game and don't forget to check out our Master Reboot Giveaway here: https://www.facebook.com/WalesInteractive?sk=app_228910107186452 Wi Team
We've had to delay release of the early access version of Soul Axiom until December 1st. This is down to a couple of factors, firstly the Halloween Sale and secondly, the abundance of game releases over the coming weeks both impacting our visibility on the Steam store. http://store.steampowered.com/app/279900 We're pleased to say that the game is looking great and this gives us some extra time to add that added polish and extra content to the Early Access version. Check out the Teaser Trailer Here: https://www.youtube.com/watch?v=MwLGONj0IKc Thank you all for the support for the game and don't forget to check out our Master Reboot Giveaway here: https://www.facebook.com/WalesInteractive?sk=app_228910107186452 Wi Team
We are pleased to announce that we are a TIGA Award finalist 2014! We've been nominated in the best Arcade Game category for Infinity Runner. Its another great achievement for the studio, especially when you see the shortlist which includes the likes of Resogun, Sonic All Star Racing, Forza Horizon 2 and Minecraft! Flattering company indeed and great to be rubbing shoulders with such big titles. http://awards.tiga.org/awards_categories.php
We are pleased to announce that we are a TIGA Award finalist 2014! We've been nominated in the best Arcade Game category for Infinity Runner. Its another great achievement for the studio, especially when you see the shortlist which includes the likes of Resogun, Sonic All Star Racing, Forza Horizon 2 and Minecraft! Flattering company indeed and great to be rubbing shoulders with such big titles. http://awards.tiga.org/awards_categories.php
We've just got back from the Tokyo Games Show where we were demoing Soul Axiom for the first time. It was a great experience and we are glad to say it was well received, we are now looking forward to EGX London this week. We've put together a new teaser trailer especially for the show which demonstrates some of the new gameplay mechanics we've implemented. Make sure you go check it out and let us know what you think. http://store.steampowered.com/app/279900/ Also if your attending EGX London this week then come and see us at our stand in the Indie Rezzed area, whether its to play the demo or just have a chat. Wi Team
Since our last significant game update we've been working hard to incorporate even more improvements from your feedback on the community page. Here's a list of the fixes and new features available in the latest update: + Fight key press order is now random in arcade mode. + Reduced head bob animation in Werewolf mode to improve player control and limit motion sickness in Oculus Rift Mode. + Added an overlay in to the health bar in Multiplayer mode when shield is active. + Fixed issue with arcade mode starting at the difficulty died when the 'Restart' button was clicked + Fixed arrow helpers in easy mode in Biodome + General lighting improvements throughout all the levels. + General game set piece collision and timing adjustments throughout all levels to improve playing experience. + Added a notification screen which pops up when returning to the main menu informing players when they have unlocked a new wolf level. + Fixed bug with 90 degree FOV in fights. Again we have improved the game based on the community comments and we will continue to do so going forward. Keep the feedback coming and we'll do the best to incorporate as many of your suggestions in future updates. Thanks Wi Team
We've been working hard to fix some of the bugs you've encountered as well as incoporate a whole host of improvements to the game from your feedback on the community page. Here's a list of fixes and new features available in the latest update: + Added the option to disable QTE fights in arcade and multiplayer modes. + Added the ability to invite friends to multiplayer lobbies which can be accessed from the 'Invite Friends' button in the lobby or directly from friends list. + Added extra guidance to zipline tutorial. + Fixed issues with leaderboards. + Fixed multiple achivements unlocking when game is loaded a second time. + Improved lighting for some setpieces. + Changed data packet requirement for extra life from 500 to 250. + Changed extra life requirement to packets collected in the life rather than the entire level. + Added ability to rebind look axis for controllers. + Added ability to choose the controller icon buttons that appear (XBOX, PS3, Custom). + Adjusted collision on certain set pieces to improve player feedback. + Added a diagnostics tool for chacking the integerity of the save data. + General Bugfixes. We are not finished by any means and we'll continue to improve the game going forward. Keep your feedback coming and we'll do our best to incorporate as many suggestions in future updates. Cheers Wi Team
Thanks for all your feedback on the game so far, we've already fixed a whole host of problems that you've encountered as well as incorporating some of your suggestions to improve the game in general. We really do give a sh*t and strive to make this title as good as it can be so we encourage more of your feedback so we can include as many of your ideas for improving the experience in future updates. A big shout out goes to Stickman, ActualDazChief and L on the discussion page who have been helping us find issues which need addressing, its much appreciated! As an indie developer we alway dare to be different and strive to make games that challenge established game types and hopefully finds new space between existing games genres. Infinity Runner incorporates a lot of interesting ideas and we are still working to balance and improve the playing experience over the coming months. Thanks for your support so far. Wi Team
We've just come back from Develop Conference Brighton and the Wales Games Development Show Cardiff where we demo'd the game. The game proved very popular and a whole host of people played Infinity Runner with and without Oculus Rift mode and we're glad to say they all loved it! Also there was no complaints for motion sickness when using the headset, in fact we had lots of people ask how we combat-ted it as they were expecting to reach for the vomit bag. We've worked hard to make a really slick action game and also to combat any motion sickness, and whatever the doubters say who have only watched the footage this game excels on the Rift. So make sure you make your own mind up and give it a go, with or without VR you won't be disappointed. Its not just keyboard control either it also supports a Xbox controller. Wi Team
We've decided to hold the release of Infinity Runner until the beginning of next month. This is mainly due to the fact we have 2 Nintendo Wii U titles out in the space of a few weeks which giving we are an indie company has really stretched us resource wise. I'm glad to say Infinity Runner is complete and looking really good and this change in release date gives the team that opportunity to give it that extra polish over the coming weeks. We are pleased to say that the launch trailer has been very well received, the game is getting a lot of interest globally and this fuels us to make the game as good as it can be. We had a great preview in Rock, Paper, Shotgun which has our favourite quote so far "Faster Than a Silver Bullet", preview link below: http://www.rockpapershotgun.com/2014/05/27/faster-than-a-silver-bullet-infinity-runner/ Thanks for your support for the game, the full moon is nearly in sight! Wi Team
We've decided to hold the release of Infinity Runner until the beginning of next month. This is mainly due to the fact we have 2 Nintendo Wii U titles out in the space of a few weeks which giving we are an indie company has really stretched us resource wise. I'm glad to say Infinity Runner is complete and looking really good and this change in release date gives the team that opportunity to give it that extra polish over the coming weeks. We are pleased to say that the launch trailer has been very well received, the game is getting a lot of interest globally and this fuels us to make the game as good as it can be. We had a great preview in Rock, Paper, Shotgun which has our favourite quote so far "Faster Than a Silver Bullet", preview link below: http://www.rockpapershotgun.com/2014/05/27/faster-than-a-silver-bullet-infinity-runner/?utm_source=dlvr.it&utm_medium=twitter Thanks for your support for the game, the full moon is nearly in sight! Wi Team
We've just added the Infinity Runner launch trailer to our Steam page, go check it out and let us know what you think. We're at the stage of development now where we're busy polishing the game and improving all the game modes available. The multiplayer mode is shaping up nicely and really sets the game apart from other games in this genre. The team are already having battles in the office on a daily basis while we've been stress testing the player limit. Its great fun to play head to head and we're already trying to find out who's the best Infinity Runner in the team...its safe to say its not me.
We're in final stages of development now and the game is looking good and playing really well. The team are loving the Oculus Rift mode and the head to head multi-player game is pretty darn cool. We are currently putting in some last minute additions as well as constantly testing and polishing as much as we can before launch. As an unshackled indie developer and the creators of "Master Reboot" we are becoming known for a company that breathes new life and originality into well-trodden game genres and I can promise the same for the running game genre. You can expect our unique visual style combined with innovative action gameplay and a few unusual surprises along the way. Infinity Runner packs a lot into one super slick sci-fi action game bundle and with it re-invents the running genre. The game has been described as Mirrors Edge meets Mass Effect by the game press but in our team we describe it has "Werewolves in space!". Wi Team
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