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We've just pushed a major update to all platforms. This update addresses several bugs reported by the community and some caught in our internal testing. Given the scope of changes, there is a non-zero chance that there might be issues with some existing save games. We apologize for the inconvenience.
SteamOS and Linux will now default to a native Linux build. This might have the unfortunate side effect of saves not being compatible between the previous Proton build and the Linux build. We apologize for the inconvenience, but hopefully going forward this will maximize compatibility for our Linux friends! Please keep reporting any issues you might face through the in-game reporting tool. Our ability to test on Linux especially is limited, so every report helps.
We just pushed an update for an issue affecting the ending of the game.
We just released a fix tackling a gnarly progress issue, plus a few smaller non-breaking bugs.
Hi everyone, We've been hard at work putting last additions into the Splittown demo for Steam Next Fest. Because there are major changes to the demo, if you already have a save game, we recommend starting a new game after the update. Changes:
Thank you all for your patience! Splittown Demo is now available on Linux in addition to Windows and MacOS. Head on to the store page to download, and don't forget to report any bugs or issues your might have! We are planning to do one more larger update for the demo in time for the Steam Next Fest starting next week, after which we'll continue on with the regular development of Splittown. Stay tuned for more news.
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