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Expert mode, betting, elite monsters, run cancel more!
The expert mode isn't just a simple tweak to the monster health and damage. Instead, players can choose to bet on their game. If you feel confident enough, challenge yourself by increasing the revive cost and take on some elite monsters. Killing them won't only be harder, but also more rewarding. Find out if you've got what it takes! On top of that, health will no longer recovers at the end of each night in expert mode. Players will have to decide if they were to purchase an upgrade, or spend a little to recover their health instead.
Instead of a running away, players now dodge before they run off. Giving them a split second invincibility to get out of danger.
When performing a combo, special moves or picking up items, press run to cancel your previous action immediately. This allows players to run away from danger or perform more combos at the expense of 1 Soul Point.
More of a reminder than a new feature, the game actually feature special cancel. For example, when performing a Shield Dash, player can cancel the attack halfway to perform a Sword Spin, allowing him to deal more damage.
[ 2014-12-18 16:14:40 CET ] [ Original post ]
To thanks to our fans and players for the support, here's another big update for Devil's Dare! In this update, we've made several balancing tweaks to the game based on our players feedback since release, as well as new ideas to spice up the gameplay.
Expert mode & Betting
The expert mode isn't just a simple tweak to the monster health and damage. Instead, players can choose to bet on their game. If you feel confident enough, challenge yourself by increasing the revive cost and take on some elite monsters. Killing them won't only be harder, but also more rewarding. Find out if you've got what it takes! On top of that, health will no longer recovers at the end of each night in expert mode. Players will have to decide if they were to purchase an upgrade, or spend a little to recover their health instead.
Dodge & Run
Instead of a running away, players now dodge before they run off. Giving them a split second invincibility to get out of danger.
Run Cancel
When performing a combo, special moves or picking up items, press run to cancel your previous action immediately. This allows players to run away from danger or perform more combos at the expense of 1 Soul Point.
Special Cancel
More of a reminder than a new feature, the game actually feature special cancel. For example, when performing a Shield Dash, player can cancel the attack halfway to perform a Sword Spin, allowing him to deal more damage.
Game Balancing & Tweaks
- Boss Fight Timer : Players can no longer grind in boss fight. Each boss fight must be completed in time, else player will die when the time is up!
- Game Freezing Effects : Previously, when players uses a special moves, the game freezes and darken entirely. As good as it looks, it was rather disruptive for multiplayer mode. It's now a lot shorter and smooth, and only appears on Breakout and Special Cancel.
- Kingston Piledriver : Now cost only 2 Soul Points, though damage is reduced.
- Monster Armor : Stronger monsters like Mama's Boy and Mister X now freeze a little longer when hit, giving players a split second longer to escape when the monsters fight back.
- Skip Convention : Players can now skip the convention entirely from the character selection screen if they've gameover from the game once.
[ 2014-12-18 16:14:40 CET ] [ Original post ]
Expert mode, betting, elite monsters, run cancel & more!
The expert mode isn't just a simple tweak to the monster health and damage. Instead, players can choose to bet on their game. If you feel confident enough, challenge yourself by increasing the revive cost and take on some elite monsters. Killing them won't only be harder, but also more rewarding. Find out if you've got what it takes! On top of that, health will no longer recovers at the end of each night in expert mode. Players will have to decide if they were to purchase an upgrade, or spend a little to recover their health instead.
Instead of a running away, players now dodge before they run off. Giving them a split second invincibility to get out of danger.
When performing a combo, special moves or picking up items, press run to cancel your previous action immediately. This allows players to run away from danger or perform more combos at the expense of 1 Soul Point.
More of a reminder than a new feature, the game actually feature special cancel. For example, when performing a Shield Dash, player can cancel the attack halfway to perform a Sword Spin, allowing him to deal more damage.
[ 2014-12-18 16:14:40 CET ] [ Original post ]
To thanks to our fans and players for the support, here's another big update for Devil's Dare! In this update, we've made several balancing tweaks to the game based on our players feedback since release, as well as new ideas to spice up the gameplay.
Expert mode & Betting
The expert mode isn't just a simple tweak to the monster health and damage. Instead, players can choose to bet on their game. If you feel confident enough, challenge yourself by increasing the revive cost and take on some elite monsters. Killing them won't only be harder, but also more rewarding. Find out if you've got what it takes! On top of that, health will no longer recovers at the end of each night in expert mode. Players will have to decide if they were to purchase an upgrade, or spend a little to recover their health instead.
Dodge & Run
Instead of a running away, players now dodge before they run off. Giving them a split second invincibility to get out of danger.
Run Cancel
When performing a combo, special moves or picking up items, press run to cancel your previous action immediately. This allows players to run away from danger or perform more combos at the expense of 1 Soul Point.
Special Cancel
More of a reminder than a new feature, the game actually feature special cancel. For example, when performing a Shield Dash, player can cancel the attack halfway to perform a Sword Spin, allowing him to deal more damage.
Game Balancing & Tweaks
- Boss Fight Timer : Players can no longer grind in boss fight. Each boss fight must be completed in time, else player will die when the time is up!
- Game Freezing Effects : Previously, when players uses a special moves, the game freezes and darken entirely. As good as it looks, it was rather disruptive for multiplayer mode. It's now a lot shorter and smooth, and only appears on Breakout and Special Cancel.
- Kingston Piledriver : Now cost only 2 Soul Points, though damage is reduced.
- Monster Armor : Stronger monsters like Mama's Boy and Mister X now freeze a little longer when hit, giving players a split second longer to escape when the monsters fight back.
- Skip Convention : Players can now skip the convention entirely from the character selection screen if they've gameover from the game once.
[ 2014-12-18 16:14:40 CET ] [ Original post ]
Devil's Dare 悪魔の挑戦
Secret Base
Developer
Secret Base
Publisher
2014-10-21
Release
Game News Posts:
11
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Mixed
(76 reviews)
The Game includes VR Support
Public Linux Depots:
- Devil's Dare Depot Linux64 [686.72 M]
- Devil's Dare Depot Linux [640.75 M]
Devil's Dare is a 2D zombie beat'em up, supporting up to 4 players to co-op and fight together locally. Being the spritual successor to Bitejacker, Devil's Dare carries the same theme of parodies, pitting classic game heroes against monsters straight out of 90s horror movies.
Devil's Dare doesn't just relies on grinding and leveling up, but instead introduces permadeath to keep players on their toes. With every kill, the player makes some cash, which you can use to purchase upgrades or save it to revive when you're dead. When you run out of cash completely, you are dead for good and it's time to start over again. This is a mechanic inspired by the good old arcade days, where every death meant another penny wasted!
Our main influence were some of Capcom's classics like Alien vs. Predator, Battle Circuit, Final Fight as well as Sega's Streets of Rage Series. So if you were a fans of those, give it a shot. I'm sure you will find something to love in Devil's Dare.
Play as one of the 4 unique characters, each with their own unique roles and abilities. Every one of them has their pros and cons, so learn to understand your character and fight with your strength! The game also has a dynamic difficulty. This means that the bigger your party, the bigger the mess. More enemies, tougher monsters and most important of all, you share your loot!
Back in the good old arcade days, beat'em up were serious business! Every death is a penny wasted and every kill is a step closer to being the baddest ass in the neighbourhood with the highest score. Our permadeath mechanic is inspired by this very mechanic. Learn not just to kill, but kill with style. Perform a fatality to make more cash, which you can use to purchase upgrades or pay to revive when you are dead. And if you run out of cash to revive, you better hope you bought a soul token, because otherwise, it's game over. All the remaining cash is submitted as your score, and it's time to start all over.
Make no mistake. You are going to die, and you're going to die a lot. But death in Devil's Dare is meant to be savored and embraced! Play again and again as different characters and pick a different path each time. There's a different boss guarding each level, and the awaiting boss gets stronger and stronger based on your selected sequence. Remember, you haven't finish the game until you beat them all!
MINIMAL SETUP
- OS: Ubuntu 12.04 LTS (32bit)
- Processor: 1.7 GHz Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce GTX 260. ATI Radeon 4870 HD. Intel HD 4000. or equivalent card with at least 512 MB VRAM
- Storage: 700 MB available space
- OS: Ubuntu 12.04 LTS or higher (32bit)
- Processor: Intel Core 2 Duo at 2.2 GHz. AMD Athlon 64 2.2GhzMemory: 3 GB RAM
- Memory: 3 GB RAM
- Graphics: NVIDIA GeForce GTX 460. AMD Radeon HD 6850
- Storage: 800 MB available space
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