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[previewyoutube=0qnv5XR-HlU;full][/previewyoutube] Hello again! My big messy games collection came out at the end of last week. I thought it was about time I announced it here! A big shout out to Justo for coming on to this weird project with me and helping me make it a reality, and to Dav999 for helping me to localize everything into more than 20 languages. Putting this thing together has been a huge undertaking, and I am so happy with how it turned out. One of the big inspirations for this project was the Calvin and Hobbes 10th Anniversary collection, which I read as a teenager, and which really made an impact on me. Here is this guy, you know, Bill, he makes so-called lowbrow art, comics for newspapers but the book is full of little stories about what he was interested in, about what was going on with his career as he was making the comics, about experiments that didnt work out and how he came up with his world and his different characters. I found that so inspiring, and still do. I dont know if Ive succeeded, but I tried to put a little bit of that into this; less museum exhibition and more designers notebook. I hope there are some things in here that surprise and delight and inspire. <3 Right. Time to go make some new games!
Hello there! I'm Terry Cavanagh, and I'm a game designer. Maybe you've played some of my games before? I made the C64-inspired gravity-flipping platformer VVVVVV, the minimal action game Super Hexagon, and the dice placement dungeon crawler Dicey Dungeons.
Those are my commercial releases. But I've been making games since I was a kid, and along the way I've worked on a lot of stuff! Most of these games are very hard to get running nowadays, even some of the ones that are only a few years old - computers change and things slowly break.
Making these other games has always been a really important part of how I work, and they include some of my very favourite projects. So I decided to bring some of the best of them together in one big easy-to-play collection, as "Terry's Other Games"! It's a little window into what making indie games has been like for me, from where I started to where I am now.
The collection includes a few reasonably substantial games, including:
Don't Look Back: a retro platformer from the Flash game era
At a Distance: an exploration/puzzle game for two players
Naya's Quest: an isometric puzzle game about weird perspectives
Tiny Heist: a fun and fairly tricky roguelike stealth game
Mr Platformer: he jump on the platforms
But it also includes a bunch of smaller, messier games - experimental games made in a weekend, an unfinished prototype, joke games I made for game jams, a game I made as a teenager. Here are a few titles at random: The Hunt, Radio Silence, A Proper Cup of Tea, memrrtiks suashem, Maverick Bird.
I hope you find something here you like!
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