




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
* Makes it easier for heroes to level up after level 50 * Fix the building cap increase that is applied before the first ascension * Fix the auto restart that is applied before purchase * Add a faster restart option in the Settings * Minor bug fixes
It has been a long time since we released the demo, and "Refence" is finally here.
Thank you all for your enthusiastic support and feedback! We hope you find the same joy in playing it!
If you want to stay in touch with us or give us feedback, please join our Discord group or forum.
Choose your heroes and fight against enemies!
Love you all!
* Bump the version name and prepare for the full release * Reduce the max wave by 20 and add a very cheap max wave research node for a better early game experience * Add hero Jax to the demo and raise the max difficulty to 3 * Add a research node for choosing between XP and Lv wave rewards * Add a research node to spawn a wave of goblins * Remove the shield from Loot Goblin * Fix the bug where Aella's skill is not working properly at low FPS * Boost Critical related traits and researches * Minor bug and typo fixes.
Unlock various relics and materials
Discover more game information at Magicpedia
More information in the new settlement screen
New research nodes in the research tree
A roguelike based idle defense game where you can choose heroes and their traits, upgrade your castle, and manage resources to fend off enemies trying to attack your castle.
Control heroes to defend against enemy threats, upgrade heroes and choose different traits based on the battlefield and enemies!
Build your castle, unlock upgrades, and summon more heroes!
Conduct research to unlock useful abilities that will aid you and your heroes in battle!
Send heroes on quests to make progress while you are away!
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