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fluXis is a community-driven, vertical scrolling rhythm game with customizable visual and gameplay effects. Create your own flashy maps or compete against the world in the online leaderboards.

Features

  • Feature-packed Editor - Create your own maps and share them with the world.

  • Visual and Gameplay Effects - Move the playfield around, change the key count mid-song, flash the screen white or make it greyscale, with no limitations!

  • Online Multiplayer - Play with your friends or compete against strangers online.

  • Customization - Change textures and move HUD elements around however you want.

  • Cross-game compatible - Import and play maps from various other rhythm games and add support for more games through plugins.

fluXis
flustixDeveloper
flustixPublisher
Q2 2025Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (75 reviews)
Public Linux Depots:
  • [0 B]
v2025.1129.0

Editor

\n
    \n
  • Added hot reloading for scripts. [@menvae]\n
  • The point list filters now show the proper color.\n
  • Tags on the right side now stack properly. [@menvae]\n
  • Added a tooltip when hovering the time info (bottom left).\n
  • Added a hint text to the design tab sidebar when it is collapsed.\n
  • Changed the hitbox of the PlaybackSpeed/Zoom controls from the icons to the entire square.\n
  • Notes without a hitsound now display the :normal text by default.\n
  • Storyboard timeline can now be scrolled vertically by holding Shift.\n
  • Script fields now have a button to edit them externally (Or create them if the file does not exist).\n
\n\n

Music Player

\n
    \n
  • Completely revamped the design and added the ability to fullscreen it.\n
\n\n

Song Select

\n
    \n
  • Moving the practice range handles now pitches the sound accordingly.\n
  • Header images now get loaded asynchronously and no longer cause a lagspike. [@menvae]\n
\n\n

Gameplay

\n
    \n
  • Result hitgraph now has labels. [@menvae]\n
  • Fixed Fisheye not being fully disabled even if the strength is 0. [@menvae]\n
\n\n

Storyboards

\n
    \n
  • Improved how Z-ordering works and fixed layering issues with osu! storyboards.\n
  • Storyboards can now access user settings like scroll speed and upscroll.\n
\n\n

User Interface

\n
    \n
  • Hovering over the avatar and banner in account settings now has an indicator for editing.\n
  • Fixed the screen transition from Loading to Intro not fading properly.\n
  • Added more variation to the Intro/Exit bar movement.\n
  • Hovering a settings item now shows a small indicator on the right side of it.\n
  • Scrollbars now get hidden after not moving for a bit.\n
\n\n

Other

\n
    \n
  • Added the option to change the middle-mouse scrolling mode to relative.\n
  • Sped up initial map loading by a bit by not looping over them twice.\n
  • \"Maintenance\" and \"Debug\" settings tabs are now merged into the \"Advanced\" tab.\n
  • Fixed a possible exception when unbinding map list items. [@menvae]\n
  • Improved performance a bit by not rendering the map background behind videos.\n
\n

[ 2025-11-29 21:46:02 CET ] [Original Post]
v2025.1022.0

Gameplay

\n
    \n
  • New Events: Color Change [@menvae], Camera Move, Camera Scale, Camera Rotate.\n
  • Scroll Speed can no longer be changed while in gameplay. (for future scripting related reasons)\n
\n\n

Song Select

\n
    \n
  • Added a stagger for left side entrance animation.\n
  • Improved the practice range selection by adding sliders and an indicator for the current position. [@menvae]\n
  • Multiple keymodes can now be selected at once when filtering. [@menvae]\n
  • The last leaderboard entry no longer gets covered by the footer. [@menvae]\n
  • JudgementDisplay is now always visible regardless of HUD opacity.\n
  • Lane Covers can now be moved to 150% up from 100%.\n
  • Added support for skinable Combo Bursts.\n
  • Fixed the indicator for replays being gone for over 5 months.\n
\n\n

Editor

\n
    \n
  • Zoom now affects the design tab too.\n
  • Right sidebars can now be compacted to fit more stuff.\n
  • Selections can now be moved using the arrow keys.\n
  • Number inputs can now be dragged (on their name) to change their value.\n
  • Right-clicking on the time info now pastes the current time from the clipboard.\n
\n\n

Skinning

\n
    \n
  • Added \"non-tint\" layers for tintable textures.\n
  • Long Note heads are now skinnable separately. (HitObject/LongNoteStart) [@orwenn22]\n
\n\n

User Interface

\n
    \n
  • User tooltips now show more activities than \"online\" and \"offline\".\n
  • File select now shows result counts and \"streams\" entries if there are too many items.\n
  • Updated the main menu enter animation.\n
\n\n

Other

\n
    \n
  • Removed the version number from the window title and make it display the current song when playing.\n
  • Skipping login now properly puts the game in offline mode.\n
\n

[ 2025-10-22 14:22:40 CET ] [Original Post]
v2025.911.0

Song Select

\n
    \n
  • Added collections.\n
\n
\nCollections are still work in progress, but the \"Favorite\" collection is working. You can favorite maps by right-clicking them, clicking \"View Online\" and then pressing the heart button.\n
\n
    \n
  • Added more highlighting to the current difficulty.\n
  • Fix backgrounds not being blurred when they were loaded from the main menu.\n
\n\n

Storyboarding

\n
    \n
  • Added missing parameter entries for Circle and OutlineCircle.\n
\n\n

Other

\n
    \n
  • Refreshing skins now pulls new workshop skins.\n
  • Auto-Imported maps now load their custom hitsounds properly.\n
  • Dashboard Account settings now has a logout button.\n
\n

[ 2025-09-11 22:03:11 CET ] [Original Post]
v2025.828.0

Gameplay

\n
    \n
  • Fixed receptor offset not being applied with lane switches. [@menvae]\n
  • Download notifications now get hidden when entering gameplay. [@menvae]\n
  • Added a HUD element that displays the current kps. (Keys per second)\n
  • Entering the gameplay loading screen now shows the standard static background.\n
\n\n

Song Select

\n
    \n
  • Right-clicking the rate slider now resets it back to 1. [@menvae]\n
  • Clicking the empty space between mods no longer closes the menu. [@menvae]\n
  • Fixed context menu being below buttons in song select. [@menvae]\n
  • Fixed playback rate not being reset when exiting a replay. [@menvae]\n
  • Added a inverse sorting toggle.\n
  • Entering song select now automatically scrolls to the currently selected map.\n
\n\n

Editor

\n
    \n
  • Optimized seeking the editor timeline. [@Tetroit]\n
  • Scroll Multipliers now get shown next to the charting playfield. [@menvae]\n
  • Multiple entries in the point list can now be selected with Shift-Click. [@Tetroit]\n
  • Editor now supports upscroll. [@menvae]\n
  • Editor textboxes now have better highlighting when selected.\n
  • Add a loading indicator when the storyboard tab is rebuilding.\n
  • Storyboard tab now shows a message when the script couldn\'t be loaded.\n
  • Assets used by scripts no longer get flagged as \"never used\".\n
\n\n

Storyboards

\n
    \n
  • Fixed lua scripts not encoding certain characters properly. [@menvae]\n
  • Added a bunch of functions to lua mathf. [@menvae]\n
  • Lua definitions now get generated from the game\'s code directly.\n
  • Added Circle and CircleOutline element types.\n
\n\n

Map Browser

\n
    \n
  • Map Browser search bar is now always anchored to the top of the overlay and gets hidden when scrolling down. [@menvae]\n
  • Map Browser now has a \"scroll to top\" button. [@menvae]\n
  • Added buttons to filter search results.\n
\n\n

User Interface

\n
    \n
  • Added supporter badges to profiles.\n
  • Clicking on the toolbar clock not switches between 24h and 12h clocks. [@menvae]\n
  • Updated dashboard account settings to use the same textboxes as the editor.\n
  • Main Menu now takes less time go back to the initial state. (60 -> 20 seconds.)\n
  • Background dim now gets set to 0% when main menu buttons are hidden.\n
  • Update some settings to have visual icons instead of a bunch of text.\n
\n\n

Other

\n
    \n
  • Fixed the layout editor not working at all anymore.\n
  • Fixed BeatSync not properly handling other time signatures than 4/4.\n
  • Authentication and logging in now happens during startup and the game will now try reconnecting to the server indefinitely.\n
\n

[ 2025-08-28 17:59:55 CET ] [Original Post]
v2025.714.0

Storyboarding

\n
    \n
  • Scripts now have access to the maps metadata.\n
\n\n

User Interface

\n
    \n
  • Reworked how background videos/storyboards work.\n
  • Background videos can now play in the main menu and multiplayer lobbies. (REQUIRES supporter)\n
\n\n

Other

\n
    \n
  • Fixed the file selector on linux. [@Warp9000]\n
  • Server config (Assets url, website url, etc) now gets pulled on startup.\n
  • Implement an \"offline\" mode when config fetch fails.\n
  • Entering offset setup or disconnecting in a multi match slows the music down instead of suddenly stopping.\n
  • Storyboard elements now get sorted when saving.\n
\n

[ 2025-07-14 21:48:04 CET ] [Original Post]
Update v2025.601.0

Editor

  • Fixed timing point decimals getting automatically reformatted when typing.

Song Select

  • Updating a mapset now hides it until the update is finished.

Multiplayer

  • Exiting song select in a lobby no longer forces the song to restart when it didn't change.

User Interface

  • Fixed a crash related to the toolbar profile picture.

Internal

  • Updated the theme colors for all framework related stuff.
  • Made animated images use shared texture atlases and increased the maximum atlas size to 2048x2048.
  • Added tests for ModsOverlay.

[ 2025-06-01 16:55:26 CET ] [Original Post]
Update v2025.530.0

Gameplay

  • Keybinds now show for longer. (Even longer at the start of the chart)
  • Fixed mirror mod not mirroring lane switches anymore.

Editor

  • Fixed flashes not triggering a rebuild, even though they need it.
  • Fixed a freeze in the editor when it tries to snap a 17-digit number.
  • Fixed long notes disappearing visually when seeking.
  • Moved all keybinding stuff to a separate system in the editor. (All keybinds have been reset as a result)
  • Added keybindings for: Cloning a selection, Adding a timing point, Adding a note/bookmark.
  • Implemented note painting by holding shift.

Other

  • Added support for animated avatars and banners.
  • Importing and downloading now use the same temp folder.

Internal

  • MapEvents.Sort now uses reflection.

[ 2025-05-30 10:42:46 CET ] [Original Post]
v2025.520.1

> forgot to push some stuff before release

  • Fixed submit overlay keeping the screen blurred.
  • Show fallback rating if the actual rating is 0.
  • Fix paragraph spacing with textflows.
  • Increase the tag length limit from 256 to 2048.
  • Fix map list scrolling breaking at the bottom.

[ 2025-05-20 18:21:14 CET ] [Original Post]
Update v2025.520.0

Gameplay

  • New shaders: `Split Screen`, `Fish Eye` and `Reflections`. [@Tetroit]
  • Fixed off-screen playfields not updating their notes.

Song Select

  • Updated the bottom right side.
    [list]
  • Redesigned the score tooltips.
  • Added per-map settings for offset and more.
  • Rating now gets updated when refreshing the leaderboard.
  • Small optimization by hiding difficulty entries when they are hidden behind the header.
  • [/list]

    Editor

    • Optimized blueprints and hitobjects.
      [list]
    • Makes selecting the map a lot faster.
    • The selection outline is a little broken though.
    [/list]

    Other

    • Fixed osu! importing on linux. [@uzervlad]
    • Online maps now show their Accuracy and Health values.
    • Updated the text sizes and spacing for settings items.

    Internal

    • Moved Steamworks dependency to the desktop project.

    [ 2025-05-20 18:08:51 CET ] [Original Post]
    The Steam Release!

    We did it. 2 years of beta testing and we've got this far.

    Unrelated, the changelog!

    Editor

    • Pressing the "back" bind while having something selected now deselects first.
    • Toolbox titles no longer make stuff move around.
    • The editor now checks for issues on all difficulties when uploading.
    • "Submit to Queue" button.
    • Assets can now be set by drag-dropping into the textboxes.

    Multiplayer

    • Added name and password settings when creating a room.
    • Added a countdown when everyone is ready.

    Dashboard

    • Added the notifications tab and support for club invites.

    Other

    • Languages now show a completion percentage and languages with no progress are hidden.
    • All rating values now actually use rating instead of nps.
    • Updated how scores get uploaded to the server.

    [ 2025-05-13 16:15:18 CET ] [Original Post]
    Update v2025.322.0

    # Gameplay
    - Added sounds for Full Combo, All Flawless and reaching 0 HP with "No Fail". [@AkiriMusic]
    - Fixed pause menu background being visible when zooming out with beat pulse.

    # Song Select
    - Redesigned the Mod Selector.

    # Editor
    - Fixed long notes sometimes not showing up in the timeline.
    - Charting and Design now show the custom map colors.

    # Multiplayer
    - Added sounds for joining, leaving, transferring host and un-/readying up. [@AkiriMusic]

    # User Interface
    - Reworked Click, Back, Overlays, Toggle, Notification and Fail sounds. [@AkiriMusic]
    - Scrolling on the volume overlay circles now works without holding alt.
    - Removed cyrillic characters from the "MOBO" font because they have a weird spacing.

    # Other
    - Added default circle skin.
    - "Open Skin Folder" is now available when having default skins selected.
    - Added a flow for forced username changes.

    [ 2025-03-22 21:52:47 CET ] [Original Post]

    Minimum Setup

    • OS: Any Distro
    • Processor: whatever supports 64-bitMemory: 2 GB RAMNetwork: Broadband Internet connectionStorage: 200 MB available space
    • Memory: 2 GB RAMNetwork: Broadband Internet connectionStorage: 200 MB available space
    • Storage: 200 MB available space
  • Memory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 1 GB available space
  • Recommended Setup

    • OS: Any Distro
    • Processor: Intel Core i5+Memory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 1 GB available space
    • Storage: 1 GB available space
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