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Nordhold
StunForge Developer
HypeTrain Digital Publisher
March 2025 Release
GameBillet: 13.95 €
Game News Posts: 29
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (960 reviews)
Public Linux Depots:
  • [0 B]
NEW Season / NEW Banner System / Patch 1.0.5

Version 1.0.5



With this patch, we're delivering several milestone elements from our planned roadmap (see below), including: [olist]
  • launch a new season!
  • add a new banner system
  • deliver significant QoL and bug fixes! [/olist]

    New / Changes


    • GENERALIST BANNER SYSTEM: Choose 2 banners from 5 different tower types and earn a powerful specialization as a reward!
    • NEW SEASON: A new season has begun many things have changed. You can still view the results of the last season. The following badges are awarded for the previous season:
    • Endless Mode Scaling Modifiers: Enemies gain special resistance scaling over time. In turn, spell base damage now scales as well.
    • Shadow Tornados (Tornado x Shadow Fusion) now trigger Darkness (Shadow Banner effect), but no longer trigger Overdose (Shadow Banner)
    • Frost spells now override Frost Tower effects (and cannot be overwritten by Frost Towers)
    • Reroll function for Hero Choice added via a new Hero Tower Meta Perk
    • Added button to open chests (for cases where visibility is blocked)
    • City-building icons now change color based on the upgrade completion of their respective building

    Major bug fixes


    • Fixed special case of invisible chests
    • Fixed bug preventing spells from being triggered
    • Improved savegame stability
    • Fixed rare bug in later waves where bosses could become immortal
    • Fixed rare bug in later waves where health bars disappeared

    Adjustments


    • Doom Scattering (Raven x Tornado Fusion): Initial: 20% 30% Banner upgrades: 6/8/14% 9/12/21%
    • Clinking Mastery (Raven x Frost Fusion): Initial: 200% 300% Banner upgrades: 60/80/140% 90/120/210%
    • Precision Shots (Arrow x Mortar Fusion): Initial: 90% 120% Banner upgrades: 30/40/70% 40/55/95%
    • Shadow Tornado (Tornado x Shadow Fusion): Duration: 200 130 Banner Duration: 20/30/40 9/12/21 Damage: 400% 200% Banner Damage: 120/160/280% 60/80/140%
    • Squall (Tornado Banner): Initial: +73/87/130 +90/120/210% Upgrades: +43/57/100 +60/80/140%
    • Stormbringer (Tornado Banner): +18/24/42% +21/28/50%
    • Wide Blast (Volcano Mortar Banner): +15/20/35% +20/27/47%
    • Runestone Tower Fire Rate: 7 6
    • Scorching (Runestone x Tornado Fusion): Initial: 40% 30% Banner upgrades: 12/16/28% 9/12/21%
    • Spiral of Pain (Shadow x Tornado Fusion): Initial: 30% 40% Banner upgrades: 9/12/21% 12/16/28%
    • Prism damage transfer from previous towers: 70% 60%
    • Frost Tower: Max Slow Amount: 80% 75% Freeze immunity after being frozen: 0.5s 1s
    • Frost Magician Global Cooldown: 15s 20s
    • Auto-banish of irrelevant perks after entering Endless Mode (e.g. more branching possible)
    • Removed downside from Guild Obligation (no longer disables Goldmine)
    • Removed downside from The One Standard (Fusions/Uniques no longer restricted)
    • Best Selection (University, Luck Tree): Chance for banners in chests: 5x 10x
    • Path of Bounty: Next Boss HP Boost: 30% 50%
    • Hero Tower Specializations now grant more of the original spell damage: 50% 70%
    • Greedgem (Rare Relic): +100% +200%
    • Seal of Constancy and Golden Incentive (Common Relics) have swapped downsides
    • Mill Specializations buffed: +4 Wheat per Worker, +20 passive Wheat production
    • All other Resource Building Specializations buffed: +2 per Worker
    • Buffed University Perks: Luck Tree: Market rerolls: 2 3 War Tree: Enemy Analysis: +80% +100% crit damage Economy Tree: - Trade Networks: 2 3 gold per ship - Golden Era: 60 80 gold per wave - Conservation: 20% 30% worker cost reduction - Honey Ale: 40% 60% beer bonus productivity
    • Starter Bonuses to choose, when you start a new run: Wheat: 40 50 Stone: 50 55

    Improvements


    • Performance optimization (especially with RunestonePrism chains)
    • Trade stack size in the Trading Post can now exceed 100
    • Forges now display which towers are being buffed
    • Specialized Workshop now directly shows which tower will be affected
    • Improved perk refresh timing
    • Fixed bug where Enemy Bane achievement didnt count on all difficulties
    • Clearing Master (Workshop Spec) now shows its effect when hovering over build resources
    • 0-gold tower upgrades are now purchasable even when using Final Rags (debt relic)
    • VFX reduction setting now affects all visual effects
    • Message now appears if no more offers can be made due to empty loot pool (UI fades out)
    • Fixed bug where DPS of last wave in leaderboard was capped at 2.1b
    • Corrected Focus Rune (Runestone Banner) calculation
    • Holding right-click to move the map no longer cancels spells/tower/outpost placement
    • Improved visibility of high levels in Outpost heatmap
    • Fixed bug where Artifact of Determination expiration removed auto level-up on some towers
    • Fixed visual inconsistency where towers had no color difference on medium graphics
    • Adjusted relic counter position/size to avoid overlap
    • Fixed bug where chest drop tiles could block future frost/burn fields
    • Fixed cloning issue with tower level-up groups
    • Improved translations
    • Mouse buttons can now be assigned in keybindings

    Roadmap Update


    This also allows us to update our roadmap - the yellow ticks visualize topics for which we have already partially delivered the scope of the planned content with the patch - but as you can see, there's more to come:
    Thanks again to all the valuable feedback from the community - we read everything, whether Discord, Review, Youtube comment or Steam Discussion post: THANK YOU! Also thanks to all the feedback from the beta - Reminder: If you want to help us test the next upcoming content: https://store.steampowered.com/news/app/3028310/view/506198441910601078 Got ideas, questions, or just want to hang out? Join our Discord and be part of the community.


    [ 2025-05-10 17:51:16 CET ] [ Original post ]

  • Nordhold is a tower defense game for strategy enthusiasts who crave high replayability through endless combinations. Build and manage a cozy medieval Nordic village while enjoying deep tactical gameplay that doesn't require extensive learning.

    Grow Your Economy

    With over 20 buildings offering diverse strategic development options through unique upgrades and meta-progression, find the balance between economic growth and defending Nordhold.

    Build Towers

    8 towers with unique abilities offer numerous customization options. Fine-tune your tactics to protect Nordhold effectively.

    Tailored Upgrades

    100+ custom upgrades offer versatile customization options, providing strategic depth and countless combinations.

    Heroes, Relics, Spells & more

    Which general should defend Nordhold? Choose from hundreds of hero combinations! Relics grant you bonuses across the board, whether for your economy or defense. The oracle always gives you a different choice, for example: 5 waves of stronger enemies, which also offer higher rewards, or 5 waves of cheaper tower construction?

    Master Escalation

    The snowball effect becomes reality. Smart decisions create synergies that let you conquer ever-stronger waves of enemies and bosses in a firework of effects.

    Leaderboards

    Compete globally or with friends in our ranking system. Can you reach the Valhalla rank?


    MINIMAL SETUP
    • Processor: 3.5 GHzMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: 2 GB

    GAMEBILLET

    [ 6074 ]

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    3.0$ (85%)
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    6.96$ (83%)
    MacGamestore

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