Welcome Lords!
We would like to share information about today's update.
Updates:
- Prologue, mission 1: now finishing an optional quest with taking control over Patatuf Dwelling will add Patatuf to Adalbert's team (if his team has less than 6 units)
- Dwellings now have a greater variety of units with template: two creatures from Dwelling + one random, basic unit (this way battles with Dwellings creatures should be more interesting)
- autosave has been expanded to five autosaves
- visited Ruins are not marked as a special places anymore
- all texts about a reason why an action cannot be performed got a shadow to the font, to make them more readable
- tile section graphic is now above map object graphic (so it will be easier to see that Team can reach a Capital)
- Province will be unselected now when game has to show Team's move range
- Prologue, mission 1: bug fixed that allow player to have more than 6 units in Adalbert's team
- bug fixed that shows recruit icons on Neutral/enemy Teams
- screen changes bug fixed
- bug fixed that allow player to cheat in Marketplace
- in some cases, game didn't check if there are any actions left, so the end turn button was not marked with green color properly
- bug fixed that was blocking Neutral-Hostile from attacking Neutral Structures
- bug fixed that was blocking player from attacking Neutral Structures if they were previously allied
- bug fixed that allowed player to get Mechagolem from Laboratory (Ruin), even if there was no place for a new unit in the Team
- Ruins texts corrections
[ 2025-01-25 20:59:30 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
Lords of the Void is a turn-based strategy game set in a fantasy world on the brink of extinction, shattered by a devastating magical Calamity. Lead your people to victory through tough battles, uncovering unique stories behind each faction.
New take on a turn-based strategy
Made by a true enthusiast of turn-based strategy games, Lords of the Void, brings a twist to the genre. The goal was to create something different, with fresh ideas, easy to learn but hard to master.
Four asymmetric factions
Take command of the last remnants of humanity, mistical magicians, wild demons inspired by Slavic mythology, or steam-powered lizards. Each faction offers a different gameplay experience, with diverse units, heroes, and unique abilities that defines tactical aspects of the game.
Campaings and story
Dive into the immersive story of the world's end. Lead the heroes of the four captivating campaigns, each dedicated for each faction. Every mission, from the campaigns, is crafted to deliver a different gameplay experience, with distinct challenges.
Hotseat (local multiplayer)
Just like in the classic games of this genre, you play together with friends using local multiplayer. Up to 8 players can face off in free for all matches, team-based skirmishes, or against AI opponents.
In the near future, online multiplayer will be added as a free update.
Early access
The game will be released in Early Access. Why is that a good thing? Because it gives you, dear Player, the opportunity to shape the game itself. Join our Discord, share your thoughts, and maybe your ideas might just become a part of the final version!
Our roadmap:
2025
early access release, with all planned game mechanics and features
online multiplayer
map editor with dedicated triggers system
2026
final version release
new game mode
?
- OS: Ubuntu 24.04 LTS release or latest
- Processor: i5 Dual Core or Ryzen 5Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Integrated graphics with full OpenGL 3.3 support (Example: Intel HD Graphics 2500 (Ivy Bridge). AMD Radeon R5 Graphics (Kaveri))
- Storage: 1 GB available space
- Memory: 8 GB RAM
- Graphics: Integrated graphics with full Vulkan 1.0 support (Example: Intel HD Graphics 5500 (Broadwell). AMD Radeon R5 Graphics (Kaveri))
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