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Lords of the Void
BoargamesStudio Developer
BoargamesStudio Publisher
Q2 2025 Release
Game News Posts: 7
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
Heroes of the Void

Greetings, Lords!


Last week, we discussed the unit classes in the game, and now its time to share some insights about the heroes. The design of heroes in Lords of the Void was guided by two main principles: [olist]
  • Breaking the norm of having a single main hero while maintaining the sense of progress and growing strong.
  • Ensuring that heroes are intrinsically tied to the faction they belong to, meaning there is no scenario in which a barbarian, for example, becomes a master of magic.[/olist] In Lords of the Void, heroes continue to level up, enhance their stats, and unlock new talents. However, each hero can be defeated if forced to battle multiple armies in a single turn.

    Hire Many Heroes, Not Just One


    A player with only a single hero will most likely lose the game. Even if this hero is the most powerful in terms of levels, they will inevitably face attacks from multiple armies, overwhelming them in the process.

    Synergize Hero Talents with Your Units


    Do you have heroes in your faction with auras? Consider recruiting units that will benefit most from these abilities. Does your hero have a spell that paralyzes an enemy unit? Perhaps your strategy should involve including a unit with mana restoration skills, allowing your hero to continuously paralyze powerful foes. There are numerous synergies like this in the game, and leveraging them can be the key to victory.

    Heroes from Other Factions


    There are special locations in the game known as Ruins, where you might find a Prison with a hero from a different faction than yours. Releasing such hero can introduce new tactical opportunities and catch your opponent off guard. Who knows? There may even be more such locations in the future.

    An Important Request


    Outside of the main topic, I have an important request: please share your feedback on the game, even if you havent played much. The game is still in the early stages, even before Early Access, and many of the games mechanics are subject to change. This is the perfect time to provide your input if you're interested in a fresh and unique turn-based strategy game. As a solo developer, managing a project of this scale is challenging. Im preparing for another round of gameplay and visual improvements, and your opinions would be incredibly valuable. Probably a new tutorial will also happen, with a lot less reading :) Thats all for now. Take care! Mateusz from Boargames


    [ 2025-03-16 19:38:56 CET ] [ Original post ]

  • Lords of the Void is a turn-based strategy game set in a fantasy world on the brink of extinction, shattered by a devastating magical Calamity. Lead your people to victory through tough battles, uncovering unique stories behind each faction.

    New take on a turn-based strategy

    Made by a true enthusiast of turn-based strategy games, Lords of the Void, brings a twist to the genre. The goal was to create something different, with fresh ideas, easy to learn but hard to master.

    Four asymmetric factions

    Take command of the last remnants of humanity, mistical magicians, wild demons inspired by Slavic mythology, or steam-powered lizards. Each faction offers a different gameplay experience, with diverse units, heroes, and unique abilities that defines tactical aspects of the game.

    Campaings and story

    Dive into the immersive story of the world's end. Lead the heroes of the four captivating campaigns, each dedicated for each faction. Every mission, from the campaigns, is crafted to deliver a different gameplay experience, with distinct challenges.

    Hotseat (local multiplayer)

    Just like in the classic games of this genre, you play together with friends using local multiplayer. Up to 8 players can face off in free for all matches, team-based skirmishes, or against AI opponents.
    In the near future, online multiplayer will be added as a free update.

    Early access

    The game will be released in Early Access. Why is that a good thing? Because it gives you, dear Player, the opportunity to shape the game itself. Join our Discord, share your thoughts, and maybe your ideas might just become a part of the final version!

    Our roadmap:

    2025

    • early access release, with all planned game mechanics and features

    • online multiplayer

    • map editor with dedicated triggers system

    2026

    • final version release

    • new game mode

    • ?


    MINIMAL SETUP
    • OS: Ubuntu 24.04 LTS release or latest
    • Processor: i5 Dual Core or Ryzen 5Memory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Integrated graphics with full OpenGL 3.3 support (Example: Intel HD Graphics 2500 (Ivy Bridge). AMD Radeon R5 Graphics (Kaveri))
    • Storage: 1 GB available space
    RECOMMENDED SETUP
    • Memory: 8 GB RAM
    • Graphics: Integrated graphics with full Vulkan 1.0 support (Example: Intel HD Graphics 5500 (Broadwell). AMD Radeon R5 Graphics (Kaveri))

    GAMEBILLET

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    GAMERSGATE

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    MacGamestore

    [ 1901 ]

    8.99$ (10%)
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    1.99$ (80%)
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    51.49$ (26%)
    1.42$ (93%)
    2.99$ (85%)

    FANATICAL BUNDLES

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