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Breakout
Willomena Developer
Willomena Publisher
2025-01-17 Release
Game News Posts: 1
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
6 user reviews (6 reviews)
Post Launch Fixes & New Content!

Greetings Convicts,


Happy Breakout launch week! As part of the first update there are a number of changes coming, from quality of life fixes to new content. Feedback has been sent in and heard, and a lot of elements of the game have been reevaluated.

New Rooms:


With this update, two new rooms have been added:
  • A large cell room featuring a giant window just begging to be jumped through, available in the Cells theme from the start
  • An open energy siphoning vat with platforms connected by energy bridges above a deadly sea of energy liquid, available in the Tech theme from room 70 onwards
The rooms have new Datapads to be found, each of which unlocks a new Log in the Robodex. Access the Robodex from the pause menu to have a look.

New Story Content


Also in this update, there are some additional story cutscenes:
  • A new cutscene when launching a new game from the main menu (note: this will not play when restarting from the pause menu or death screen, only from the main menu)
  • A vignette when entering the first boss room, the wave-based Isolation Cells Security Door
As previously mentioned, the Robodex now contains new entries in the Logs section. Find their respective Datapads in each of the new rooms to gain a greater understanding of the world around you.

Patch Notes


With that said, here are the patch notes:
  • Added a new cutscene when starting a new game
  • Added a new introduction area to teach controls & mechanics
  • Added two new rooms, one each for the Cells and Tech themes
  • Added FPS settings to the settings menu
  • Added V-Sync settings to the settings menu
  • Added a Field of View slider to the settings menu (note: only applies during gameplay)
  • Controls reference now shows on the main menu's settings menu
  • Lowered boss room number to every 40 rooms
  • Removed infinite spawners in early Cells themed rooms
  • Allowed Hydro themed rooms to be visited earlier
  • Allowed Tech themed rooms to be visited earlier
  • Reduced damage of the Plasma bot cannons
  • Fixed door audio not playing when entering Isolation Cells Security Door boss
  • Fixed lifts locking the player in place while moving down
  • Scrap crawler & Scrap limper optimisations
  • Magnet boss optimisations
  • Reduced Magnet boss health
  • Reworked Magnet boss movement
  • Better collision detection to prevent being pushed out of rooms
  • Better reset point used if pushed out of bounds
  • Various other small fixes
If you find any bugs, issues or have general thoughts, feel free to contact the Breakout email


[ 2025-01-22 23:49:52 CET ] [ Original post ]

Experience fast-paced shotgun carnage in this mini-roguelite boomer shooter like no other! Fight through over 100 procedurally linked combat arenas, upgrade your fighting abilities and destroy an ever increasing amount of enemy types!

Fortune has finally favoured you, and now a metal army stand between you and freedom. Can you take them on, find your way out and taste fresh air again? If you look close enough, you may even discover darker secrets, and stumble into something bigger then yourself.

  • Over 100 procedurally linked combat arenas to fight through, with more on the way with every update

  • Upgrade your gear and optimise your build to bring maximum carnage

  • Test your skills against over 15 enemy types, with even more added as the game evolves over time

  • Focus your build to make the best of what you're given, from high damage to chaining combos

  • A shotgun capable of unlimited ammo, just remember to keep it loaded. No need to conserve shells, get blasting!

  • An early 2000s aesthetic that blends simple, colourful and grunge in a way only the olden days could

  • Procedural generation, hand curated; designed arenas are linked by the game director, tailored to your progress and skills

  • A wealth of secrets that will test your code breaking skills and challenge you to put together the true story of the world around you. They could be hidden anywhere, even right here. Nowhere is off limits!

  • Small in size, large in scale: designed to be small in file size, but offer tons of content; with millions of possible layouts, no two playthroughs will ever be the same


MINIMAL SETUP
  • OS: 5.11
  • Processor: Intel i5 4690Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: GTX 960 (2GB+ of VRAM)
  • Storage: 400 MB available space

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MacGamestore

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