Embark on a story full of sex, entirely Hand-drawn digital artwork. Meet women as beautiful as they are crazy. Corrupt them little by little and show them a different world.

Transported to another world, you've heard it so many times before. Discover your power, uncover your destiny. Who are you? The answers will come to you as you enjoy your new life.

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45446010/299a8541326a9ecf409fba427852bba4d21806d6.png\"][/img]
Hi there!\nThis is our very first Devlog here, and its split into two parts: first, what were currently working on, and second, why the game has so many Work in Progress elements right now.
But before diving in, we really want to say thank you so much for buying the game and supporting us. It honestly means a lot and gives us the push to keep going.
This project was never meant to be heavy on words. We try to keep the writing focusedonly saying whats necessarywhile putting the spotlight on visuals with a clear intent, always keeping in mind the number of characters weve planned.
What were working on:
Right now, were focused on two characters: Sel and Elara, whose story arcs are planned to have a similar length to Glairs, following the same three-stage process.
Were really excited about these two, since theyre characters weve been wanting to bring to life for a long long time.
This part may take more than a month from the date of this publication.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45446010/0a657fb1bd91a42b24284ebba6180ad2a69c143c.png\"][/img]
The other big part of our work is the sandbox customization and performance.
The first update will arrive within a maximum of two weeks and will include major improvements:
Swap items between compatible outfits.
[/*]Mix and match shoes across all outfits and scenes.
[/*]Prepare the core system, including the now-hidden layers for piercings, tattoos, and chokers.
[/*]
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45446010/61dd25d3b6ad765bdc465ed08b3a8eb83d09e123.png\"][/img]
Additionally, were fixing some issues that popped up due to the huge number of possible combinations (here are a few examples we found !).
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45446010/0a3e54f98945c470d62b61aca647b6f90834ceb4.png\"][/img]
Why so many Work in Progress elements:
Originally, this project was supposed to launch at a more advanced stage with several more characters. But during the process, we realized that the quality and focus were, at best, mediocre. Beyond anything else, it was a pretty limited proposal, and if we had kept the entire introduction as it was, it probably would have ended up being tedious for most playersand as developers, we werent too happy with its state either.
Three months ago, we made a completely risky and, above all, dangerous decision: to rework the entire introduction according to the games original idea, both in gameplay and visually. If youre curious, feel free to look online for previous versions of this game. This wasnt something we planned for this character but after receiving a lot of community feedback and our criticism, we decided it was the right move.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45446010/925d3b1aca65bc6de16782bcf15e5207c3ae35c4.png\"][/img]
This involved a complete reconstruction of the code, making important decisions, and also ensuring we didnt lose any contentinstead, improving it, making it customizable and adaptable so that other characters could use the same foundation.
On the coding side, the stat system was rebuilt, outfits now rotate automatically day by day unless a specific choice is made, and everything unlocked gets added to a completely revamped gallery. The massage system was reworked to be random and to interact with other characters, plus hundreds of other things that CsCDev has done and continues to do behind all the visuals.
As for the art well. Over time, much of the art has evolved and improved thanks to the support of our followers, so a lot of work was honestly becoming outdated. At some point, we had to bring everything up to the quality level of the newer work.
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45446010/1391ad57d01587cf920145dfcc7e64f2bdd353a8.png\"][/img]
The work involved redrawing from scratch, reanimating, recoloring, and separating everything into different interchangeable layers. A long process, indeed.
At the end of the rework, with Steams censorship rules in mind, we had to do our own review, modifying dialogues and putting some new scenes aside. So, a large part of those three months had to be almost entirely removed from the game, which caused countless bugs and headaches. Quite a time, to say the least.
Even so, its really fun to be working on this project. Please feel free to share your thoughts, ask questions about anything youre curious about, and dont forget that your Steam review really helps us keep growing
Were super excited for you to enjoy the new characters, and sorry for talking so much.
Thank you for the support!\n\n_roasDev & CsCDev
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/45446010/0eb8f132626e7e6ec4fb1e5a6339ef2732cc5ddd.png\"][/img]
Minimum Setup
- OS: Ubuntu / SteamOS
- Processor: 1 GHZMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: DirectX or OpenGL compatible card
- Storage: 2 GB available space
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