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Dear Steam community, We would like to take this opportunity to inform you that we will be increasing the prices of our games on Steam starting next month. We understand that this news may come as a surprise, and we want to assure you that we have not taken this decision lightly. As you're surely aware, over the past decade, the cost of development and production has increased significantly due to inflation. Inflation affects the cost of materials, wages, and other expenses, which has impacted our business operations. We need to adjust our pricing to keep up with these changes. The new pricing for all of our games, from May 1st: [table] [tr] [th]Game[/th] [th]Old Price[/th] [th]Adjusted for Inflation[/th] [th]New Price[/th] [/tr] [tr] [td]Tiny & Big: Grandpa's Leftovers[/td] [td][strike]$9.99[/strike][/td] [td]$13.09[/td] [td]$11.99[/td] [/tr] [tr] [td]Tiny & Big: Grandpa's Leftovers Soundtrack Edition[/td] [td][strike]$14.99[/strike][/td] [td]$19.64[/td] [td]$17.99[/td] [/tr] [tr] [td]Black Pants Suspenders Bundle[/td] [td][strike]$14.99[/strike][/td] [td]$19.64[/td] [td]$17.99[/td] [/tr] [tr] [td]On Rusty Trails[/td] [td][strike]$12.99[/strike][/td] [td]$16.28[/td] [td]$14.99[/td] [/tr] [tr] [td]About Love, Hate & the Other Ones[/td] [td][strike]$6.99[/strike][/td] [td]$8.88[/td] [td]$7.99[/td] [/tr] [tr] [td]About Love, Hate & the Other Ones 2[/td] [td][strike]$9.99[/strike][/td] [td]$11.61[/td] [td]$10.99[/td] [/tr] [/table] All other currencies will be adapted to match the USD price using Steam's regional pricing recommendations, which of course means that actual price increases may vary. We apologize for not communicating all regional pricing updates in advance. We remain committed to providing you with high-quality games and delivering the best possible gaming experience. We appreciate your continued support, and we hope that you will understand our need to adjust our pricing accordingly. Thank you for your understanding, and we look forward to continuing to provide you with great games on Steam. Sincerely, Black Pants
[ 2023-04-07 16:00:58 CET ] [ Original post ]
Hey there,
Just a quick update since our Steam Deck has arrived and we tested all of our games on it.
We can happily report that On Rusty Trails runs very well on the small device!
No tweaks to the settings are required, it will launch the Linux build out-of-the-box and it didn't seem to have any problems with the hardware.
You can even crank it up to 8x MSAA with V-Sync enabled, and it will push a stable 60 FPS. Please note though, that while the picture quality with MSAA is very nice compared to FXAA, it will eat more battery.
Have fun!
Black Pants
[ 2022-06-18 11:29:17 CET ] [ Original post ]
We're happy to announce the release of the 3D sequel to About Love, Hate & the Other Ones!
Launching exclusively on Steam - with a 25% discount, so don't hesitate if you care for some mind-bending puzzles right now!
https://store.steampowered.com/app/1110770/About_Love_Hate_And_The_Other_Ones_2/
Featuring dedicated Love & Hate artwork from renowned animation folks, and an all new cast of Other Ones to discover!
Thanks for playing On Rusty Trails! We politely suggest that you are an awesome individual! If you dig our hand-crafted indie games, please allow us to further suggest you check this one out as well. Preferably soon, launch discounts only last so long, you know...
Enjoy, and take care!
[ 2020-05-08 19:58:50 CET ] [ Original post ]
Good day everyone,
we're here to bring you an early present: you get 1GB free drive space!
We added compression support to our game engine, so all that data needs much less space on disk. After downloading, On Rusty Trails is now occupying a mere 500 megabytes. Of course, all the content is still there, it's just more tightly packed and loads up even faster!
The only downside is that this patch is much bigger than the previous ones, because you basically have to redownload the whole thing. Future updates will be back to a few megs, though.
Complete list of changes:
- Added compression for game files, which reduces disk usage from 1.7GB down to about 500MB
- Added multi-threaded asset loading, which improves loading times
- Improved controls menu, each input can now be mapped to multiple buttons or keys
- Added Xbox 360 controller prompts (from https://opengameart.org/content/free-keyboard-and-controllers-prompts-pack)
- Fixed a bug which caused controls settings not to be saved
- Fixed minor localization issues
- Steam account name and avatar are now shown in the main menu
- Updated Steamworks SDK to 1.41
- Updated libSDL to 2.0.7
[ 2017-12-08 15:34:12 CET ] [ Original post ]
Good day everyone,
we're here to bring you an early present: you get 1GB free drive space!
We added compression support to our game engine, so all that data needs much less space on disk. After downloading, On Rusty Trails is now occupying a mere 500 megabytes. Of course, all the content is still there, it's just more tightly packed and loads up even faster!
The only downside is that this patch is much bigger than the previous ones, because you basically have to redownload the whole thing. Future updates will be back to a few megs, though.
Complete list of changes:
- Added compression for game files, which reduces disk usage from 1.7GB down to about 500MB
- Added multi-threaded asset loading, which improves loading times
- Improved controls menu, each input can now be mapped to multiple buttons or keys
- Added Xbox 360 controller prompts (from https://opengameart.org/content/free-keyboard-and-controllers-prompts-pack)
- Fixed a bug which caused controls settings not to be saved
- Fixed minor localization issues
- Steam account name and avatar are now shown in the main menu
- Updated Steamworks SDK to 1.41
- Updated libSDL to 2.0.7
[ 2017-12-08 15:34:12 CET ] [ Original post ]
How's it going? We've been patching again, and this time around it's just a couple bug fixes: Windows:
- Fixed stutter on quad core CPUs
- Reduced memory usage
[ 2017-07-21 13:19:44 CET ] [ Original post ]
How's it going? We've been patching again, and this time around it's just a couple bug fixes: Windows:
- Fixed stutter on quad core CPUs
- Reduced memory usage
[ 2017-07-21 13:19:44 CET ] [ Original post ]
Hi folks, there's another update live today, it fixes a few bugs that crept into the last update, as well as some more optimizations! Enjoy :) List of changes:
- Fixed a bug in the menu where different menu sections were drawn overlapping each other
- Fixed a bug in the credits section where the chinese variation of the logo was displayed when a language was selected that was neither Chinese nor English
- Again, fixed a bug where the game would refuse to start when Steam Cloud was disabled
- OpenGL optimizations
[ 2017-06-07 15:26:31 CET ] [ Original post ]
Hi folks, there's another update live today, it fixes a few bugs that crept into the last update, as well as some more optimizations! Enjoy :) List of changes:
- Fixed a bug in the menu where different menu sections were drawn overlapping each other
- Fixed a bug in the credits section where the chinese variation of the logo was displayed when a language was selected that was neither Chinese nor English
- Again, fixed a bug where the game would refuse to start when Steam Cloud was disabled
- OpenGL optimizations
[ 2017-06-07 15:26:31 CET ] [ Original post ]
Greetings, dear players,
Today we pushed update 1.2.0 out. We added translated text for Chinese and German, as well as a lot of optimizations. Enjoy!
List of changes:
- Added localized text for Chinese (both simplified and traditional) and German
- On low quality settings, the most expensive post FX are now disabled to improve frame rates on low-end graphics cards
- Optimized render state management, which improves performance, especially on low-end CPUs
- Optimized task management, which positively impacts performance and battery usage
- Fixed a very rare crash which happened after switching to a new level
- Fixed stuttering of intro video
- Minor improvements to loading times
- Fixed a few minor bugs detected by UBSan
- Updated Steamworks SDK to 1.40
- Windows XP is now supported
- Enabled usage of SSSE3 CPU instructions (previously used SSE2 only). Probably no gain in performance because of this, but it can't hurt, either.
- Removed dependency on libGL.so, all GL functions are now dynamically loaded
[ 2017-06-01 16:25:11 CET ] [ Original post ]
Greetings, dear players,
Today we pushed update 1.2.0 out. We added translated text for Chinese and German, as well as a lot of optimizations. Enjoy!
List of changes:
- Added localized text for Chinese (both simplified and traditional) and German
- On low quality settings, the most expensive post FX are now disabled to improve frame rates on low-end graphics cards
- Optimized render state management, which improves performance, especially on low-end CPUs
- Optimized task management, which positively impacts performance and battery usage
- Fixed a very rare crash which happened after switching to a new level
- Fixed stuttering of intro video
- Minor improvements to loading times
- Fixed a few minor bugs detected by UBSan
- Updated Steamworks SDK to 1.40
- Windows XP is now supported
- Enabled usage of SSSE3 CPU instructions (previously used SSE2 only). Probably no gain in performance because of this, but it can't hurt, either.
- Removed dependency on libGL.so, all GL functions are now dynamically loaded
[ 2017-06-01 16:25:11 CET ] [ Original post ]
Hey there, here's another patch that addresses a technical problem on older CPUs like the Core 2 Duo. There's a change for Windows users in this update, that might break the game in some rare cases. We moved the EXE from a sub-directory to the game directory, so you can start the game from outside Steam. This wouldn't work previously, because the game couldn't find the data files when run from the sub-directory. So if the game fails to launch, make sure the update has downloaded correctly. You may have to restart Steam so it will receive the latest configuration. If the error persists, there are two things you should know:
- If you previously copied or moved the game files to the main directory yourself, this could clash with the update. In this case, you will get an error message that says "Write error" when launching the game.
- If you don't download the update, you can't run the game from Steam anymore, because it will expect the EXE to be at the new location. There will be an error message that says "Missing executable".
[ 2017-02-07 16:57:01 CET ] [ Original post ]
Hey there, here's another patch that addresses a technical problem on older CPUs like the Core 2 Duo. There's a change for Windows users in this update, that might break the game in some rare cases. We moved the EXE from a sub-directory to the game directory, so you can start the game from outside Steam. This wouldn't work previously, because the game couldn't find the data files when run from the sub-directory. So if the game fails to launch, make sure the update has downloaded correctly. You may have to restart Steam so it will receive the latest configuration. If the error persists, there are two things you should know:
- If you previously copied or moved the game files to the main directory yourself, this could clash with the update. In this case, you will get an error message that says "Write error" when launching the game.
- If you don't download the update, you can't run the game from Steam anymore, because it will expect the EXE to be at the new location. There will be an error message that says "Missing executable".
[ 2017-02-07 16:57:01 CET ] [ Original post ]
Nothing exciting, just a quick hotfix: the game was crashing if Steam Cloud was disabled in the settings. Cheers!
[ 2017-01-16 12:02:25 CET ] [ Original post ]
Nothing exciting, just a quick hotfix: the game was crashing if Steam Cloud was disabled in the settings. Cheers!
[ 2017-01-16 12:02:25 CET ] [ Original post ]
Hey nice people of this fine group,
today, we released a major update for On Rusty Trails which contains a few long-awaited features and bug-fixes.
A list:
- Leaderboards can now be viewed from the level select menu (press Y on controller or L on the keyboard)
- Level select screen now shows the status of each completed level (completed without dying / completed while keeping all tokens)
- Added replay level button (Back on controller, Backspace on keyboard) when at the stats screen after each level
- Final boss fight was broken when it was started again after watching the credits
- Fixed an issue where cutscenes would no longer skip on request when changing levels frequently
- Removed a render target texture that wasn't even used, saves a bit of memory
- Fixed a bug where gravity wasn't reset correctly after player died inside a force field
- Player deaths are now counted only if a save point was used, otherwise they are reset on respawn
- Fixed a file handle leak which could cause problems during loading on macOS
[ 2016-12-17 15:54:04 CET ] [ Original post ]
Hey nice people of this fine group,
today, we released a major update for On Rusty Trails which contains a few long-awaited features and bug-fixes.
A list:
- Leaderboards can now be viewed from the level select menu (press Y on controller or L on the keyboard)
- Level select screen now shows the status of each completed level (completed without dying / completed while keeping all tokens)
- Added replay level button (Back on controller, Backspace on keyboard) when at the stats screen after each level
- Final boss fight was broken when it was started again after watching the credits
- Fixed an issue where cutscenes would no longer skip on request when changing levels frequently
- Removed a render target texture that wasn't even used, saves a bit of memory
- Fixed a bug where gravity wasn't reset correctly after player died inside a force field
- Player deaths are now counted only if a save point was used, otherwise they are reset on respawn
- Fixed a file handle leak which could cause problems during loading on macOS
[ 2016-12-17 15:54:04 CET ] [ Original post ]
Another bugfix release, dear friends!
Henceforth, the following issues no longer aren't:
- A bug was introduced in the previous patch, that put the camera in the wrong place in some cutscenes.
- The game now works properly on Mac Retina displays
[ 2016-11-28 15:12:54 CET ] [ Original post ]
Another bugfix release, dear friends!
Henceforth, the following issues no longer aren't:
- A bug was introduced in the previous patch, that put the camera in the wrong place in some cutscenes.
- The game now works properly on Mac Retina displays
[ 2016-11-28 15:12:54 CET ] [ Original post ]
Another minor bugfix release.
All platforms:
- Updated to latest Steamworks
- Linux binaries are now built using the Steam Runtime for better compatibility
- Fixed a bug which would keep the game from working when run from a terminal outside of Steam.
[ 2016-10-18 10:48:11 CET ] [ Original post ]
Another minor bugfix release.
All platforms:
- Updated to latest Steamworks
- Linux binaries are now built using the Steam Runtime for better compatibility
- Fixed a bug which would keep the game from working when run from a terminal outside of Steam.
[ 2016-10-18 10:43:46 CET ] [ Original post ]
This contains a hotfix for a bug that would prevent the game from starting on AMD graphics cards.
[ 2016-10-11 14:35:37 CET ] [ Original post ]
This contains a hotfix for a bug that would prevent the game from starting on AMD graphics cards.
[ 2016-10-11 14:35:37 CET ] [ Original post ]
Hello everyone! Just a quick update for everyone who has been waiting for On Rusty Trails. We are very happy to announce that On Rusty Trails is now live on Steam, and we hope you will all give it a try and are looking forward to your comments, reviews and other feedback. Have fun! Thanks from all the team, for following us and for bewing awesome!
[ 2016-06-13 17:13:31 CET ] [ Original post ]
🎮 Full Controller Support
- linux [5.65 M]
- linux64 [5.8 M]
- On Rusty Trails - The Digital Comic
On Rusty Trails is a modern, illustrative platformer, set in a world constantly reacting to your change in identity. You are Elvis. Home owner, triangular metal person and lover of dryness. A sudden thunderstorm leaves your house dissolved into a pile of rubble. Only lightning-fast reactions will keep you from a looming rusty funeral. Don your Shifty Suit to incognito yourself and walk among suspicious hairy folk. Perilous puzzles and prejudiced platforms will bar your way in this deceptively deep gaming dish.
Features
- Slip into the Shifty Suit! – Blast through this fast-paced platformer and instantly shift from rusty red to hairy blue to influence how the whole environment reacts to you.
- Slip into the Shifty Suit! – Blast through this fast-paced platformer and instantly shift from rusty red to hairy blue to influence how the whole environment reacts to you.
- Still stepping on the floor? – Magnetic boots deliver a unique platform mechanic in multiple dimensions. Walk both walls and ceilings, and prepare for an adrenaline rush from treacherous puzzles.
- A gloomy tale in finest comic art! – Feast your eyes on the trademark Black Pants art style in this beautiful and bleak platformer and its miniature world with even smaller inhabitants. Eyes! FEAST!
- Spite and prejudice! – Stimulate your brains with a story about the loss of a low-rent flat, complicated misunderstandings and a looming war. And there is even forbidden romance.
- It creaks, it cracks, it crunches! – A dark and melodic soundtrack with an eclectic selection of music. Haunting robotic sounds for your rainy days and the industrial revolution.
- OS: Linux 32 or 64bit kernel with GLIBC 2.14 or newer
- Processor: CPU with SSE2 support required (Core 2 Duo. Athlon X2 or newer).Memory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 3.1 or higher required (NVIDIA GeForce 8000 series. AMD Radeon HD series or newer). Intel HD cards not supported on Linux.
- Storage: 2 GB available space
- OS: Recent Debian. Ubuntu or Steam OS distro
- Processor: Quad core processor. Intel Core i5. AMD Athlon X4 or betterMemory: 4096 MB RAM
- Memory: 4096 MB RAM
- Graphics: NVIDIA GeForce or AMD Radeon with 1024MB VRAM recommended.
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