Master the art of speed, precision, and acrobatic platforming in this high-octane, movement-focused game.

Overview:
Get ready for an adrenaline-fueled adventure where gravity-defying speed and precision platforming take center stage. Inspired by the legendary surf maps of Counter-Strike, this game offers players a fun and thrilling experience.
Glide through the air and tackle gravity-defying ramps in beautifully crafted environments. Every moment in SurfsUp is about mastering momentum and navigating challenging levels with perfect timing and control.
Gameplay Features:
Surfing Mechanics: Master the art of high-speed air-surfing! Use ramps to slide through levels with precision and style. Timing, control, and momentum are crucial as you navigate ramps, tight turns, and massive jumps. The faster you go, the more agile you become, but misjudge your landing, and you'll pay the price.
Fluid Movement: Experience the thrill of fluid, acrobatic movement across unique maps. Perfect your surfing technique to gain speed, jump further, and reach impossible heights, all while maintaining control.

SurfsUp is a game for those who love movement and skill challenges. Whether you're a seasoned surfer or new to high-speed platforming, the game offers a satisfying learning curve. With each level offering unique obstacles and ramps to conquer, you’ll be motivated to keep improving your surfing abilities and perfect your technique alongside your friends.
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Starting speed changed
\nStart speed has been increased from 322 (8.128) to 400 (10.16) or 1.25x. \nThis is halfway between the game\'s original cap 466 (1.5x) and previous cap of 322 (1x).\n\nUpdates
\nLeaderboards have been reset\n- \n
- New loading screen\n
- Updated Game\'s Credits\n
- Added \"News Marquee\" to Main Menu\n
- Developers now have a badge on player menu (TAB)\n
- Supporters now have a badge on player menu (TAB)\n
- New floor detection (terrain surfing fix)\n
- Leaderboard is now paginated\n
- Leaderboard has highlighting for odd/even entries\n
- Fixed an issue where level / author name would not update on player menu\n
- Fixed an issue with world records not updating until ESC is pressed\n
- Fixed an issue where player trail would re-enable when spectating\n
- Fixed a bug where custom maps created leaderboards\n
- Removed dynamic skies and water\n
- Project file cleanup\n
Maps:
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\nSurf:
\n- \n
- New tutorial map\n
- Whiteout (Port) - 2 Star\n
- Worstmap by soh - 2 Star\n
- Flooded by The5torm - 4 Star\n
- Sakura by MrSquishee - 5 Star\n
\nBHop:
\n- \n
- Arid\n
- Skyhop\n
- Tetra\n
Changes
\n- \n
- The following maps have been removed at the request of the author: Castle Jump, Dark Bhop, Dunes, Easy, Forest, Hard, Lavahop, Loops, Medium, Prism, Rabbit, Tutorial, UR A QT\n
- Updated visuals and skips on Nebula\n
- Updated visuals on Dream\n
- Updated visuals on Starry\n
- Fixed skip on Fragment \n
New Music
\n- \n
- Arid by Prod.nemisis \n
- Skyhop by Cloud.Ninja \n
- SPKNEON by Et Cetera Radio \n
- Fragmented, Revolve, Whiteout by Twon \n
- Edge, Fiellu, Fiellu B4, Runes, SnowGlobe, Summit Bhop, Wagon by Death By Albatross \n
- Crinkle, Sakura, SpaceZero, Stone, Tsky, Tetra, Vine by Whimsical Beats \n
Minimum Setup
- OS: Ubuntu LTS or Steam OS
- Processor: Intel Core 2 Duo E8200. AMD Athlon XE BE-2300. Raspberry Pi 4
- Graphics: Intel HD Graphics 2500 (Ivy Bridge). AMD Radeon R5 Graphics (Kaveri)
- Storage: 1 GB available space
Recommended Setup
- OS: Ubuntu LTS or Steam OS
- Processor: Intel Core i5-6600K. AMD Ryzen 5 1600. Raspberry Pi 5 with overclocking
- Graphics: NVIDIA GeForce GTX 1050 (Pascal). AMD Radeon RX 460 (GCN 4.0)
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