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You are Ouro Kronii, the Warden of Time. Your desire to become the strongest being in the universe led to the creation of the Chrono Gear, an artifact with the power to preserve timelines.

But where power lies, evil will seek to control it.

A fierce battle against the demonic Alter Laplus has shattered the Chrono Gear, scattering its Golden Gears across the stars. As Kronii, you must fight against the darkness that shattered your universe, find the Golden Gears, and repair the space-time continuum.

Chrono Gear: Warden of Time is a retro 2D action game that mixes speedy platforming and sword combat with explorable hub areas and a dramatic story.

Features:

  • Control the flow of time with Kronii's special abilities, using Haste to accelerate time and Stasis to slow down time

  • Speed your way through missions to achieve the fastest time records or explore for hidden collectibles; The game caters to either play style!

  • Relax in central hub areas that connect you to each destination in your journey and become increasingly populated with hololive talents and fans as you make progress in the story

  • Jam out to a pulse pounding soundtrack with over 75 pieces of collectible music, including remixes of popular hololive originals

This game is published under CCMC Corp(※1)'s Indie game brand "holo Indie".(※2)

This game is allowed to be monetized under the examination and terms of "holo Indie".

Please note that any monetized derivative work games that include Cover Corp.'s content outside of holo Indie is not covered by these terms and is not allowed.

※1. About CCMC Corp.

CCMC Corp. is entrusted with website management (ex: Steam) including, examination, publishing and other necessary tasks by Cover Corp.

※2. About "holo Indie"

holo Indie's objective is to cooperate with hololive production fans and creators.

It is a game brand that offers "Game Creator Support Program" for the derivative work games.

For more details about "holo Indie", Please refer to the Cover Corp.'s "Derivative work guidelines".

Chrono Gear: Warden of Time
Team Chrono GearDeveloper
holo IndiePublisher
Coming soonRelease
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Overwhelmingly Positive (610 reviews)
Public Linux Depots:
  • [0 B]
Version 1.0.12 Ready for Testing!

Good morning Wardens! We have a big performance update ready for testing!

Because this update makes significant changes to various scripts, we are putting it in a beta branch until we can verify that it won\'t cause unintended side effects.

If you\'d like to help us test it out, right click Chrono Gear in your Steam library, select Properties, and in the Betas tab, select \"testing - For new experimental builds\" under Beta Participation.

This update should result in a major performance boost on certain hardware. If everything looks good to our players, we\'ll push this onto the main branch in a day or two.

Thank you again for playing Chrono Gear! <3

General:

- Player movement has been enhanced with memory optimizations, which should result in a notable performance boost in larger missions.

- Minor optimization and caching for physics objects which should further boost performance.

- Script processing for warp gates, card blocks, glass blocks, bomb blocks, and snow blocks has been optimized for improved performance on missions that have them.

- More resources besides particles will now be preloaded on bootup.

- Fixed the spawn animation for certain Golden Gears that were causing them to jump from one position to another.

- Adjusted the animation speed of Golden Gears that spawn without a slowdown effect.

- The camera should no longer stutter when moving downwards.

- Various camera optimizations.

UI:

- Dialog boxes that display during gameplay (such as Marine\'s dialog on Battleship Aquamarine) will now automatically resize when the game is paused so that the menu does not overlap the text.

- In the Rewind to Checkpoint menu, the options have been swapped so that pressing the Cancel input will now move to Return instead of Rewind.

- When collecting a Golden Gear in a hub mission, the black screen should no longer blink out for a frame or two before the message is displayed.

- Switched pause delay to delta time to avoid unintended side effects.

Kronii:

- Aerial properties should now always be refreshed when touching the ground for one frame.

Magic Resort:

- Fixed a stray collision box under the water.

Castle Road:

- Fixed various minor collision issues.

Magitech Forge:

- Implemented object pooling for crates, dispensers and assembly line cranes to improve performance in this mission.

- Additional crate system fixes.

Symphonic Gallery:

- Minor optimizations for the frozen time areas.

Tower of Darkness:

- The monitor that breaks at the end of a cutscene should now stay broken after the cutscene ends.

- Minor optimizations for the frozen time areas.

- Projectiles for the Clock Roach, Arc Sentinel, Spice Breaker, and Spiral Drake enemies have been optimized to interact with the frozen time areas more efficiently.

Steel on Steel:

- Fixed a visual issue where rewinding to the first checkpoint would not properly reset the background to its previous state.

- It should no longer be possible to drop through the bridge at the start.

- Fixed various minor collision issues.

Zero Seconds to Midnight:

- Fixed incorrect visual layering on the right wall of one of the arenas.

- Fixed various minor collision issues.

[ 2025-09-28 16:24:50 CET ] [Original Post]

Minimum Setup

  • OS: Linux distribution released after 2016
  • Processor: x86_32 CPU with SSE2 instructions. x86_64 CPU. ARMv7 or ARMv8 CPUMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Integrated graphics with full Vulkan 1.0 support
  • Storage: 600 MB available space
  • Memory: 8 GB RAM
  • Recommended Setup

    • OS: Linux distribution released after 2020
    • Processor: x86_32 CPU with SSE2 instructions. x86_64 CPU. ARMv7 or ARMv8 CPUMemory: 8 GB RAM
    • Graphics: Dedicated graphics with full Vulkan 1.2 support
    • Storage: 600 MB available space
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